Update SysCvar.cpp

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ALord7 2024-08-27 11:05:34 +08:00 committed by GitHub
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@ -335,3 +335,8 @@ idCVar mod_validSkins( "mod_validSkins", "skins/characters/player/marine_mp
idCVar net_serverDownload( "net_serverDownload", "0", CVAR_GAME | CVAR_INTEGER | CVAR_ARCHIVE, "enable server download redirects. 0: off 1: redirect to si_serverURL 2: use builtin download. see net_serverDl cvars for configuration" );
idCVar net_serverDlBaseURL( "net_serverDlBaseURL", "", CVAR_GAME | CVAR_ARCHIVE, "base URL for the download redirection" );
idCVar net_serverDlTable( "net_serverDlTable", "", CVAR_GAME | CVAR_ARCHIVE, "pak names for which download is provided, separated by ;" );
// darknar add
idCVar g_gib_power( "g_gib_power", "75.0", CVAR_GAME | CVAR_NOCHEAT | CVAR_ARCHIVE | CVAR_FLOAT, "gibs are launched with this force when the monster gibs, default is 75.0" );
idCVar g_gib_shadows( "g_gib_shadows", "0", CVAR_GAME | CVAR_NOCHEAT | CVAR_ARCHIVE | CVAR_BOOL, "enable shadows for spawned gibs, default is 0, no shadows" );
idCVar g_gib_remove_time( "g_gib_remove_time", "0.0", CVAR_GAME | CVAR_NOCHEAT | CVAR_ARCHIVE | CVAR_FLOAT, "remove the gibs after x seconds, default is 0.0" );