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Fix BMP loading for x86_64
struct is used for file i/o.
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parent
76334aa41c
commit
87047b7251
1 changed files with 24 additions and 24 deletions
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@ -218,20 +218,20 @@ BMP LOADING
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typedef struct
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{
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char id[2];
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unsigned long fileSize;
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unsigned long reserved0;
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unsigned long bitmapDataOffset;
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unsigned long bitmapHeaderSize;
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unsigned long width;
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unsigned long height;
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unsigned int fileSize;
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unsigned int reserved0;
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unsigned int bitmapDataOffset;
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unsigned int bitmapHeaderSize;
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unsigned int width;
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unsigned int height;
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unsigned short planes;
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unsigned short bitsPerPixel;
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unsigned long compression;
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unsigned long bitmapDataSize;
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unsigned long hRes;
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unsigned long vRes;
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unsigned long colors;
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unsigned long importantColors;
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unsigned int compression;
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unsigned int bitmapDataSize;
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unsigned int hRes;
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unsigned int vRes;
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unsigned int colors;
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unsigned int importantColors;
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unsigned char palette[256][4];
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} BMPHeader_t;
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@ -270,33 +270,33 @@ static void LoadBMP( const char *name, byte **pic, int *width, int *height, ID_T
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bmpHeader.id[0] = *buf_p++;
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bmpHeader.id[1] = *buf_p++;
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bmpHeader.fileSize = LittleLong( * ( long * ) buf_p );
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bmpHeader.fileSize = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.reserved0 = LittleLong( * ( long * ) buf_p );
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bmpHeader.reserved0 = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.bitmapDataOffset = LittleLong( * ( long * ) buf_p );
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bmpHeader.bitmapDataOffset = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.bitmapHeaderSize = LittleLong( * ( long * ) buf_p );
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bmpHeader.bitmapHeaderSize = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.width = LittleLong( * ( long * ) buf_p );
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bmpHeader.width = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.height = LittleLong( * ( long * ) buf_p );
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bmpHeader.height = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.planes = LittleShort( * ( short * ) buf_p );
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buf_p += 2;
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bmpHeader.bitsPerPixel = LittleShort( * ( short * ) buf_p );
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buf_p += 2;
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bmpHeader.compression = LittleLong( * ( long * ) buf_p );
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bmpHeader.compression = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.bitmapDataSize = LittleLong( * ( long * ) buf_p );
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bmpHeader.bitmapDataSize = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.hRes = LittleLong( * ( long * ) buf_p );
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bmpHeader.hRes = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.vRes = LittleLong( * ( long * ) buf_p );
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bmpHeader.vRes = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.colors = LittleLong( * ( long * ) buf_p );
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bmpHeader.colors = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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bmpHeader.importantColors = LittleLong( * ( long * ) buf_p );
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bmpHeader.importantColors = LittleLong( * ( int * ) buf_p );
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buf_p += 4;
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memcpy( bmpHeader.palette, buf_p, sizeof( bmpHeader.palette ) );
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