Commit graph

  • a634cd2159
    Merge 29dabc81bc into f35e271893 ALord7 2025-05-21 14:54:42 +02:00
  • 29dabc81bc
    Update AFEntity.cpp ALord7 2025-05-19 16:52:21 +08:00
  • 85b6aa87ab
    Update link ALord7 2025-05-17 21:27:14 +08:00
  • 3172d3a7d2
    Update Moveable.cpp ALord7 2025-05-13 19:55:54 +08:00
  • 65321120ce
    Blood Mod 1.7 ALord7 2025-05-13 04:50:00 +08:00
  • 2ea7bec54f
    Health_gib is now disabled ALord7 2025-05-12 22:56:45 +08:00
  • 99d99e13b3
    randGib ALord7 2025-05-12 22:52:00 +08:00
  • f1cf9267b0 Changes for next Lost Mission release d3le Daniel Gibson 2025-02-05 01:27:01 +01:00
  • ebff20e542
    Merge 6f459b3b58 into b782366a08 Biel Bestué de Luna 2025-01-01 20:09:04 +10:00
  • 490e32e1db
    Update AFEntity.cpp ALord7 2024-12-22 01:23:50 +08:00
  • a0cf9f8abf
    Update Mover.cpp ALord7 2024-12-10 23:15:57 +08:00
  • 748dd7ee2d
    Update Entity.cpp ALord7 2024-12-09 20:27:39 +08:00
  • 6e4fb9969e
    Update Item.cpp ALord7 2024-12-09 20:25:36 +08:00
  • c1fba70ff7
    Update Moveable.cpp ALord7 2024-12-09 20:22:04 +08:00
  • 0a543ffd8c
    Update Moveable.h ALord7 2024-12-09 20:18:56 +08:00
  • 228b6e340a
    Update Moveable.cpp ALord7 2024-12-09 20:18:08 +08:00
  • 11a2f806dd
    Update Item.h ALord7 2024-12-09 20:13:35 +08:00
  • b8750a542a
    Blood Fix ALord7 2024-12-09 20:12:42 +08:00
  • e1cc54561e
    Update Entity.cpp ALord7 2024-12-09 20:06:45 +08:00
  • 009b958e4a Make Grimm build grimm Daniel Gibson 2024-11-13 03:28:53 +01:00
  • caca24cc53 Import Grimm changes Daniel Gibson 2024-11-13 03:02:06 +01:00
  • 28c7b81edf
    Merge c511633116 into b782366a08 LegendGuard 2024-10-26 22:29:30 +02:00
  • b782366a08 README: Mention to select platform Win32 on Windows master Daniel Gibson 2024-10-22 02:10:31 +02:00
  • 50dc874961 README for ELDOOM eldoom Daniel Gibson 2024-10-22 01:50:20 +02:00
  • 0c20d86fde Scale crosshair to 4:3 Daniel Gibson 2018-12-15 17:08:13 +01:00
  • 3f75150a3f import eldoom source Daniel Gibson 2024-10-22 01:25:13 +02:00
  • ee6addacfe
    README: Fix typos, add note that this is WIP desolated Daniel Gibson 2024-10-20 21:26:40 +02:00
  • edc3c01492 README for Desolated Daniel Gibson 2024-09-27 05:11:34 +02:00
  • e47639e07a Make Desolated build for dhewm3 Daniel Gibson 2024-09-27 05:04:58 +02:00
  • 3f720956db Merge code of Desolated - The Crying Fate mod Daniel Gibson 2024-09-27 03:15:03 +02:00
  • 85d79f0565 README for Real Gibs 1.06 realgibs Daniel Gibson 2024-09-27 02:32:48 +02:00
  • 7b19dc41d9 Scale crosshair to 4:3 Daniel Gibson 2018-12-15 17:08:13 +01:00
  • f35e271893 Update README for Blood Mod 1.6 bloodmod Daniel Gibson 2024-09-27 02:08:44 +02:00
  • e8e434a597 Real Gibs - source code ALord7 2024-09-19 21:11:10 +08:00
  • 8e56657fa2
    Update CMakeLists ALord7 2024-09-19 20:47:16 +08:00
  • 188d9337e6 Update to 1.6 ALord7 2024-09-19 20:31:25 +08:00
  • 471661f42d
    Merge 5da74b9cf1 into 5fcabc8f6a ALord7 2024-08-27 12:19:24 +08:00
  • 5da74b9cf1
    Update Actor.cpp ALord7 2024-08-27 11:22:09 +08:00
  • dab88884ef
    Update AFEntity.cpp ALord7 2024-08-27 11:19:58 +08:00
  • e228fea6f0
    Update Moveable.cpp ALord7 2024-08-27 11:12:35 +08:00
  • 576cfc84df
    Update SysCvar.h ALord7 2024-08-27 11:06:14 +08:00
  • f00211fb1e
    Update SysCvar.cpp ALord7 2024-08-27 11:05:34 +08:00
  • 9f86f41f63
    Update SysCmds.cpp ALord7 2024-08-27 11:04:23 +08:00
  • 8eacbd2b53
    Update Mover.cpp ALord7 2024-08-27 11:00:47 +08:00
  • 707bf993d4
    Update Moveable.cpp ALord7 2024-08-27 10:55:13 +08:00
  • 4175868489
    Update Item.h ALord7 2024-08-27 10:44:59 +08:00
  • 96ed6529b2
    Update Item.cpp ALord7 2024-08-27 10:42:40 +08:00
  • 5400454d97
    Update AFEntity.cpp ALord7 2024-08-27 10:35:49 +08:00
  • c511633116 Change and fix when compiling debug builds with asserts, now disabled with '&& 0' LegendaryGuard 2024-08-04 14:22:13 +02:00
  • be7bac0455 Fix idItem::GiveToPlayer in CallFunc function when picking up items like ammo or health, that crashes on dhewm3, it works better with inv_carry only LegendaryGuard 2024-08-04 14:10:35 +02:00
  • f924ef8641 Fix newgranularity variable when using debug build LegendaryGuard 2024-08-04 14:07:12 +02:00
  • 164283aee3 Merge branch 'master' into hexeneoc LegendaryGuard 2024-08-04 00:45:57 +02:00
  • 03aae2f5b7 Scale crosshair to 4:3 in d3xp sikkmod Daniel Gibson 2024-07-28 18:19:41 +02:00
  • acd1f70092 Scale crosshair to 4:3 Daniel Gibson 2018-12-15 17:08:13 +01:00
  • 20a7240238 perfected_roe: fix script MAX_GLOBALS perfected Daniel Gibson 2024-07-28 18:19:56 +02:00
  • 9b3e0d500a Scale crosshair to 4:3 in d3xp Daniel Gibson 2024-07-28 18:19:41 +02:00
  • ee574000a8 Scale crosshair to 4:3 Daniel Gibson 2018-12-15 17:08:13 +01:00
  • 5fcabc8f6a Link new mods in the README Daniel Gibson 2024-07-26 06:45:26 +02:00
  • 7a432428a1 Update Blood Mod download link to dhewm3 version Daniel Gibson 2024-07-26 06:40:49 +02:00
  • 47d2a8d27f Integrate Perfected Doom3 into build system and fix build Daniel Gibson 2024-07-17 22:38:00 +02:00
  • cd0e8ee6ed Import Perfected Doom3 code changes Daniel Gibson 2024-07-16 22:31:01 +02:00
  • 6b293dfd27 Scale crosshair to 4:3 Daniel Gibson 2018-12-15 17:08:13 +01:00
  • bd8e99f952 Port BloodMod 1.5 Daniel Gibson 2024-07-16 18:31:25 +02:00
  • 6f459b3b58 d3xp now also can use the new portalskies «BielBdeLuna» 2024-06-25 12:59:38 +02:00
  • 7d6b9412b7 Fix typo in README Daniel Gibson 2024-06-24 04:18:12 +02:00
  • 2ed7581296 README: Add mod porting instructions Daniel Gibson 2024-06-22 17:06:27 +02:00
  • 8d8a09c9a4 added the infrestructure in a pk4 file «BielBdeLuna» 2024-06-21 17:37:33 +02:00
  • 4e4019395a 3 types of portal skies «BielBdeLuna» 2024-06-21 16:14:18 +02:00
  • 955760cdfb README for Sikkmod Daniel Gibson 2024-06-21 04:01:27 +02:00
  • a8e0cda873 CMake integration of Sikkmod, changes to code to make it compile Daniel Gibson 2024-06-21 03:37:30 +02:00
  • 2bb7f6ae3d Sikkmod v1.2 (game/ only) Daniel Gibson 2024-06-21 02:56:16 +02:00
  • ac07261d2f Sikkmod v1.1 RoE (d3xp/) Daniel Gibson 2024-06-21 02:24:41 +02:00
  • e4f953b523 Sikkmod v1.1 (game/ only) Daniel Gibson 2024-06-21 02:14:08 +02:00
  • 4416ef0f7e Don't use GCC's __builtin_alloca_with_align(), fix #572 rivensin Daniel Gibson 2024-04-19 07:24:32 +02:00
  • d8d797c248 Don't use GCC's __builtin_alloca_with_align(), fix #572 hardcorps Daniel Gibson 2024-04-19 07:24:32 +02:00
  • 41cfd224f9 Don't use GCC's __builtin_alloca_with_align(), fix #572 fitz Daniel Gibson 2024-04-19 07:24:32 +02:00
  • 72d2c41764 Don't use GCC's __builtin_alloca_with_align(), fix #572 dentonmod Daniel Gibson 2024-04-19 07:24:32 +02:00
  • 0e6e3519b2 Don't use GCC's __builtin_alloca_with_align(), fix #572 Daniel Gibson 2024-04-19 07:24:32 +02:00
  • c6d2afac06 Don't use GCC's __builtin_alloca_with_align(), fix #572 cdoom Daniel Gibson 2024-04-19 07:24:32 +02:00
  • ba6ba086b2 Don't use GCC's __builtin_alloca_with_align(), fix #572 Daniel Gibson 2024-04-19 07:24:32 +02:00
  • 682cd5d1b9 Merge branch 'master' into hexeneoc LegendaryGuard 2024-04-18 21:49:06 +02:00
  • d7e5904221 CMake: Detect all variations of the clang compiler (hopefully) Daniel Gibson 2024-03-19 01:53:53 +01:00
  • 8e46311715 Fix build with Visual Studio's builtin CMake support Daniel Gibson 2024-03-19 01:38:57 +01:00
  • f751733f7b CMake: Add GCC/clang-specific options: ASAN, FORCE_COLORED_OUTPUT Daniel Gibson 2024-03-19 01:26:35 +01:00
  • f385c20aec CMake: Detect all variations of the clang compiler (hopefully) Daniel Gibson 2024-03-19 01:53:53 +01:00
  • e1d7a19a9b Fix build with Visual Studio's builtin CMake support Daniel Gibson 2024-03-19 01:38:57 +01:00
  • bc468903b0 CMake: Add GCC/clang-specific options: ASAN, FORCE_COLORED_OUTPUT Daniel Gibson 2024-03-19 01:26:35 +01:00
  • 339c286cbe CMake: Detect all variations of the clang compiler (hopefully) Daniel Gibson 2024-03-19 01:53:53 +01:00
  • 38752c23e2 Fix build with Visual Studio's builtin CMake support Daniel Gibson 2024-03-19 01:38:57 +01:00
  • eb82f75fba CMake: Add GCC/clang-specific options: ASAN, FORCE_COLORED_OUTPUT Daniel Gibson 2024-03-19 01:26:35 +01:00
  • bf8e8c843d CMake: Detect all variations of the clang compiler (hopefully) doom3cc Daniel Gibson 2024-03-19 01:53:53 +01:00
  • da0f90dc38 Fix build with Visual Studio's builtin CMake support Daniel Gibson 2024-03-19 01:38:57 +01:00
  • 9c41fc0851 CMake: Add GCC/clang-specific options: ASAN, FORCE_COLORED_OUTPUT Daniel Gibson 2024-03-19 01:26:35 +01:00
  • f18f7a0b45 CMake: Detect all variations of the clang compiler (hopefully) Daniel Gibson 2024-03-19 01:53:53 +01:00
  • 053749f1ae Fix build with Visual Studio's builtin CMake support Daniel Gibson 2024-03-19 01:38:57 +01:00
  • b41b2c4072 CMake: Add GCC/clang-specific options: ASAN, FORCE_COLORED_OUTPUT Daniel Gibson 2024-03-19 01:26:35 +01:00
  • 6bf54c79b6 CMake: Detect all variations of the clang compiler (hopefully) Daniel Gibson 2024-03-19 01:53:53 +01:00
  • 695dfbc923 Fix build with Visual Studio's builtin CMake support Daniel Gibson 2024-03-19 01:38:57 +01:00
  • bd4f0556bf CMake: Add GCC/clang-specific options: ASAN, FORCE_COLORED_OUTPUT Daniel Gibson 2024-03-19 01:26:35 +01:00
  • 7c1091d271 CMake: Detect all variations of the clang compiler (hopefully) Daniel Gibson 2024-03-19 01:53:53 +01:00