An SDK to create Mods for dhewm3
Find a file
2024-10-22 02:04:48 +02:00
cm Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
d3xp Make Sys_SetInteractiveIngameGuiActive() work better 2024-03-18 23:01:31 +01:00
framework Make sure MAX_OSPATH has sane size 2022-05-17 07:17:46 +02:00
game Scale crosshair to 4:3 2024-10-22 01:29:34 +02:00
idlib Fix MSVC non-Release builds (_alloca()/assert() didn't play nice) 2024-03-18 23:01:31 +01:00
MayaImport Make it build as SDK 2018-08-26 01:43:10 +02:00
renderer renderer/RenderSystem.h: Changes from dhewm3 2022-05-17 07:17:46 +02:00
sound Make it build as SDK 2018-08-26 01:43:10 +02:00
sys Don't use GCC's __builtin_alloca_with_align(), fix #572 2024-04-19 07:39:56 +02:00
tools/compilers/aas Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
ui Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
.gitignore Make it build as SDK 2018-08-26 01:43:10 +02:00
CMakeLists.txt import eldoom source 2024-10-22 01:28:46 +02:00
config.h.in Make it build as SDK 2018-08-26 01:43:10 +02:00
COPYING.txt Add GPLv3 COPYING.txt 2018-08-20 01:46:20 +02:00
README.md README for ELDOOM 2024-10-22 02:04:48 +02:00

ELDOOM

A singleplayer campaign for Doom3 with lots of action.
A full story from beginning to end. High quality portal skies. Large custom quality maps. Always run with no stamina (toggleable on/off). Slightly modified weapons (toggleable on/off). Classic nightmare mode (toggleable on/off). New custom cinematics and animations and much more...

You can download it at https://www.moddb.com/mods/eldoom/downloads/eldoom-v09b

After compiling the source, you can start the game with
./dhewm3 +set fs_game eldoom

A big THANK YOU to "Ez0n3" (and the rest of the ELDOOM Team) for releasing this mod under GPL and porting it to dhewm3 :)