Commit graph

  • aa51fae5a6 fixed SMAA crash on device change myT 2023-09-17 01:53:15 +0200
  • 46d08be6e7 improved error reporting for adapter selection myT 2023-09-10 23:15:43 +0200
  • e5e6ce1d08 fixed expression to clarify intent myT 2023-09-10 22:32:46 +0200
  • 6fdf62d710 removed dead code myT 2023-09-10 22:13:14 +0200
  • 29939c951c removed unused fog logic and data myT 2023-09-10 20:22:46 +0200
  • ffde1f2b1b implemented dynamic lights myT 2023-09-10 18:45:55 +0200
  • ccb9827b03 added GUI for options and front-end stats myT 2023-08-29 00:43:26 +0200
  • 61243c3ce1 clear tessellated buffer before drawing a scene view myT 2023-08-17 00:09:08 +0200
  • d1912ba929 allow device change at any time myT 2023-08-05 02:17:00 +0200
  • fd035c0f70 added r_shadingRate myT 2023-08-03 02:38:29 +0200
  • d841f13fb0 recreate samplers on video restart so max anisotropy takes effect myT 2023-07-20 00:14:29 +0200
  • e2f6e05ebe fixed mirror portal rendering myT 2023-07-08 22:32:04 +0200
  • a86504ddad fixed alpha test and depth write in transparent shaders myT 2023-07-03 00:01:07 +0200
  • a60693ae65 partial depth pre-pass with some hacky heuristics myT 2023-07-02 00:23:02 +0200
  • fadbea4b2c fixed incorrect swap chain size messing up r_mode 1 myT 2023-07-01 05:11:08 +0200
  • 2789da3a48 added live shader code editing myT 2023-06-25 22:01:31 +0200
  • e13385ed05 more static memory for cpm3b_b1 myT 2023-06-18 02:44:31 +0200
  • f8567ecba0 added world shader tracing myT 2023-06-18 02:42:59 +0200
  • 3b6a3a5019 added D3D12 rendering and removed D3D11, GL2, GL3 myT 2022-12-28 20:49:18 +0100
  • 1dca257c9d format float CVars without trailing zeroes v1.53 myT 2023-10-30 21:46:55 +0100
  • 609e11f11d fixed drop errors when opening demos in subdirectories on Linux myT 2023-09-29 22:47:32 +0200
  • b60db6b1f0 updated version and date for 1.53 release myT 2023-09-20 23:11:20 +0200
  • abdbd41dfb updated Linux and FreeBSD makefiles myT 2023-09-20 22:30:38 +0200
  • 23ce3e0982 added NDP server pause tracking and improved command sequence handling myT 2023-08-08 02:05:42 +0200
  • db25062b05 fixed NDP vid_restart fatal errors when demo file names contain spaces myT 2023-08-08 02:05:11 +0200
  • a202404d16 only run the main thread on P-cores myT 2023-08-02 18:11:36 +0200
  • 9e19d22d46 added /registerdemos and /unregisterdemos myT 2023-08-02 02:43:31 +0200
  • b3480c7129 fixed crashes due to bad shader stage collapse data myT 2023-07-29 04:53:18 +0200
  • dd7aef88d5 changelog tweaks myT 2023-07-03 03:52:30 +0200
  • c8e1eb546f added r_teleporterFlash myT 2023-07-03 03:44:06 +0200
  • 5b591f270d fixed GL2 portal clip plane not being used myT 2023-05-30 19:51:06 +0200
  • 815b8d0c02 fixed texel offset in the CPU mip-map generator myT 2023-05-30 19:49:55 +0200
  • 3960c7d32e fixed NDP executing end-of-demo commands when starting playback myT 2023-05-22 02:16:56 +0200
  • 9f32a13f05 fixed video recording issues with long demo file names myT 2023-04-30 00:55:55 +0200
  • ab44152713 tweaked NDP behavior for beta 2 myT 2023-04-04 22:52:16 +0200
  • 8ed8d26481 removed the R_SetPVSCulling extension myT 2023-04-04 22:42:24 +0200
  • c75b2b27fa fixed invalid skybox texture mip/filter settings myT 2023-03-02 18:57:49 +0100
  • 693415a6e2 added .wav files to the pure client read exception list myT 2023-03-01 02:43:28 +0100
  • 7e0de354c2 added the R_SetPVSCulling extension myT 2023-02-25 23:01:11 +0100
  • ec95faad1b fixed the RB_CalcDiffuseColor color array offset myT 2023-02-24 04:43:48 +0100
  • cae492053f CVar sets always use all arguments myT 2022-12-28 14:37:30 +0100
  • 608b223f52 can set the "dedicated" CVar from the command-line again myT 2022-12-27 21:03:19 +0100
  • ebfa9346b2 added s_khz myT 2022-12-27 20:40:03 +0100
  • e64de08ef2 printing WSAEWOULDBLOCK on recvfrom is far too verbose myT 2022-12-27 19:18:17 +0100
  • 15bea75d06 fixed new demo player not always writing to all entities in a snapshot myT 2022-12-27 04:20:56 +0100
  • b36fce3234 fixed multiple instances of variable shadowing myT 2022-12-26 22:08:46 +0100
  • 8ccea00571 added VC++ 2022 project files myT 2022-12-26 22:04:52 +0100
  • 8f271c5ddd fixed some changelog issues myT 2022-12-13 05:51:00 +0100
  • cb38533de5 invertedpenguin: replaced the shader of the blood pool behind RA myT 2022-12-13 05:10:57 +0100
  • 3c8cb0f592 simplified R_ImageList_f myT 2022-12-11 19:13:33 +0100
  • 33a2c4ad6e fixed changelog formatting myT 2022-12-11 19:13:06 +0100
  • 3e18b2d0e1 forcing the nopicmip flag on specific texture folders myT 2022-12-11 19:12:40 +0100
  • 6b9d35df8c fixed /imageinfo and /shadermixeduse myT 2022-12-11 19:09:34 +0100
  • 952da7c009 added the -f option to /writeconfig myT 2022-12-05 21:07:06 +0100
  • a7e87a065b fixed the reported selected MSAA sample counts for GL2/GL3 myT 2022-12-04 01:02:37 +0100
  • 69c1bee127 simplified and improved r_vertexLight handling myT 2022-12-03 04:57:58 +0100
  • 5e0739fdf9 preventing unnecessary work when g_forcedLoadImages gets larger myT 2022-11-25 05:45:04 +0100
  • b8d9f7e5f1 fixed the default strategy for D3D11 buffer offsets myT 2022-11-25 05:39:52 +0100
  • cfdba32b24 added /imageinfo and /shadermixeduse myT 2022-11-25 03:32:41 +0100
  • d43a016e61 improved mark mode's end key handling of white space myT 2022-11-23 20:42:54 +0100
  • b517f56959 only print warnings for excessive sound loads with /developer 1 myT 2022-11-22 21:24:51 +0100
  • f7a1d6655e fixed invalid printf argument lists myT 2022-11-22 20:34:23 +0100
  • 79b2457783 added printf annotations for VC++'s analyzer myT 2022-11-22 04:58:04 +0100
  • a7a233699e bots can no longer get timed out myT 2022-11-06 02:36:15 +0100
  • af52b71e03 fixed the void argument list in DEF_TRAP_0 to help catch mistakes myT 2022-11-05 05:01:17 +0100
  • ea435faf1f added a legend to clarify the output of /shaderlist myT 2022-11-04 23:16:33 +0100
  • 0be40a60a7 the new demo player now has smoother animations at low time scales myT 2022-11-04 05:06:38 +0100
  • f401f742ee added a new demo player with fast seeking support myT 2022-11-04 05:00:39 +0100
  • 9f90a6ee8b added Sys_IsDebuggerAttached and Q_assert myT 2022-11-04 04:46:04 +0100
  • 6dbf731973 improved the VM argument type conversion shim myT 2022-11-04 04:40:23 +0100
  • 439177057c fixed FS_FileForHandle's range check myT 2022-11-04 04:36:05 +0100
  • 2fd422c053 let the mod handle syscall fix-ups in a unified way across build types myT 2022-10-28 23:39:05 +0200
  • 03ae2d0d05 removed a lot of unused code myT 2022-10-28 23:32:27 +0200
  • be0746dfc4 fixed read-only CVar registration keeping the existing value myT 2022-10-23 05:23:27 +0200
  • c8c9bef131 added r_depthClamp and cap_DepthClamp myT 2022-10-23 02:58:20 +0200
  • 74acd92d91 fixed the D3D projection transform not matching GL myT 2022-10-18 19:09:14 +0200
  • 1b74aed8b9 removed the useless myftol macro myT 2022-06-17 03:38:39 +0200
  • 9895f3b895 fixed RB_RenderLitSurfList still crashing because of an invalid stage index myT 2022-06-17 03:26:36 +0200
  • 928c9a71ec added a clang-format config for use with new source files myT 2022-06-17 02:00:41 +0200
  • 3dc34d47f3 replaced the CPU image resampling functions with something better myT 2022-06-17 01:59:56 +0200
  • 0ee2a50e90 image read/write errors print warnings instead of causing drop errors myT 2022-06-17 01:53:32 +0200
  • 2389b5db39 updated stb_image.h myT 2022-06-17 01:46:01 +0200
  • 2aa92b3cde a better way to deal with Clang's vexing parse warning myT 2022-06-01 03:53:52 +0200
  • e56a11b638 added /shaderinfo myT 2022-05-28 16:50:42 +0200
  • 049793f8f9 made some expression more legible as originally intended myT 2022-05-26 23:12:02 +0200
  • 75f0635f3f fixed /video writing incorrect audio stream lengths to the AVI file headers myT 2022-05-26 22:52:25 +0200
  • 928a8df74a fixed a potential 1-byte buffer overflow in CL_ServerInfoPacket myT 2022-05-26 22:29:00 +0200
  • dcb3c80998 added default to a switch statement to make it clear we didn't forget any case myT 2022-05-26 22:25:25 +0200
  • 96e4d2d7cb added a couple of explicit casts for Clang to keep quiet myT 2022-05-26 22:23:50 +0200
  • 4b131f258c no longer checking whether unsigned integers are negative... myT 2022-05-26 22:22:45 +0200
  • 15d457adb0 no longer letting Clang complain about the size of an empty struct myT 2022-05-26 22:20:58 +0200
  • 6a49052e20 disabled a few more warnings globally because of Clang myT 2022-05-26 22:20:21 +0200
  • 8e563d6c4a fixed Info_Print crashing when a token is too long myT 2022-05-26 17:22:20 +0200
  • bf0c8ec492 using an updated icon courtesy of deft myT 2022-05-04 18:28:57 +0200
  • 83284b15c5 resetting the search line index when clearing the console myT 2022-04-30 18:53:36 +0200
  • 533e0872c1 added console mark mode myT 2022-04-30 04:03:47 +0200
  • 3f189e58be added console search myT 2022-04-29 21:18:50 +0200
  • 866b93ef5e turned r_showtris and r_shownormals into bitmasks myT 2022-04-29 21:12:01 +0200
  • a12cf70700 fixed the r_mapGreyscaleCTF shader list myT 2022-04-29 21:04:45 +0200
  • 4670a811c1 added r_ignoreShaderSortKey as a work-around for broken maps myT 2022-04-24 22:44:25 +0200