Commit graph

42 commits

Author SHA1 Message Date
myT
afc81437c3 added NanoVDB support
- added the foundation for a GPU particle system
- reworked volumetric particle injection
2024-07-02 02:06:15 +02:00
myT
30150e889e added sunlight and volumetric lighting
fixed depth linearization
2024-03-29 04:19:38 +01:00
myT
c737a2833f added depth min/max generation pass 2024-03-29 03:53:19 +01:00
myT
ef68bbd44e improved RHI, removed NVAPI files from the repo
- NVAPI raytracing validation
- Aftermath markers for GPU crash investigations
- 3D textures, indirect dispatch, more copy and clear ops
2024-03-29 01:21:04 +01:00
myT
838c9a6485 added motion blur and freeze frame commands
- fixed crash due to missing blue noise texture
- added motion vector viz
- renamed TextureFormat entries
2024-02-18 16:26:05 +01:00
myT
a76dba5cfb raytracing soft shadows, normal smoothing, G-buffer viz
- brightness-corrected ImGUI drawing
- upgraded shader code to HLSL 2021
- vertex normals drawing
2024-02-06 23:15:31 +01:00
myT
0cae0a9545 added pre-pass w/ normals, unified clip plane generation
motion vectors to be done later
2024-01-19 23:57:40 +01:00
myT
31b960255d added a magnifier tool to the CRP 2024-01-15 22:03:50 +01:00
myT
9e5229a901 improved shader IL inclusion from C++, simplified CRP shaders 2024-01-14 22:43:20 +01:00
myT
ad3f942a8d added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
myT
19aad64607 added Nuklear extensions for UI and CGame 2023-11-29 02:57:28 +01:00
myT
5d9b4ebd13 removed glw_win.h 2023-11-12 01:33:01 +01:00
myT
8587c34719 updated the changelog and version
include git.h only from a single file
2023-11-12 01:33:01 +01:00
myT
e52f482a4b added custom font support and font licenses 2023-11-12 01:33:00 +01:00
myT
4219dc7698 removed 32-bit builds, disabled Linux/FreeBSD clients 2023-11-12 01:33:00 +01:00
myT
6fdf62d710 removed dead code 2023-11-12 01:33:00 +01:00
myT
ffde1f2b1b implemented dynamic lights 2023-11-12 01:32:59 +01:00
myT
ccb9827b03 added GUI for options and front-end stats
added keycatchgui
added VS2019 project files
renamed r_swapInterval
removed r_speeds
fixed r_mode 1 cursor
fixed device caps
2023-11-12 01:32:59 +01:00
myT
3b6a3a5019 added D3D12 rendering and removed D3D11, GL2, GL3
don't track .user files except for cnq3 and cnq3-server

disabled FPS hack

disabled FPS hack, part 2
2023-11-12 01:32:58 +01:00
myT
abdbd41dfb updated Linux and FreeBSD makefiles 2023-09-20 22:30:38 +02:00
myT
9e19d22d46 added /registerdemos and /unregisterdemos 2023-08-02 02:43:31 +02:00
myT
8ccea00571 added VC++ 2022 project files 2022-12-26 22:04:52 +01:00
myT
f401f742ee added a new demo player with fast seeking support
added cl_demoPlayer and cl_escapeAbortsDemo
2022-11-04 05:01:00 +01:00
myT
3dc34d47f3 replaced the CPU image resampling functions with something better 2022-06-17 01:59:56 +02:00
myT
2aa92b3cde a better way to deal with Clang's vexing parse warning 2022-06-01 03:53:52 +02:00
myT
6a49052e20 disabled a few more warnings globally because of Clang 2022-05-26 22:20:21 +02:00
myT
8c32b986f6 added r_mapGreyscale and r_mapGreyscaleCTF 2022-04-23 23:38:06 +02:00
myT
6fcabd83b7 fixed D3D11 partial render target clears
viewport/scissor settings do NOT apply to:
- ClearDepthStencilView
- ClearRenderTargetView

hence this fix
2020-06-18 04:19:34 +02:00
myT
c8205f9e4e fixed the Windows build and updated the build docs
- no absolute paths in the pre-build commands for compiling HLSL shaders
- can set a custom fxc.exe path through the FXCPATH environment variable
2020-02-25 10:37:02 +01:00
myT
7d526ba6fc added FreeBSD support 2020-01-06 01:04:16 +01:00
myT
f674e9faf1 fixed a typo in the premake script 2019-09-25 05:36:45 +02:00
myT
db4fb31658 added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
myT
6f3908ceaa completely removed flare support 2019-09-25 05:21:01 +02:00
myT
837073be62 removed bg_public.h 2019-09-25 05:15:14 +02:00
myT
983b53cbbb SSE2 instruction set support is now required 2019-09-25 05:14:36 +02:00
myT
39af360fdc removed FreeType and the R_REGISTERFONT syscalls 2019-09-25 05:14:07 +02:00
myT
93950031b9 disabled DPI scaling on the Windows client 2017-11-29 18:29:23 +01:00
myT
b3831fcc87 the Linux client now uses SDL 2 for: window, GL context, video modes, audio, kb and mouse input, monitor list, clipboard 2017-10-28 03:35:51 +02:00
myT
ac48bc3248 new Linux signal handlers
removed the statically linked libbacktrace
dynamically linking to libunwind8 when available
fixed the c++98 option being passed to the wrong premake filter
2017-10-10 19:36:12 +02:00
myT
70f301e4ff cvar help extension
cvar type+range extension
module tracking for cvars and commands
lots of help text
2017-10-03 19:11:10 +02:00
myT
6d18a0b5bd added the new client HTTP download system 2017-09-12 03:21:11 +02:00
myT
02589839cd renamed /build to /makefiles
outputting to /.build (temp) and /.bin (final) instead of ../.bin
removed the premake option "quake3dir"
on Linux, not copying files if $QUAKE3DIR is undefined/empty
on Linux, compiling all C++ code with -std=c++98
added a meta-Makefile at the root for convenience
added build documentation (build.md)
2017-08-01 22:30:04 +02:00