Commit graph

995 commits

Author SHA1 Message Date
dhewg
a3cd1cf54b Get rid of all #pragma mark
Fixes error: stray '\245' in program
2011-12-13 19:26:16 +01:00
dhewg
f81d32918f Implement Sys_GetProcessorId for x86 and x86_64
Detect CPU features at runtime via cpuid - code borrowed from
libavutil.
Availability of cpuid is not checked since pentium3 supports it
and that was the minimum requirement anyway.
Only features enabled at compile time will be available.

Forced MMX/SSE/SSE2/SSE3 and it passed all tests via:
./doom3.x86_64 +disconnect +set s_noSound 1 +testSIMD
2011-12-13 19:26:16 +01:00
dhewg
18762483e6 Change return type of [Sys_]GetProcessorId to int
Fixes compile error: invalid conversion from 'int' to 'cpuid_t'
2011-12-13 18:57:30 +01:00
dhewg
8023bc5d56 Always compile all SIMD code
Protect all SIMD implementations with the according defines and
let the compiler decide if it supports the intructions.

Linux will still use Simd_Generic because CPU feature runtime
detection is missing.
2011-12-13 18:56:38 +01:00
dhewg
c17b80e950 Fix SIMD pointer casts/offsets for x86_64
Get the idDrawVert member offsets directly instead of hardcoding
them and checking them via assert() at runtime.

Fixes compile error:
cast from pointer to smaller type 'int' loses information
2011-12-13 17:26:33 +01:00
dhewg
f751d7e1b8 Protect __m128i intrinsic with __SSE2__ 2011-12-13 16:26:38 +01:00
dhewg
798de99dfb Only include ppc_intrinsics.h when required 2011-12-13 16:26:38 +01:00
dhewg
c15e761bae Get rid of frustum code specialized for gcc
The functions are exactly the same ;)
Maybe splitted into two files because of an ICE on some ancient
gcc?
2011-12-13 16:26:16 +01:00
dhewg
4c38aaae78 Get rid of dmap code specialized for gcc
According to the file this existed because of a gcc 3.5.5
optimization bug, which we do not care anymore about.
2011-12-13 16:25:08 +01:00
dhewg
f6fa194044 Don't load EAX sound effects when EAX is disabled 2011-12-11 18:28:18 +01:00
dhewg
74acc03147 Enable OpenAL for all platforms
New scons variable 'OPENAL' (defaults to '1') to toggle the
OpenAL sound backend.

Enable via "s_useOpenAL 1".
2011-12-11 17:07:13 +01:00
dhewg
db65f7a61d Use system OpenAL 2011-12-11 17:07:13 +01:00
dhewg
690967c276 Split EAX usage off OpenAL
New define ID_OPENAL_EAX to enable the deprecated EAX on top
of OpenAL.
OpenAL Soft can now be used.
2011-12-11 16:56:11 +01:00
dhewg
f4406290d1 Move efxlib.h to sound/ 2011-12-11 16:07:56 +01:00
dhewg
b54bc73532 Move Windows only OpenAL files to sys/win32/ 2011-12-11 16:00:31 +01:00
dhewg
bd1fe41b0e Move the OpenAL stub to sys/stub/ 2011-12-11 14:44:30 +01:00
dhewg
26f7a392a8 Add sanity checks for scripting 2011-12-11 12:13:04 +01:00
dhewg
bc07d06307 Use __builtin_trap() for assertions on GCC and derivates 2011-12-11 11:48:51 +01:00
dhewg
1d7d57d1f5 Cleanup endian swap functions
There's no need to detect the endianess at runtime.
2011-12-11 11:41:41 +01:00
dhewg
4378246a3a Check pointer before accessing it
Not the other way around.
2011-12-10 20:02:07 +01:00
dhewg
a8b1d3a364 Fix POSIX net code for x86_64
Multiplayer working from 32bit dedicated server on FreeBSD with a
64bit Linux client.
2011-12-10 19:24:30 +01:00
dhewg
30850f8d9c Fix FS hashing for x86_64 2011-12-10 18:51:34 +01:00
dhewg
a957b75bc3 Fix MD5 hashing for x86_64 2011-12-10 18:51:01 +01:00
dhewg
b9435a432d Fix CRC32 hashing for x86_64 2011-12-10 18:48:09 +01:00
dhewg
d0198cc8b6 Fix R_ClipLineToLight signature 2011-12-10 15:36:17 +01:00
dhewg
bdb21d20c8 Fix wrong usage of memset() 2011-12-10 15:36:17 +01:00
dhewg
8d12d9af4f Fix wrong usage of loop variables 2011-12-10 15:36:17 +01:00
dhewg
6d03fac378 Fix binary op fail in idTarget_WaitForButton::Think 2011-12-10 15:36:17 +01:00
dhewg
670daf7dd6 Exclude default stdio libvorbisfile callbacks
Prevents warnings about those being usused.
2011-12-10 15:36:16 +01:00
dhewg
82aaccc1ad Use the local OSS headers 2011-12-10 15:36:16 +01:00
dhewg
1b8777a008 Get rid of GL_HARDLINK, always link against libGL
This kills the funky GL logging stubs, which unnecessarily
complicates the build process (think future cmake).
As for logging GL calls: Use apitrace for that
https://github.com/apitrace/apitrace
2011-12-10 15:36:16 +01:00
dhewg
9678020677 Fix compilation for *BSD
Change most __linux__ defines to __unix__ for all UNIX like systems.
2011-12-10 15:36:16 +01:00
dhewg
56bd47ac43 Fix Sys_FileTimeStamp return type
Sync with its header.
2011-12-10 15:36:15 +01:00
dhewg
5ee2e5b564 Fix and cleanup endianess defines
Use various defines set by the compiler to determine the
endianess of the target arch.
2011-12-10 15:36:15 +01:00
dhewg
04832863e8 Basic infrastructure to build on *BSD 2011-12-10 15:36:15 +01:00
dhewg
98eed69848 Fix -Wreturn-type warnings in the GL stub
no return statement in function returning non-void
2011-12-10 15:36:15 +01:00
dhewg
59ba59c46d Fix -Wint-to-pointer-cast warning
cast to pointer from integer of different size
2011-12-10 15:36:14 +01:00
dhewg
04d1e91d80 Fix -Wformat and -Wformat-extra-args warnings
Fix format specifiers and use the C99 %zd for types of size_t and
alike.
2011-12-10 15:36:14 +01:00
dhewg
5c9973773b Force exit on double segfault
All bets are off in this scenario, don't deinit anything.
2011-12-10 15:36:14 +01:00
dhewg
795b77a896 Fix broken forced crash for clang
clang discards stores to *0.
Use __builtin_trap() on GCC and derivates, which plays nicely with
gdb.
2011-12-10 15:36:14 +01:00
dhewg
238a21b95f Fix unqualified lookup into dependent bases of class templates
idlib/containers/VectorSet.h:151:2: error: use of undeclared
identifier 'Append'

note: must qualify identifier to find this declaration in dependent
base class
	int	Append( const type & obj);
	int Append( const idList<type> &other );
2011-12-10 15:36:13 +01:00
dhewg
f9dd2f93eb Fix platform dependent thread function definitions
Thread return types are different between platforms, and its
probably not a good idea to return something of a different size,
cast the callback and expect it to not crash.
2011-12-10 15:36:13 +01:00
dhewg
962c0e6032 Fix sound channel saving/restoring for x86_64
Let's not store pointers as int to file. The code already allocs
channels on invalid pointers - well, afer fixing it ;)
2011-12-10 15:36:13 +01:00
dhewg
ce976c4701 Fix script interpreter stack for x86_64
Alot of stack and event variables are pointers. Align the size of
all script and event variable types to sizeof(intptr_t) so that
the CPU needs only one fetch insn on 64bit archs.

Tested on x86 and x86_64 and found no different script behaviours
compared to the binary from id.
Savegames on x86_64 do work, but are not compatible to x86 and vice
versa (among other issues, the stack is written to file as-is).
x86 builds can still load savegames from the official binary and
vice versa.
2011-12-10 15:36:13 +01:00
dhewg
052021d178 Fix font loading for x86_64
Font file sizes are always 20548 bytes, but the sizeof(struct) check
doesn't work on x86_64 because of alignment. Hardcode the expected
file size.
2011-12-10 15:36:12 +01:00
dhewg
04ec1794ba Fix idCinematics for x86_64 2011-12-10 15:36:11 +01:00
dhewg
545004a04c Fix ./idlib/math/ for x86_64
sizeof(float) != sizeof(long) on this ABI.
2011-12-10 15:36:11 +01:00
dhewg
1d9fd6948a Fix id[Simple]Window for x86_64 2011-12-10 15:36:11 +01:00
dhewg
eb2faa05f2 Fix MD4 hashing for x86_64 2011-12-10 15:36:11 +01:00
dhewg
87047b7251 Fix BMP loading for x86_64
struct is used for file i/o.
2011-12-10 15:36:10 +01:00