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Commit graph

  • b819ca24d0
    Merge 161a0b39b9 into f3cd3f31d0 Daniel Gibson 2025-04-14 08:42:22 +0800
  • c57e620255
    Merge 1fa2d7891d into f3cd3f31d0 Daniel Gibson 2025-04-09 21:06:14 +0000
  • 1fa2d7891d Document image_use*compress* 2 in Configuration.md and Changelog Daniel Gibson 2025-04-09 23:06:07 +0200
  • 0bbc60e5c9
    Merge eb6e0c9f3b into f3cd3f31d0 Tobias Frost 2025-04-09 13:49:35 +0200
  • aaa0376e9e
    Merge c72353cf86 into f3cd3f31d0 Daniel Gibson 2025-04-09 13:48:54 +0200
  • 164af34c04 Dhewm3SettingsMenu: adjust for last commit, add image_useCompression Daniel Gibson 2025-04-08 06:29:31 +0200
  • 24cd2f1b4e BPTC modes for image_usePrecompressedTextures + image_useCompression Daniel Gibson 2025-04-08 05:57:09 +0200
  • 004346fcc9
    Merge c3c79411b3 into f3cd3f31d0 Artyom Shalkhakov 2025-04-08 15:48:14 +0200
  • f3cd3f31d0 Fix weird printing to console that sometimes happened with listImages master Daniel Gibson 2025-04-08 05:47:39 +0200
  • 0a02aedc0f
    Merge d1f58bfe6e into b050991ed2 Alexandre Bouvier 2025-04-04 20:18:05 +0000
  • 6b9b26269d
    Merge 7619985ad7 into b050991ed2 Turo Lamminen 2025-03-31 08:11:48 +0000
  • c3c79411b3 Add MaterialPreviewView. Artyom Shalkhakov 2025-03-29 05:41:18 -0600
  • 3cb8a2e6f1 Porting MaterialPreviewPropView. Artyom Shalkhakov 2025-03-29 04:02:21 -0600
  • b050991ed2
    Merge pull request from DanielGibson/cst-ui-improvements Daniel Gibson 2025-03-28 05:05:14 +0100
  • 4e36bddfb4 Material Property Tree View implementation. Artyom Shalkhakov 2025-03-26 01:21:55 -0600
  • f82569568b Update imconfig.h for big endian Link4Electronics 2025-03-08 00:08:39 -0300
  • 0691c5010f Fix buffer overflow warnings in dmap.cpp Klaus Silveira 2025-02-26 04:01:15 -0500
  • e63fbe66b8 Removed duplicate cullType check. Klaus Silveira 2025-02-26 03:14:36 -0500
  • a8fc1cee8f Removed duplicate check for muzzle_flash. Klaus Silveira 2025-02-26 03:13:48 -0500
  • b0e3f59c07
    Merge pull request from DanielGibson/bc7 Daniel Gibson 2025-03-23 05:33:54 +0100
  • 19b2070c19 Mention BC7 support in changelog Daniel Gibson 2025-03-23 05:22:59 +0100
  • 49fc3d70c2 Add options for precompressed textures to Dhewm3SettingsMenu Daniel Gibson 2025-03-23 04:24:25 +0100
  • 42cfb157a2 Make sure it still builds when removing neo/libs/imgui/ Daniel Gibson 2025-03-22 17:18:56 +0100
  • af20cef2db Fix building without imgui Tobias Frost 2025-03-22 14:49:31 +0100
  • 69d035a1b0 MaterialEditor: improvements to StageView. Artyom Shalkhakov 2025-03-17 02:49:48 -0600
  • 319ef9988e Material Editor changes. Artyom Shalkhakov 2025-03-16 03:49:09 -0600
  • c15c348a0b WIP: Material Editor stub. Artyom Shalkhakov 2025-03-10 08:08:26 -0600
  • eb9b52f648
    Update imconfig.h for big endian Link4Electronics 2025-03-08 00:08:39 -0300
  • 06d919b410 Fix FormatIsDXT() check Daniel Gibson 2025-03-06 06:37:09 +0100
  • 8fd317ab4c Fix loading of DDS textures with incomplete mipmaps Daniel Gibson 2025-03-05 18:22:10 +0100
  • 08c81e5693 Fix typo in Com_ExecMachineSpec_f() Daniel Gibson 2025-03-05 05:57:01 +0100
  • 0f4b6e7245 Support BPTC (BC7) textures in .DDS Daniel Gibson 2025-03-05 05:56:46 +0100
  • 2b20aadda5 idSlowChannel::Reset(): Don't memset() the class Daniel Gibson 2025-02-28 01:19:35 +0100
  • b78becde4c Fix loading ridiculously large non-POT-textures Daniel Gibson 2025-03-03 05:49:16 +0100
  • dda5e3f499 Silence compiler warning in idMaterial::IsDiscrete Daniel Gibson 2025-03-03 05:29:10 +0100
  • e1e443dbe1 Fix CPU architectore in version strings on Windows Daniel Gibson 2025-03-03 05:27:37 +0100
  • c8f09d4ac7 Initialize all idRegister class members in constructors Daniel Gibson 2025-03-03 05:22:40 +0100
  • 045204354e Initialized uninitialized variable with zero to fix warning. Klaus Silveira 2025-02-26 04:16:18 -0500
  • ca2432beca Removed duplicate cullType check. Klaus Silveira 2025-02-26 03:14:36 -0500
  • 53153c6834 Removed duplicate check for muzzle_flash. Klaus Silveira 2025-02-26 03:13:48 -0500
  • 0efb8c2df4 Fix buffer overflow warning when calculating game time. Klaus Silveira 2025-02-26 03:33:47 -0500
  • 6003c263a8 Fix buffer overflow warnings in dmap.cpp Klaus Silveira 2025-02-26 04:01:15 -0500
  • da119a30c6 Fix memory deallocation issue by using delete[] for arrays Klaus Silveira 2025-02-25 17:18:08 -0500
  • 44fd6c0e32 Fix memory deallocation issue by using delete[] for arrays Klaus Silveira 2025-02-25 17:18:08 -0500
  • 8a6cef6c71 Add documentation about dhewm3's enhancements of the Doom3 GUI system Daniel Gibson 2025-02-23 21:39:56 +0100
  • c41ac185cc Rename variables and Named Event for GUI scripts, add more such vars Daniel Gibson 2025-02-23 06:33:27 +0100
  • ec78acb42a Fix backspace for good. Artyom Shalkhakov 2025-02-21 01:26:24 -0700
  • a2e8549052 A fix for a fix. Artyom Shalkhakov 2025-02-21 00:30:58 -0700
  • 2bc7efa4db TextEditor: fix deletion of a tab character. Artyom Shalkhakov 2025-02-21 00:17:37 -0700
  • 8dea28a6e8 Various changes. Artyom Shalkhakov 2025-02-20 23:38:04 -0700
  • 15285e268a Allow using both naturalmatscale and matscalex/y in GUIs Daniel Gibson 2025-02-21 00:44:17 +0100
  • 5fba052d81 Fix compilation errors. Artyom Shalkhakov 2025-02-20 00:36:25 -0700
  • e83c3ae3df Improvements to source code editing. Artyom Shalkhakov 2025-02-20 00:25:10 -0700
  • 60e670f12a Provide variables "gui::horPad" and "gui::vertPad" to GUI scripts Daniel Gibson 2025-02-20 02:32:02 +0100
  • 384fd0cca1 Allow GUI scripts to do debug printing to the console Daniel Gibson 2025-02-20 02:05:31 +0100
  • 4aef5c1dd4 Fix mousecursor handling for menus using "scaleto43 0" Daniel Gibson 2025-02-18 06:18:43 +0100
  • 57a75f8b08 Fix clicking in (CST) anchored windowDefs and stretched mouse cursor Daniel Gibson 2025-02-18 05:06:39 +0100
  • 8db093e99a Minor source editor improvements. Artyom Shalkhakov 2025-02-17 04:28:34 -0700
  • 3ee8ef55ef Fix scaling of renderDefs when anchored with cstAnchor Daniel Gibson 2025-02-17 03:57:36 +0100
  • c30bff8c67 Support "scaleto43 0" in Desktop windowDefs to explicitly stretch them Daniel Gibson 2025-02-17 03:42:50 +0100
  • a1a9f61330 Setup language definition based on the keywords file. Artyom Shalkhakov 2025-02-15 09:10:27 -0700
  • e8d48cc6e0 Move rich editing into SyntaxRichEditCtrl. Artyom Shalkhakov 2025-02-15 07:47:13 -0700
  • 644d64e195 Apply patch from Daniel Gibson. Artyom Shalkhakov 2025-02-14 09:01:37 -0700
  • 541c7045b0 ScriptEditor: find/replace, go to line. Artyom Shalkhakov 2025-02-14 08:54:46 -0700
  • ebe4c2e370 Switch to the original ImGuiColorTextEdit. Artyom Shalkhakov 2025-02-12 10:28:34 -0700
  • 4f592a8675 Adding ColorTextEdit. Artyom Shalkhakov 2025-02-11 08:43:23 -0700
  • 0ef7697025 Fix x64 build. Artyom Shalkhakov 2025-02-11 03:18:18 -0700
  • 8d5deda05f Fix compilation errors on Linux. Artyom Shalkhakov 2025-02-11 02:28:45 -0700
  • ab319302f3 Generic decl editing works. Artyom Shalkhakov 2025-02-11 00:52:02 -0700
  • f815130206 Draw multiple windows. Fix decl existence check. Artyom Shalkhakov 2025-02-10 23:30:20 -0700
  • 350b6a5a97 Decl Browser: fix search. Artyom Shalkhakov 2025-02-10 23:18:29 -0700
  • 926263bde0 Various changes to Decl Browser. Artyom Shalkhakov 2025-02-10 11:50:44 -0700
  • 2ddc95e3a2
    Merge ca68aabbcc into a18b9e6bad David CARLIER 2025-02-10 15:31:02 -0100
  • 3ae2d2c8f6 Register the new editors in any case. Artyom Shalkhakov 2025-02-09 10:53:09 -0700
  • 6f8995d963 Add DeclBrowser. Artyom Shalkhakov 2025-02-09 10:49:09 -0700
  • 28d82ee5cb Adding Script Editor. Artyom Shalkhakov 2025-02-08 10:25:38 -0700
  • a0bf643459 Use the new generic decl new/lookup dialog for materials and particles. Artyom Shalkhakov 2025-02-08 07:16:46 -0700
  • ff85551c6f Improved particle system selection. Artyom Shalkhakov 2025-02-08 06:07:48 -0700
  • cf160b43fe Allow managing multiple particle systems in one file. Artyom Shalkhakov 2025-02-07 09:45:21 -0700
  • a18b9e6bad Added use of O3 instead of O2 for e2k arch O3 on E2K mcst-lcc approximately equal to O2 at X86/ARM gcc r-a-sattarov 2025-02-03 16:40:57 +0300
  • 76bddbfa42 Fix stage deletion. Artyom Shalkhakov 2025-02-06 10:18:45 -0700
  • ded186c341 Feature: Drop button works. Artyom Shalkhakov 2025-02-06 09:45:04 -0700
  • 314a8e1904 Fix compilation errors. Artyom Shalkhakov 2025-02-06 08:48:43 -0700
  • 9f217c9c81 Dhewm3SettingsMenu: Default position is within main window again Daniel Gibson 2025-02-06 03:00:05 +0100
  • 81e857f1e1 If an ImGui window is open while ingame, allow moving if RMB is pressed Daniel Gibson 2025-02-05 22:47:17 +0100
  • cc9a5ff65b Particle Editor: use menu bar for New/Save, add material selection. Artyom Shalkhakov 2025-02-05 10:46:24 -0700
  • cc5f1d9fd2 Fix issues in first map of the "UAC Franchise 666" user campaign, Daniel Gibson 2025-02-04 03:33:23 +0100
  • 6f58e298b2 Fix issues in first map of the "UAC Franchise 666" user campaign, Daniel Gibson 2025-02-04 03:33:23 +0100
  • 1b53688411 Various improvements. Artyom Shalkhakov 2025-02-03 10:25:43 -0700
  • 389698cda9 Added use of O3 instead of O2 for e2k arch O3 on E2K mcst-lcc approximately equal to O2 at X86/ARM gcc r-a-sattarov 2025-02-03 16:40:57 +0300
  • 1b6513bb57 WIP: particle editor. Artyom Shalkhakov 2025-02-02 15:26:39 -0700
  • 31e9679de9 Minor changes. Artyom Shalkhakov 2025-02-01 11:14:47 -0700
  • 071ddc3aa2 Add audio/video editing. Fix add PDA popup closing. Artyom Shalkhakov 2025-02-01 11:10:59 -0700
  • 3d5987a560 Move Com_EditPDAs_f out of #ifdef ID_ALLOW_TOOLS Daniel Gibson 2025-02-01 04:02:53 +0100
  • 056e6527a6 Windows: Don't run MFC-based editors if we have ImGui-alternative Daniel Gibson 2025-02-01 04:02:02 +0100
  • 1004714682 Put helpers from ImGui_IdWidgets.h into namespace ImGuiTools Daniel Gibson 2025-02-01 02:55:22 +0100
  • ace8247127 Remove unused code from ImGui AfEditor Daniel Gibson 2025-02-01 02:49:25 +0100
  • 92d57119bb Make ImGui-based AF Editor build (and work, mostly) Daniel Gibson 2025-02-01 01:17:33 +0100
  • 680775d84c Bring back dynamic window title. Artyom Shalkhakov 2025-01-31 11:03:16 -0700
  • 211657c587 Fix reappearing window. Artyom Shalkhakov 2025-01-31 10:52:09 -0700