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Update CMakeLists
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1 changed files with 0 additions and 3 deletions
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@ -4,9 +4,6 @@ project(dhewm3sdk)
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option(BASE "Build the base (game/) game code" ON)
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set(BASE_NAME "bloodmod" CACHE STRING "Name of the mod built from game/ (will result in \${BASE_NAME}.dll)")
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set(BASE_DEFS "GAME_DLL" CACHE STRING "Compiler definitions for the mod built from game/")
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# FIXME: there is some bloodmod code hidden behind #ifdef _DENTONMOD, but when adding _DENTONMOD to BASE_DEFS
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# it doesn't compile (idAnimatedEntity::AddLocalDamageEffect() uses TH_UPDATEWOUNDPARTICLES
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# which isn't defined anywhere)
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option(D3XP "Build the d3xp/ game code" OFF)
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set(D3XP_NAME "d3xp" CACHE STRING "Name of the mod built from d3xp/ (will result in \${D3XP_NAME}.dll)")
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