myT
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9a66155d14
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added r_gpuIndex and /gpulist
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2024-01-21 02:27:18 +01:00 |
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myT
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0cae0a9545
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added pre-pass w/ normals, unified clip plane generation
motion vectors to be done later
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2024-01-19 23:57:40 +01:00 |
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myT
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7fab6ea376
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simplified world shader trace and fixed its VSync support
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2024-01-18 03:16:35 +01:00 |
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myT
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31b960255d
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added a magnifier tool to the CRP
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2024-01-15 22:03:50 +01:00 |
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myT
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c70df1f2af
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moved to an immediate-mode barrier API
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2024-01-15 17:10:36 +01:00 |
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myT
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708825ea5e
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updated depth constants generation in OIT resolve pass
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2024-01-15 17:06:35 +01:00 |
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myT
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9e5229a901
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improved shader IL inclusion from C++, simplified CRP shaders
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2024-01-14 22:43:20 +01:00 |
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myT
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c5bb9c7495
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improved client build and updated build guide
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2024-01-14 01:34:01 +01:00 |
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myT
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599f8ea12f
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Com_Error always calls va_end before calling longjmp
va_end is essentially a no-op on currently targeted platforms
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2024-01-13 23:22:47 +01:00 |
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myT
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ebbaa15c06
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fixed CL_ServersResponsePacket's dev print of server ports
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2024-01-13 23:10:36 +01:00 |
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myT
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ad3f942a8d
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added the Cinematic Rendering Pipeline
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2024-01-13 22:40:13 +01:00 |
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myT
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0884a857da
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fixed R_EndScene's memory allocation test
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2024-01-13 22:35:34 +01:00 |
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myT
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55f227771e
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added CmdClearTextureUAV
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2023-12-18 00:52:11 +01:00 |
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myT
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455408faa6
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validate that root signatures don't have gaps
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2023-12-18 00:49:26 +01:00 |
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myT
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6396ca0ef3
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don't render the map's fog when RDF_NOWORLDMODEL is set
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2023-12-18 00:36:15 +01:00 |
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myT
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0eed6f7e7e
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added shader model to RHI caps GUI
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2023-12-18 00:31:21 +01:00 |
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myT
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f9103b4d52
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don't require Windows.h for the ASSERT_OR_DIE macro
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2023-12-18 00:13:15 +01:00 |
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myT
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19aad64607
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added Nuklear extensions for UI and CGame
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2023-11-29 02:57:28 +01:00 |
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myT
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3cea7e0c3d
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added FFmpeg support for A/V capture compression
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2023-11-27 02:53:15 +01:00 |
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myT
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9a6e253dc3
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removed screenshot/videoframe requests from the render command list
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2023-11-23 19:59:39 +01:00 |
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myT
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b91e20a1b9
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fixed sync issue with swap chain readback
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2023-11-18 15:32:39 +01:00 |
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myT
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61fbcb5304
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fixed RT format mismatch with r_rtColorFormat > 0 and r_smaa > 0
only the inverse tone map needed multiple pipelines
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2023-11-18 15:32:39 +01:00 |
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myT
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4795cf3666
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don't issue barriers in BeginTextureReadback when not needed
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2023-11-18 04:02:14 +01:00 |
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myT
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f37a3ee7c0
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display the format in the D3D12 RHI texture list
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2023-11-18 04:00:00 +01:00 |
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myT
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ab8eff394a
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disable NVAPI by default
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2023-11-18 03:56:22 +01:00 |
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myT
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d160e7069b
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distinguish transparent DL passes from opaque ones
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2023-11-18 03:54:23 +01:00 |
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myT
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b918b24304
|
don't apply SMAA to small regions
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2023-11-18 03:39:24 +01:00 |
|
myT
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83f8643cb3
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more lenient validation of CHBLS color CVars
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2023-11-12 04:19:09 +01:00 |
|
myT
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e83e2eb532
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fixed validation for ch_crosshairHitColor and ch_crosshairFragColor
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2023-11-12 02:20:11 +01:00 |
|
myT
|
457ca2ab65
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no longer tessellating in RB_SurfaceSizeGrid
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2023-11-12 01:33:01 +01:00 |
|
myT
|
e3f0afc117
|
implemented gfxinfo
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2023-11-12 01:33:01 +01:00 |
|
myT
|
5d9b4ebd13
|
removed glw_win.h
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2023-11-12 01:33:01 +01:00 |
|
myT
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35f58c507e
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removed r_showsky, r_showtris, r_shownormals
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2023-11-12 01:33:01 +01:00 |
|
myT
|
37377591a0
|
moved a bunch of function declarations to qcommon.h
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2023-11-12 01:33:01 +01:00 |
|
myT
|
7ad28bf32f
|
moved some RHI constants to the header file
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2023-11-12 01:33:01 +01:00 |
|
myT
|
13c14ee2f2
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removed the RB_CHECKOVERFLOW macro and some dead declarations
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2023-11-12 01:33:01 +01:00 |
|
myT
|
b0e283b249
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removed dead code in the RHI and disabled GPU validation by default
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2023-11-12 01:33:01 +01:00 |
|
myT
|
a7dc8e4721
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re-enabled the r_ignoreShaderSortKey 0 debug validation code
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2023-11-12 01:33:01 +01:00 |
|
myT
|
8587c34719
|
updated the changelog and version
include git.h only from a single file
|
2023-11-12 01:33:01 +01:00 |
|
myT
|
e52f482a4b
|
added custom font support and font licenses
|
2023-11-12 01:33:00 +01:00 |
|
myT
|
e009dce47a
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r_rtColorFormat is now a UNORM format, fixed shader data for PIX debugging
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2023-11-12 01:33:00 +01:00 |
|
myT
|
e52133ea5d
|
no longer drawing the scene when in hyperspace
|
2023-11-12 01:33:00 +01:00 |
|
myT
|
1258625810
|
GRP UI: respect image 0's texture wrap mode
|
2023-11-12 01:33:00 +01:00 |
|
myT
|
4219dc7698
|
removed 32-bit builds, disabled Linux/FreeBSD clients
|
2023-11-12 01:33:00 +01:00 |
|
myT
|
9342951184
|
fixed 64-bit syscall argument truncation
|
2023-11-12 01:33:00 +01:00 |
|
myT
|
00840e10d8
|
implemented depth fade
improved PSO change tracking
embedded more common uber pixel shader permutations
|
2023-11-12 01:33:00 +01:00 |
|
myT
|
aa51fae5a6
|
fixed SMAA crash on device change
|
2023-11-12 01:33:00 +01:00 |
|
myT
|
46d08be6e7
|
improved error reporting for adapter selection
|
2023-11-12 01:33:00 +01:00 |
|
myT
|
e5e6ce1d08
|
fixed expression to clarify intent
|
2023-11-12 01:33:00 +01:00 |
|
myT
|
6fdf62d710
|
removed dead code
|
2023-11-12 01:33:00 +01:00 |
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