Fix -Wconversion-null warnings

converting to non-pointer type ‘int’ from NULL
This commit is contained in:
dhewg 2011-11-30 22:57:48 +01:00
parent 9d97eefb1a
commit 120d560722
14 changed files with 21 additions and 21 deletions

View file

@ -458,7 +458,7 @@ idActor::idActor( void ) {
waitState = "";
blink_anim = NULL;
blink_anim = 0;
blink_time = 0;
blink_min = 0;
blink_max = 0;

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@ -276,7 +276,7 @@ void idGrabber::StartDrag( idEntity *grabEnt, int id ) {
aiEnt->StartRagdoll();
}
} else if ( grabEnt->IsType( idMoveableItem::Type ) ) {
grabEnt->PostEventMS( &EV_Touch, 250, thePlayer, NULL );
grabEnt->PostEventMS( &EV_Touch, 250, thePlayer, 0 );
}
// Get the current physics object to manipulate

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@ -294,7 +294,7 @@ void idItem::Spawn( void ) {
if ( !ent ) {
gameLocal.Error( "Item couldn't find owner '%s'", giveTo.c_str() );
}
PostEventMS( &EV_Touch, 0, ent, NULL );
PostEventMS( &EV_Touch, 0, ent, 0 );
}
#ifdef CTF

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@ -1303,10 +1303,10 @@ void idTrigger_Flag::Event_Touch( idEntity *other, trace_t *trace ) {
flag->PostEventMS( eventFlag, 0 );
break;
case 1 :
flag->PostEventMS( eventFlag, 0, NULL );
flag->PostEventMS( eventFlag, 0, 0 );
break;
case 2 :
flag->PostEventMS( eventFlag, 0, NULL, NULL );
flag->PostEventMS( eventFlag, 0, 0, 0 );
break;
}

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@ -2489,7 +2489,7 @@ void idAI::Event_ThrowMoveable( void ) {
}
if ( moveable ) {
moveable->Unbind();
moveable->PostEventMS( &EV_SetOwner, 200, NULL );
moveable->PostEventMS( &EV_SetOwner, 200, 0 );
}
}
@ -2510,7 +2510,7 @@ void idAI::Event_ThrowAF( void ) {
}
if ( af ) {
af->Unbind();
af->PostEventMS( &EV_SetOwner, 200, NULL );
af->PostEventMS( &EV_SetOwner, 200, 0 );
}
}

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@ -2650,7 +2650,7 @@ void idCommonLocal::LoadGameDLL( void ) {
GetGameAPI = (GetGameAPI_t) Sys_DLL_GetProcAddress( gameDLL, "GetGameAPI" );
if ( !GetGameAPI ) {
Sys_DLL_Unload( gameDLL );
gameDLL = NULL;
gameDLL = 0;
common->FatalError( "couldn't find game DLL API" );
return;
}
@ -2674,7 +2674,7 @@ void idCommonLocal::LoadGameDLL( void ) {
if ( gameExport.version != GAME_API_VERSION ) {
Sys_DLL_Unload( gameDLL );
gameDLL = NULL;
gameDLL = 0;
common->FatalError( "wrong game DLL API version" );
return;
}
@ -2706,7 +2706,7 @@ void idCommonLocal::UnloadGameDLL( void ) {
if ( gameDLL ) {
Sys_DLL_Unload( gameDLL );
gameDLL = NULL;
gameDLL = 0;
}
game = NULL;
gameEdit = NULL;

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@ -442,7 +442,7 @@ idActor::idActor( void ) {
waitState = "";
blink_anim = NULL;
blink_anim = 0;
blink_time = 0;
blink_min = 0;
blink_max = 0;

View file

@ -294,7 +294,7 @@ void idItem::Spawn( void ) {
if ( !ent ) {
gameLocal.Error( "Item couldn't find owner '%s'", giveTo.c_str() );
}
PostEventMS( &EV_Touch, 0, ent, NULL );
PostEventMS( &EV_Touch, 0, ent, 0 );
}
if ( spawnArgs.GetBool( "spin" ) || gameLocal.isMultiplayer ) {

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@ -2335,7 +2335,7 @@ void idAI::Event_ThrowMoveable( void ) {
}
if ( moveable ) {
moveable->Unbind();
moveable->PostEventMS( &EV_SetOwner, 200, NULL );
moveable->PostEventMS( &EV_SetOwner, 200, 0 );
}
}
@ -2356,7 +2356,7 @@ void idAI::Event_ThrowAF( void ) {
}
if ( af ) {
af->Unbind();
af->PostEventMS( &EV_SetOwner, 200, NULL );
af->PostEventMS( &EV_SetOwner, 200, 0 );
}
}

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@ -475,7 +475,7 @@ int idDict::FindKeyIndex( const char *key ) const {
if ( key == NULL || key[0] == '\0' ) {
idLib::common->DWarning( "idDict::FindKeyIndex: empty key" );
return NULL;
return 0;
}
int hash = argHash.GenerateKey( key, false );

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@ -292,7 +292,7 @@ idSoundSample::idSoundSample() {
objectMemSize = 0;
nonCacheData = NULL;
amplitudeData = NULL;
openalBuffer = NULL;
openalBuffer = 0;
hardwareBuffer = false;
defaultSound = false;
onDemand = false;

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@ -185,7 +185,7 @@ void idSoundChannel::Clear( void ) {
memset( &parms, 0, sizeof(parms) );
triggered = false;
openalSource = NULL;
openalSource = 0;
openalStreamingOffset = 0;
openalStreamingBuffer[0] = openalStreamingBuffer[1] = openalStreamingBuffer[2] = 0;
lastopenalStreamingBuffer[0] = lastopenalStreamingBuffer[1] = lastopenalStreamingBuffer[2] = 0;

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@ -456,7 +456,7 @@ void idSoundSystemLocal::Shutdown() {
alDeleteSources( 1, &openalSources[i].handle );
// clear entry in source array
openalSources[i].handle = NULL;
openalSources[i].handle = 0;
openalSources[i].startTime = 0;
openalSources[i].chan = NULL;
openalSources[i].inUse = false;
@ -1228,7 +1228,7 @@ ALuint idSoundSystemLocal::AllocOpenALSource( idSoundChannel *chan, bool looping
return openalSources[index].handle;
} else {
return NULL;
return 0;
}
}
@ -1242,7 +1242,7 @@ void idSoundSystemLocal::FreeOpenALSource( ALuint handle ) {
for ( i = 0; i < openalSourceCount; i++ ) {
if ( openalSources[i].handle == handle ) {
if ( openalSources[i].chan ) {
openalSources[i].chan->openalSource = NULL;
openalSources[i].chan->openalSource = 0;
}
#if ID_OPENAL
// Reset source EAX ROOM level when freeing stereo source

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@ -1763,7 +1763,7 @@ void idSoundWorldLocal::AddChannelContribution( idSoundEmitterLocal *sound, idSo
// handle streaming sounds (decode on the fly) both single shot AND looping
if ( chan->triggered ) {
alSourcei( chan->openalSource, AL_BUFFER, NULL );
alSourcei( chan->openalSource, AL_BUFFER, 0 );
alDeleteBuffers( 3, &chan->lastopenalStreamingBuffer[0] );
chan->lastopenalStreamingBuffer[0] = chan->openalStreamingBuffer[0];
chan->lastopenalStreamingBuffer[1] = chan->openalStreamingBuffer[1];