mirror of
https://bitbucket.org/CPMADevs/cnq3
synced 2024-11-25 13:31:15 +00:00
added VC++ 2022 project files
This commit is contained in:
parent
8f271c5ddd
commit
8ccea00571
16 changed files with 3400 additions and 2 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -13,4 +13,5 @@ makefiles/windows_vs*/*sdf
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makefiles/*/obj
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.build
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.bin
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.vs
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/.project
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@ -1,4 +1,5 @@
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@echo off
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set fxc="%FXCPATH%"
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if "%FXCPATH%"=="" set fxc="%DXSDK_DIR%Utilities\\bin\\x86\\fxc.exe"
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%fxc% %*
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if "%FXCPATH%"=="" if not "%DXSDK_DIR%"=="" set fxc="%DXSDK_DIR%Utilities\\bin\\x86\\fxc.exe"
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if "%FXCPATH%"=="" if "%DXSDK_DIR%"=="" set fxc="C:\\Program Files (x86)\\Windows Kits\\10\\bin\\10.0.20348.0\\x64\\fxc.exe"
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%fxc% %*
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||||
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4
makefiles/windows_vs2022/.gitignore
vendored
Normal file
4
makefiles/windows_vs2022/.gitignore
vendored
Normal file
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@ -0,0 +1,4 @@
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botlib.vcxproj.user
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glew.vcxproj.user
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libjpeg-turbo.vcxproj.user
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renderer.vcxproj.user
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271
makefiles/windows_vs2022/botlib.vcxproj
Normal file
271
makefiles/windows_vs2022/botlib.vcxproj
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@ -0,0 +1,271 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="debug|x64">
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<Configuration>debug</Configuration>
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||||
<Platform>x64</Platform>
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</ProjectConfiguration>
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||||
<ProjectConfiguration Include="debug|Win32">
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<Configuration>debug</Configuration>
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||||
<Platform>Win32</Platform>
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</ProjectConfiguration>
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||||
<ProjectConfiguration Include="release|x64">
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<Configuration>release</Configuration>
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||||
<Platform>x64</Platform>
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</ProjectConfiguration>
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||||
<ProjectConfiguration Include="release|Win32">
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<Configuration>release</Configuration>
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||||
<Platform>Win32</Platform>
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||||
</ProjectConfiguration>
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||||
</ItemGroup>
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||||
<PropertyGroup Label="Globals">
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||||
<ProjectGuid>{A1A792F4-8D49-BDCA-7604-D11E6245441B}</ProjectGuid>
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||||
<IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>
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||||
<Keyword>Win32Proj</Keyword>
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||||
<RootNamespace>botlib</RootNamespace>
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||||
</PropertyGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'" Label="Configuration">
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||||
<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
<PlatformToolset>v143</PlatformToolset>
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||||
<WholeProgramOptimization>true</WholeProgramOptimization>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'" Label="Configuration">
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||||
<ConfigurationType>StaticLibrary</ConfigurationType>
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||||
<UseDebugLibraries>false</UseDebugLibraries>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
<PlatformToolset>v143</PlatformToolset>
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||||
<WholeProgramOptimization>true</WholeProgramOptimization>
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||||
</PropertyGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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||||
<ImportGroup Label="ExtensionSettings">
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||||
</ImportGroup>
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||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='debug|x64'">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
</ImportGroup>
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||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
</ImportGroup>
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||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='release|x64'">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
</ImportGroup>
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||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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||||
<PropertyGroup Label="UserMacros" />
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|x64'">
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<OutDir>..\..\.build\debug_x64\</OutDir>
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<IntDir>..\..\.build\debug_x64\botlib\</IntDir>
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<TargetName>botlib</TargetName>
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<TargetExt>.lib</TargetExt>
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||||
<GenerateManifest>false</GenerateManifest>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
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<OutDir>..\..\.build\debug_x32\</OutDir>
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<IntDir>..\..\.build\debug_x32\botlib\</IntDir>
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<TargetName>botlib</TargetName>
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<TargetExt>.lib</TargetExt>
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<GenerateManifest>false</GenerateManifest>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'">
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<OutDir>..\..\.build\release_x64\</OutDir>
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<IntDir>..\..\.build\release_x64\botlib\</IntDir>
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<TargetName>botlib</TargetName>
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||||
<TargetExt>.lib</TargetExt>
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||||
<GenerateManifest>false</GenerateManifest>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
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||||
<OutDir>..\..\.build\release_x32\</OutDir>
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<IntDir>..\..\.build\release_x32\botlib\</IntDir>
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<TargetName>botlib</TargetName>
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||||
<TargetExt>.lib</TargetExt>
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||||
<GenerateManifest>false</GenerateManifest>
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||||
</PropertyGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='debug|x64'">
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||||
<ClCompile>
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||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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||||
<WarningLevel>Level4</WarningLevel>
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||||
<PreprocessorDefinitions>BOTLIB;DEBUG;_DEBUG;_CRT_SECURE_NO_WARNINGS;WIN32;_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
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<AdditionalOptions>/wd4267 %(AdditionalOptions)</AdditionalOptions>
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</ClCompile>
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<Link>
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||||
<SubSystem>Windows</SubSystem>
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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||||
<Lib>
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<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
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||||
</Lib>
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||||
</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
|
||||
<ClCompile>
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||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<PreprocessorDefinitions>BOTLIB;DEBUG;_DEBUG;_CRT_SECURE_NO_WARNINGS;WIN32;_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<AdditionalOptions>/arch:SSE2 %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
</Link>
|
||||
<Lib>
|
||||
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<PreprocessorDefinitions>BOTLIB;NDEBUG;_CRT_SECURE_NO_WARNINGS;WIN32;_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<AdditionalOptions>/GL /wd4267 %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<Lib>
|
||||
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<PreprocessorDefinitions>BOTLIB;NDEBUG;_CRT_SECURE_NO_WARNINGS;WIN32;_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<AdditionalOptions>/GL /arch:SSE2 %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<Lib>
|
||||
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\code\botlib\aasfile.h" />
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||||
<ClInclude Include="..\..\code\botlib\be_aas.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_bsp.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_cluster.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_debug.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_def.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_entity.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_file.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_funcs.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_main.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_move.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_optimize.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_reach.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_route.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_routealt.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_sample.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_ai_char.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_ai_chat.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_ai_gen.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_ai_goal.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_ai_move.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_ai_weap.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_ai_weight.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_ea.h" />
|
||||
<ClInclude Include="..\..\code\botlib\be_interface.h" />
|
||||
<ClInclude Include="..\..\code\botlib\botlib.h" />
|
||||
<ClInclude Include="..\..\code\botlib\l_crc.h" />
|
||||
<ClInclude Include="..\..\code\botlib\l_libvar.h" />
|
||||
<ClInclude Include="..\..\code\botlib\l_log.h" />
|
||||
<ClInclude Include="..\..\code\botlib\l_memory.h" />
|
||||
<ClInclude Include="..\..\code\botlib\l_precomp.h" />
|
||||
<ClInclude Include="..\..\code\botlib\l_script.h" />
|
||||
<ClInclude Include="..\..\code\botlib\l_struct.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_bspq3.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_cluster.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_debug.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_entity.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_file.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_main.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_move.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_optimize.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_reach.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_route.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_routealt.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_aas_sample.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_char.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_chat.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_gen.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_goal.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_move.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_weap.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_ai_weight.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_ea.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\be_interface.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\l_crc.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\l_libvar.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\l_log.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\l_memory.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\l_precomp.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\l_script.cpp" />
|
||||
<ClCompile Include="..\..\code\botlib\l_struct.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
352
makefiles/windows_vs2022/cnq3-server.vcxproj
Normal file
352
makefiles/windows_vs2022/cnq3-server.vcxproj
Normal file
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@ -0,0 +1,352 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="debug|x64">
|
||||
<Configuration>debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="debug|Win32">
|
||||
<Configuration>debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="release|x64">
|
||||
<Configuration>release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="release|Win32">
|
||||
<Configuration>release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{3EA67B52-AA5B-F447-3350-EE1E9F04EB4B}</ProjectGuid>
|
||||
<IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>cnq3-server</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='release|x64'">
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<ClInclude Include="..\..\code\botlib\be_aas_move.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_optimize.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_reach.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_route.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_routealt.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_aas_sample.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_ai_char.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_ai_chat.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_ai_gen.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_ai_goal.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_ai_move.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_ai_weap.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_ai_weight.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_ea.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\be_interface.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\botlib.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\l_crc.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\l_libvar.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\l_log.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\l_memory.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\l_precomp.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\l_script.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\botlib\l_struct.h">
|
||||
<Filter>botlib</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\client.h">
|
||||
<Filter>client</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\client_help.h">
|
||||
<Filter>client</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\keycodes.h">
|
||||
<Filter>client</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\keys.h">
|
||||
<Filter>client</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\snd_codec.h">
|
||||
<Filter>client</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\snd_local.h">
|
||||
<Filter>client</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\client\snd_public.h">
|
||||
<Filter>client</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\cg_public.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\cm_local.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\cm_patch.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\cm_polylib.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\cm_public.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\common_help.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\crash.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\g_public.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\git.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\q_platform.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\q_shared.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\qcommon.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\qfiles.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\surfaceflags.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\syscall_ext.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\tr_types.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\ui_public.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\unzip.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\vm_local.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\qcommon\vm_shim.h">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\server\server.h">
|
||||
<Filter>server</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\win32\glw_win.h">
|
||||
<Filter>win32</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\win32\resource.h">
|
||||
<Filter>win32</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\win32\win_help.h">
|
||||
<Filter>win32</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\win32\win_local.h">
|
||||
<Filter>win32</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\code\win32\windows.h">
|
||||
<Filter>win32</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_load.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_patch.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_polylib.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_test.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_trace.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cmd.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\common.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\crash.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cvar.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\files.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\huffman.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\huffman_static.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\json.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\md4.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\md5.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\msg.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\net_chan.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\net_ip.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_math.c">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_shared.c">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\unzip.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\vm.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\vm_interpreted.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\vm_x86.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_bot.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_ccmds.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_client.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_game.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_init.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_main.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_net_chan.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_snapshot.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_world.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\win32\win_exception.cpp">
|
||||
<Filter>win32</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\win32\win_main.cpp">
|
||||
<Filter>win32</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\win32\win_shared.cpp">
|
||||
<Filter>win32</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\win32\win_syscon.cpp">
|
||||
<Filter>win32</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
27
makefiles/windows_vs2022/cnq3-server.vcxproj.user
Normal file
27
makefiles/windows_vs2022/cnq3-server.vcxproj.user
Normal file
|
@ -0,0 +1,27 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|x64'">
|
||||
<LocalDebuggerCommand>$(QUAKE3DIR)\cnq3-server-x64.exe</LocalDebuggerCommand>
|
||||
<LocalDebuggerWorkingDirectory>$(QUAKE3DIR)</LocalDebuggerWorkingDirectory>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
<LocalDebuggerCommandArguments>+set fs_game $(CPMADIR) +set sv_pure 0</LocalDebuggerCommandArguments>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
|
||||
<LocalDebuggerCommand>$(QUAKE3DIR)\cnq3-server-x86.exe</LocalDebuggerCommand>
|
||||
<LocalDebuggerWorkingDirectory>$(QUAKE3DIR)</LocalDebuggerWorkingDirectory>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
<LocalDebuggerCommandArguments>+set fs_game $(CPMADIR) +set sv_pure 0</LocalDebuggerCommandArguments>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'">
|
||||
<LocalDebuggerCommand>$(QUAKE3DIR)\cnq3-server-x64.exe</LocalDebuggerCommand>
|
||||
<LocalDebuggerWorkingDirectory>$(QUAKE3DIR)</LocalDebuggerWorkingDirectory>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
<LocalDebuggerCommandArguments>+set fs_game $(CPMADIR) +set sv_pure 0</LocalDebuggerCommandArguments>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
|
||||
<LocalDebuggerCommand>$(QUAKE3DIR)\cnq3-server-x86.exe</LocalDebuggerCommand>
|
||||
<LocalDebuggerWorkingDirectory>$(QUAKE3DIR)</LocalDebuggerWorkingDirectory>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
<LocalDebuggerCommandArguments>+set fs_game $(CPMADIR) +set sv_pure 0</LocalDebuggerCommandArguments>
|
||||
</PropertyGroup>
|
||||
</Project>
|
76
makefiles/windows_vs2022/cnq3.sln
Normal file
76
makefiles/windows_vs2022/cnq3.sln
Normal file
|
@ -0,0 +1,76 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cnq3", "cnq3.vcxproj", "{BA3B957C-A672-960D-4F5F-7C103B75120F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cnq3-server", "cnq3-server.vcxproj", "{3EA67B52-AA5B-F447-3350-EE1E9F04EB4B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "botlib", "botlib.vcxproj", "{A1A792F4-8D49-BDCA-7604-D11E6245441B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glew", "glew.vcxproj", "{7463977C-609A-980D-0987-7E10F59C140F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "renderer", "renderer.vcxproj", "{9C6AA017-8837-FB22-B150-E9CA9D7C30B1}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libjpeg-turbo", "libjpeg-turbo.vcxproj", "{DB56484D-4717-C483-1052-0D017CD10860}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
debug|Win32 = debug|Win32
|
||||
debug|x64 = debug|x64
|
||||
release|Win32 = release|Win32
|
||||
release|x64 = release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{BA3B957C-A672-960D-4F5F-7C103B75120F}.debug|Win32.ActiveCfg = debug|Win32
|
||||
{BA3B957C-A672-960D-4F5F-7C103B75120F}.debug|Win32.Build.0 = debug|Win32
|
||||
{BA3B957C-A672-960D-4F5F-7C103B75120F}.debug|x64.ActiveCfg = debug|x64
|
||||
{BA3B957C-A672-960D-4F5F-7C103B75120F}.debug|x64.Build.0 = debug|x64
|
||||
{BA3B957C-A672-960D-4F5F-7C103B75120F}.release|Win32.ActiveCfg = release|Win32
|
||||
{BA3B957C-A672-960D-4F5F-7C103B75120F}.release|Win32.Build.0 = release|Win32
|
||||
{BA3B957C-A672-960D-4F5F-7C103B75120F}.release|x64.ActiveCfg = release|x64
|
||||
{BA3B957C-A672-960D-4F5F-7C103B75120F}.release|x64.Build.0 = release|x64
|
||||
{3EA67B52-AA5B-F447-3350-EE1E9F04EB4B}.debug|Win32.ActiveCfg = debug|Win32
|
||||
{3EA67B52-AA5B-F447-3350-EE1E9F04EB4B}.debug|Win32.Build.0 = debug|Win32
|
||||
{3EA67B52-AA5B-F447-3350-EE1E9F04EB4B}.debug|x64.ActiveCfg = debug|x64
|
||||
{3EA67B52-AA5B-F447-3350-EE1E9F04EB4B}.debug|x64.Build.0 = debug|x64
|
||||
{3EA67B52-AA5B-F447-3350-EE1E9F04EB4B}.release|Win32.ActiveCfg = release|Win32
|
||||
{3EA67B52-AA5B-F447-3350-EE1E9F04EB4B}.release|Win32.Build.0 = release|Win32
|
||||
{3EA67B52-AA5B-F447-3350-EE1E9F04EB4B}.release|x64.ActiveCfg = release|x64
|
||||
{3EA67B52-AA5B-F447-3350-EE1E9F04EB4B}.release|x64.Build.0 = release|x64
|
||||
{A1A792F4-8D49-BDCA-7604-D11E6245441B}.debug|Win32.ActiveCfg = debug|Win32
|
||||
{A1A792F4-8D49-BDCA-7604-D11E6245441B}.debug|Win32.Build.0 = debug|Win32
|
||||
{A1A792F4-8D49-BDCA-7604-D11E6245441B}.debug|x64.ActiveCfg = debug|x64
|
||||
{A1A792F4-8D49-BDCA-7604-D11E6245441B}.debug|x64.Build.0 = debug|x64
|
||||
{A1A792F4-8D49-BDCA-7604-D11E6245441B}.release|Win32.ActiveCfg = release|Win32
|
||||
{A1A792F4-8D49-BDCA-7604-D11E6245441B}.release|Win32.Build.0 = release|Win32
|
||||
{A1A792F4-8D49-BDCA-7604-D11E6245441B}.release|x64.ActiveCfg = release|x64
|
||||
{A1A792F4-8D49-BDCA-7604-D11E6245441B}.release|x64.Build.0 = release|x64
|
||||
{7463977C-609A-980D-0987-7E10F59C140F}.debug|Win32.ActiveCfg = debug|Win32
|
||||
{7463977C-609A-980D-0987-7E10F59C140F}.debug|Win32.Build.0 = debug|Win32
|
||||
{7463977C-609A-980D-0987-7E10F59C140F}.debug|x64.ActiveCfg = debug|x64
|
||||
{7463977C-609A-980D-0987-7E10F59C140F}.debug|x64.Build.0 = debug|x64
|
||||
{7463977C-609A-980D-0987-7E10F59C140F}.release|Win32.ActiveCfg = release|Win32
|
||||
{7463977C-609A-980D-0987-7E10F59C140F}.release|Win32.Build.0 = release|Win32
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{7463977C-609A-980D-0987-7E10F59C140F}.release|x64.ActiveCfg = release|x64
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||||
{7463977C-609A-980D-0987-7E10F59C140F}.release|x64.Build.0 = release|x64
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{9C6AA017-8837-FB22-B150-E9CA9D7C30B1}.debug|Win32.ActiveCfg = debug|Win32
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EndGlobalSection
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394
makefiles/windows_vs2022/cnq3.vcxproj
Normal file
394
makefiles/windows_vs2022/cnq3.vcxproj
Normal file
|
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|||
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||||
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423
makefiles/windows_vs2022/cnq3.vcxproj.filters
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||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_polylib.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_test.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cm_trace.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cmd.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\common.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\crash.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\cvar.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\files.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\huffman.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\huffman_static.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\json.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\md4.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\md5.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\msg.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\net_chan.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\net_ip.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_math.c">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\q_shared.c">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\unzip.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\vm.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\vm_interpreted.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\qcommon\vm_x86.cpp">
|
||||
<Filter>qcommon</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_bot.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_ccmds.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_client.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_game.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_init.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_main.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_net_chan.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_snapshot.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\server\sv_world.cpp">
|
||||
<Filter>server</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\win32\win_exception.cpp">
|
||||
<Filter>win32</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\win32\win_glimp.cpp">
|
||||
<Filter>win32</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\win32\win_input.cpp">
|
||||
<Filter>win32</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\win32\win_main.cpp">
|
||||
<Filter>win32</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\win32\win_shared.cpp">
|
||||
<Filter>win32</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\win32\win_snd.cpp">
|
||||
<Filter>win32</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\win32\win_syscon.cpp">
|
||||
<Filter>win32</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\code\win32\win_wndproc.cpp">
|
||||
<Filter>win32</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
27
makefiles/windows_vs2022/cnq3.vcxproj.user
Normal file
27
makefiles/windows_vs2022/cnq3.vcxproj.user
Normal file
|
@ -0,0 +1,27 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|x64'">
|
||||
<LocalDebuggerCommand>$(QUAKE3DIR)\cnq3-x64.exe</LocalDebuggerCommand>
|
||||
<LocalDebuggerWorkingDirectory>$(QUAKE3DIR)</LocalDebuggerWorkingDirectory>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
<LocalDebuggerCommandArguments>+set fs_game $(CPMADIR) +set sv_pure 0 +set r_fullscreen 0</LocalDebuggerCommandArguments>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
|
||||
<LocalDebuggerCommand>$(QUAKE3DIR)\cnq3-x86.exe</LocalDebuggerCommand>
|
||||
<LocalDebuggerWorkingDirectory>$(QUAKE3DIR)</LocalDebuggerWorkingDirectory>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
<LocalDebuggerCommandArguments>+set fs_game $(CPMADIR) +set sv_pure 0 +set r_fullscreen 0</LocalDebuggerCommandArguments>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'">
|
||||
<LocalDebuggerCommand>$(QUAKE3DIR)\cnq3-x64.exe</LocalDebuggerCommand>
|
||||
<LocalDebuggerWorkingDirectory>$(QUAKE3DIR)</LocalDebuggerWorkingDirectory>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
<LocalDebuggerCommandArguments>+set fs_game $(CPMADIR) +set sv_pure 0 +set r_fullscreen 0</LocalDebuggerCommandArguments>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
|
||||
<LocalDebuggerCommand>$(QUAKE3DIR)\cnq3-x86.exe</LocalDebuggerCommand>
|
||||
<LocalDebuggerWorkingDirectory>$(QUAKE3DIR)</LocalDebuggerWorkingDirectory>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
<LocalDebuggerCommandArguments>+set fs_game $(CPMADIR) +set sv_pure 0 +set r_fullscreen 0</LocalDebuggerCommandArguments>
|
||||
</PropertyGroup>
|
||||
</Project>
|
221
makefiles/windows_vs2022/glew.vcxproj
Normal file
221
makefiles/windows_vs2022/glew.vcxproj
Normal file
|
@ -0,0 +1,221 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="debug|x64">
|
||||
<Configuration>debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="debug|Win32">
|
||||
<Configuration>debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="release|x64">
|
||||
<Configuration>release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="release|Win32">
|
||||
<Configuration>release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{7463977C-609A-980D-0987-7E10F59C140F}</ProjectGuid>
|
||||
<IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>glew</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|x64'">
|
||||
<OutDir>..\..\.build\debug_x64\</OutDir>
|
||||
<IntDir>..\..\.build\debug_x64\glew\</IntDir>
|
||||
<TargetName>glew</TargetName>
|
||||
<TargetExt>.lib</TargetExt>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
|
||||
<OutDir>..\..\.build\debug_x32\</OutDir>
|
||||
<IntDir>..\..\.build\debug_x32\glew\</IntDir>
|
||||
<TargetName>glew</TargetName>
|
||||
<TargetExt>.lib</TargetExt>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'">
|
||||
<OutDir>..\..\.build\release_x64\</OutDir>
|
||||
<IntDir>..\..\.build\release_x64\glew\</IntDir>
|
||||
<TargetName>glew</TargetName>
|
||||
<TargetExt>.lib</TargetExt>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
|
||||
<OutDir>..\..\.build\release_x32\</OutDir>
|
||||
<IntDir>..\..\.build\release_x32\glew\</IntDir>
|
||||
<TargetName>glew</TargetName>
|
||||
<TargetExt>.lib</TargetExt>
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<PreprocessorDefinitions>GLEW_STATIC;DEBUG;_DEBUG;_CRT_SECURE_NO_WARNINGS;WIN32;_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..\..\code\glew\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<AdditionalOptions>/wd4267 %(AdditionalOptions)</AdditionalOptions>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<DisableSpecificWarnings>4456</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
<Lib>
|
||||
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<PreprocessorDefinitions>GLEW_STATIC;DEBUG;_DEBUG;_CRT_SECURE_NO_WARNINGS;WIN32;_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..\..\code\glew\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<AdditionalOptions>/arch:SSE2 %(AdditionalOptions)</AdditionalOptions>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<DisableSpecificWarnings>4456</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
<Lib>
|
||||
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<PreprocessorDefinitions>GLEW_STATIC;NDEBUG;_CRT_SECURE_NO_WARNINGS;WIN32;_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..\..\code\glew\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<AdditionalOptions>/GL /wd4267 %(AdditionalOptions)</AdditionalOptions>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<DisableSpecificWarnings>4456</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<Lib>
|
||||
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<PreprocessorDefinitions>GLEW_STATIC;NDEBUG;_CRT_SECURE_NO_WARNINGS;WIN32;_WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..\..\code\glew\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<AdditionalOptions>/GL /arch:SSE2 %(AdditionalOptions)</AdditionalOptions>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<DisableSpecificWarnings>4456</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<Lib>
|
||||
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\code\glew\glew.c" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
721
makefiles/windows_vs2022/libjpeg-turbo.vcxproj
Normal file
721
makefiles/windows_vs2022/libjpeg-turbo.vcxproj
Normal file
|
@ -0,0 +1,721 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="debug|x64">
|
||||
<Configuration>debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="debug|Win32">
|
||||
<Configuration>debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="release|x64">
|
||||
<Configuration>release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="release|Win32">
|
||||
<Configuration>release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
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213
makefiles/windows_vs2022/libjpeg-turbo.vcxproj.filters
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213
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|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="hlsl">
|
||||
<UniqueIdentifier>{98F1977C-8428-990D-2D15-7F10192B150F}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\code\renderer\stb_image.h" />
|
||||
<ClInclude Include="..\..\code\renderer\tr_help.h" />
|
||||
<ClInclude Include="..\..\code\renderer\tr_local.h" />
|
||||
<ClInclude Include="..\..\code\renderer\tr_public.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\code\renderer\stb_image.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_backend.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_backend_d3d11.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_backend_gl2.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_backend_gl3.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_bsp.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_cmds.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_curve.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_image.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_image_scale.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_init.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_light.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_main.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_marks.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_mesh.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_model.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_noise.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_scene.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_shade.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_shade_calc.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_shader.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_sky.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_surface.cpp" />
|
||||
<ClCompile Include="..\..\code\renderer\tr_world.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\code\renderer\hlsl\clear.hlsl">
|
||||
<Filter>hlsl</Filter>
|
||||
</None>
|
||||
<None Include="..\..\code\renderer\hlsl\dl.hlsl">
|
||||
<Filter>hlsl</Filter>
|
||||
</None>
|
||||
<None Include="..\..\code\renderer\hlsl\generic.hlsl">
|
||||
<Filter>hlsl</Filter>
|
||||
</None>
|
||||
<None Include="..\..\code\renderer\hlsl\mip_end.hlsl">
|
||||
<Filter>hlsl</Filter>
|
||||
</None>
|
||||
<None Include="..\..\code\renderer\hlsl\mip_pass.hlsl">
|
||||
<Filter>hlsl</Filter>
|
||||
</None>
|
||||
<None Include="..\..\code\renderer\hlsl\mip_start.hlsl">
|
||||
<Filter>hlsl</Filter>
|
||||
</None>
|
||||
<None Include="..\..\code\renderer\hlsl\post.hlsl">
|
||||
<Filter>hlsl</Filter>
|
||||
</None>
|
||||
<None Include="..\..\code\renderer\hlsl\shared.hlsli">
|
||||
<Filter>hlsl</Filter>
|
||||
</None>
|
||||
<None Include="..\..\code\renderer\hlsl\sprite.hlsl">
|
||||
<Filter>hlsl</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
</Project>
|
Loading…
Reference in a new issue