An SDK to create Mods for dhewm3
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2024-09-27 02:32:48 +02:00
cm Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
d3xp Make Sys_SetInteractiveIngameGuiActive() work better 2024-03-18 23:01:31 +01:00
framework Make sure MAX_OSPATH has sane size 2022-05-17 07:17:46 +02:00
game Scale crosshair to 4:3 2024-09-27 02:22:46 +02:00
idlib Fix MSVC non-Release builds (_alloca()/assert() didn't play nice) 2024-03-18 23:01:31 +01:00
MayaImport Make it build as SDK 2018-08-26 01:43:10 +02:00
renderer renderer/RenderSystem.h: Changes from dhewm3 2022-05-17 07:17:46 +02:00
sound Make it build as SDK 2018-08-26 01:43:10 +02:00
sys Don't use GCC's __builtin_alloca_with_align(), fix #572 2024-04-19 07:39:56 +02:00
tools/compilers/aas Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
ui Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
.gitignore Make it build as SDK 2018-08-26 01:43:10 +02:00
CMakeLists.txt Real Gibs - source code 2024-09-19 21:11:10 +08:00
config.h.in Make it build as SDK 2018-08-26 01:43:10 +02:00
COPYING.txt Add GPLv3 COPYING.txt 2018-08-20 01:46:20 +02:00
README.md README for Real Gibs 1.06 2024-09-27 02:32:48 +02:00

Real Gibs 1.06

This mod adds a gibbing effect to most monsters in the game.

Big thanks to darknar for releasing the mods source code, and to ALord7 for porting it to dhewm3!

You can download the mod at https://www.moddb.com/games/doom-iii/addons/real-gibs-v106-for-dhewm3-32-bit