dhewg
dbf3b43140
Move the virtual abstract idGame to framework/Game.h
...
This is game independent and code outside of game/ and d3xp/
doesn't need to know about anything game specific.
2011-12-19 20:19:14 +01:00
dhewg
8e34d86f8a
Get rid of ID_ALLOW_D3XP
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There're no second class citizens.
2011-12-19 20:17:46 +01:00
dhewg
d0e5555f72
Fix -Wuninitialized warnings in release builds
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may be used uninitialized in this function
2011-12-16 16:00:28 +01:00
dhewg
506569529a
Fix compilation of demo binaries
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invalid conversion from ‘const char*’ to ‘char*’
There are no demo pk4 files available compatible to this 1.3.1
codebase. Add a note about it.
2011-12-16 00:07:16 +01:00
dhewg
044f745e0c
Disable sound backend entry in the option menu
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"Reverse channels", woooo
2011-12-14 19:04:19 +01:00
dhewg
93e5345fbc
Don't use any idAudioHardware implementations
...
OpenAL for everyone.
2011-12-14 18:24:06 +01:00
dhewg
9df3383b61
Remove Sys_LoadOpenAL() and Sys_FreeOpenAL()
...
This is not required anymore, all binaries on all platforms
either link against OpenAL or use the stub.
2011-12-14 18:23:49 +01:00
dhewg
5c3a28e027
Basic infrastructure to build with MinGW
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Add WIN32 support to CMake (core and games, no dedicated for now).
Only use MFC when it is available.
2011-12-14 18:19:38 +01:00
dhewg
41a1122a82
Remove the unused and useless CallStack code
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This was never enabled and only implemented for Windows.
2011-12-14 02:39:42 +01:00
dhewg
18762483e6
Change return type of [Sys_]GetProcessorId to int
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Fixes compile error: invalid conversion from 'int' to 'cpuid_t'
2011-12-13 18:57:30 +01:00
dhewg
74acc03147
Enable OpenAL for all platforms
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New scons variable 'OPENAL' (defaults to '1') to toggle the
OpenAL sound backend.
Enable via "s_useOpenAL 1".
2011-12-11 17:07:13 +01:00
dhewg
690967c276
Split EAX usage off OpenAL
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New define ID_OPENAL_EAX to enable the deprecated EAX on top
of OpenAL.
OpenAL Soft can now be used.
2011-12-11 16:56:11 +01:00
dhewg
30850f8d9c
Fix FS hashing for x86_64
2011-12-10 18:51:34 +01:00
dhewg
9678020677
Fix compilation for *BSD
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Change most __linux__ defines to __unix__ for all UNIX like systems.
2011-12-10 15:36:16 +01:00
dhewg
04d1e91d80
Fix -Wformat and -Wformat-extra-args warnings
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Fix format specifiers and use the C99 %zd for types of size_t and
alike.
2011-12-10 15:36:14 +01:00
dhewg
795b77a896
Fix broken forced crash for clang
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clang discards stores to *0.
Use __builtin_trap() on GCC and derivates, which plays nicely with
gdb.
2011-12-10 15:36:14 +01:00
dhewg
f9dd2f93eb
Fix platform dependent thread function definitions
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Thread return types are different between platforms, and its
probably not a good idea to return something of a different size,
cast the callback and expect it to not crash.
2011-12-10 15:36:13 +01:00
dhewg
0c84e4bff3
Fix shared library loading for x86_64
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Library handles are "void *" on posix.
2011-12-10 15:36:10 +01:00
dhewg
be40e9d661
Mark unused variables in a non-debug build as such
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Variables which are only used in assert().
2011-12-10 15:36:07 +01:00
dhewg
9ab9bdea8b
Fix -Wparentheses warnings
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suggest explicit braces to avoid ambiguous ‘else’
suggest parentheses around ‘&&’ within ‘||’
suggest parentheses around ‘-’ in operand of ‘&’
suggest parentheses around arithmetic in operand of ‘|’
equality comparison with extraneous parentheses
Functional change:
Proper HELLTIME check in Playerview due to missing parentheses.
2011-12-10 15:36:06 +01:00
dhewg
50a48cdf6b
Fix -Woverloaded-virtual warnings
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hides overloaded virtual function
Fix member signatures of deriving classes to its super classes.
Removes the unused idGameBustOutWindow::Activate() and the
useless idMarkerWindow::GetWinVarByName().
2011-12-10 15:36:05 +01:00
dhewg
2556a3923f
Fix -Wunused-result warnings
...
ignoring return value of
Implement some error checking.
Use [put|get]char in the posix tty code for ease of use.
2011-12-10 15:36:05 +01:00
dhewg
09f3aa0568
Fix -Wuninitialized warnings
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may be used uninitialized in this function
2011-12-10 15:36:05 +01:00
dhewg
3f5c14ef5f
Fix -Wunused-but-set-variable warnings
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variable set but not used
Removes some CollisionModel code under _DEBUG which was probably a
leftover, since it was completely useless (its done later anyways).
2011-12-10 15:36:04 +01:00
dhewg
7f4bcf94ca
Fix -Wunused-function warnings
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defined but not used
2011-12-10 15:36:02 +01:00
dhewg
9d0e0d6fbc
Fix -Wsequence-point warning
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operation on
‘((idFileSystemLocal*)this)->idFileSystemLocal::dir_cache_index’
may be undefined
2011-12-10 15:36:01 +01:00
dhewg
120d560722
Fix -Wconversion-null warnings
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converting to non-pointer type ‘int’ from NULL
2011-12-10 15:36:00 +01:00
dhewg
9d97eefb1a
Fix -Wwrite-strings warnings
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deprecated conversion from string constant to ‘char*’
Constify lots of "char *".
2011-12-10 15:36:00 +01:00
dhewg
79ad905e05
Fix all whitespace errors
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Excluding 3rd party files.
2011-12-10 15:35:54 +01:00
dhewg
ff493f6847
Fix quoting in GPL headers
2011-12-10 15:34:48 +01:00
dhewg
1b858a774f
Use system libcurl
2011-12-10 11:00:03 +01:00
Timothee 'TTimo' Besset
fb1609f554
hello world
2011-11-22 15:28:15 -06:00