Fix typo in README

This commit is contained in:
Daniel Gibson 2024-06-24 04:18:12 +02:00
parent 2ed7581296
commit 7d6b9412b7

View file

@ -319,7 +319,7 @@ Make sure to adjust `BASE_NAME` and/or `D3XP_NAME` according to the mod director
the *Classic Doom 3* mod directory is called `cdoom` and it uses the source code in `game/`, so
the line is adjusted like `set(BASE_NAME "cdoom" CACHE STRING "Name of the mod...")`.
If the mod requires definitions passed to the compiler (like `-DMY_OPTION for `#ifdef MY_OPTION`),
If the mod requires definitions passed to the compiler (like `-DMY_OPTION` for `#ifdef MY_OPTION`),
adjust `BASE_DEFS` and/or `D3XP_DEFS` accordingly.
Last but not least, if the mod adds any source files to the SDK (instead of just modifying the