Get rid of all #pragma mark

Fixes error: stray '\245' in program
This commit is contained in:
dhewg 2011-12-13 16:03:27 +01:00
parent f81d32918f
commit a3cd1cf54b
4 changed files with 5 additions and 38 deletions

View file

@ -838,10 +838,6 @@ int main( int argc, const char *argv[] ) {
return NSApplicationMain( argc, argv );
}
#pragma mark -
bool FormatRegCode(const char* inRegCode, char* outRegCode)
{
// Clean up the reg code. Remove spaces. Accept only numbers/letters.
@ -866,9 +862,8 @@ bool FormatRegCode(const char* inRegCode, char* outRegCode)
RegCodeHandler
===============
*/
static pascal OSStatus RegCodeHandler( EventHandlerCallRef inHandler, EventRef inEvent, void* inUserData )
static pascal OSStatus RegCodeHandler( EventHandlerCallRef, EventRef inEvent, void* inUserData )
{
#pragma unused( inHandler )
#if 1
// FIXME: the CD key API has changed for startup check support and expansion pack key support
return noErr;

View file

@ -164,17 +164,13 @@ OSErr DisposeUserPaneProcs(ControlRef inUserPane)
return noErr;
}
#pragma mark -
//-----------------------------------------------------------------------------
// drawProc
//-----------------------------------------------------------------------------
// Custom drawProc for our UserPane control.
static pascal void drawProc(ControlRef inControl, SInt16 inPart)
static pascal void drawProc(ControlRef, SInt16)
{
#pragma unused(inControl, inPart)
int i;
RGBColor saveForeColor;
RGBColor saveBackColor;
@ -249,9 +245,8 @@ static pascal ControlPartCode hitTestProc(ControlRef inControl, Point inWhere)
static pascal ControlPartCode trackingProc (
ControlRef inControl,
Point inStartPt,
ControlActionUPP inActionProc)
ControlActionUPP)
{
#pragma unused (inControl, inStartPt, inActionProc)
int i;
for (i = 0; i < sNumMonitors; i++)
@ -270,10 +265,6 @@ static pascal ControlPartCode trackingProc (
return kControlNoPart;
}
#pragma mark -
//-----------------------------------------------------------------------------
// SetupPickMonitorPane
//-----------------------------------------------------------------------------
@ -387,17 +378,13 @@ OSErr TearDownPickMonitorPane(ControlRef inPane)
return err;
}
#pragma mark -
//------------------------------------------------------------------------------------
// ¥ PickMonitorHandler
//------------------------------------------------------------------------------------
// Our command handler for the PickMonitor dialog.
static pascal OSStatus PickMonitorHandler( EventHandlerCallRef inHandler, EventRef inEvent, void* inUserData )
static pascal OSStatus PickMonitorHandler( EventHandlerCallRef, EventRef inEvent, void* inUserData )
{
#pragma unused( inHandler )
HICommand cmd;
OSStatus result = eventNotHandledErr;
WindowRef theWindow = (WindowRef)inUserData;

View file

@ -78,9 +78,6 @@ struct PrefInfo
SInt32 freqMenuIndex;
};
#pragma mark -
bool R_GetModeInfo( int *width, int *height, int mode );
static int GetScreenIndexForDisplayID( CGDirectDisplayID inDisplayID ) {
@ -203,8 +200,6 @@ void Sys_DoPreferences( void ) {
}
#pragma mark -
#define EnablePopupMenuItem(inControl,inMenuItem) EnableMenuItem(GetControlPopupMenuRef(inControl),inMenuItem)
#define DisablePopupMenuItem(inControl,inMenuItem) DisableMenuItem(GetControlPopupMenuRef(inControl),inMenuItem)
#define IsPopupMenuItemEnabled(inControl,inMenuItem) IsMenuItemEnabled(GetControlPopupMenuRef(inControl),inMenuItem)
@ -577,12 +572,8 @@ static void AdjustDisplayControls(PrefInfo *prefInfo)
EnableControl (prefInfo->refreshRatePopup);
}
#pragma mark -
static pascal OSStatus PrefHandler( EventHandlerCallRef inHandler, EventRef inEvent, void* inUserData )
static pascal OSStatus PrefHandler( EventHandlerCallRef, EventRef inEvent, void* inUserData )
{
#pragma unused( inHandler )
HICommand cmd;
OSStatus result = eventNotHandledErr;
PrefInfo* prefInfo = (PrefInfo*)inUserData;
@ -698,8 +689,6 @@ static pascal OSStatus PrefHandler( EventHandlerCallRef inHandler, EventRef inEv
return result;
}
#pragma mark -
static DEFINE_ONE_SHOT_HANDLER_GETTER(PrefHandler)
OSStatus CreateGameDisplayPreferencesDialog(const GameDisplayInfo *inGDInfo,

View file

@ -670,9 +670,6 @@ void GLimp_SetGamma(unsigned short red[256],
/*****************************************************************************/
#pragma mark -
#pragma mark ¥ ATI_fragment_shader
static GLuint sGeneratingProgram = 0;
static int sCurrentPass;
static char sConstString[4096];
@ -1177,7 +1174,6 @@ void glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, G
void glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) {
glColorFragmentOp3ATI ( op, dst, GL_ALPHA, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
}
#pragma mark -
GLExtension_t GLimp_ExtensionPointer(const char *name) {
NSSymbol symbol;