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https://bitbucket.org/CPMADevs/cnq3
synced 2024-11-10 06:31:48 +00:00
removed screenshot/videoframe requests from the render command list
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parent
b91e20a1b9
commit
9a6e253dc3
5 changed files with 57 additions and 106 deletions
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@ -656,7 +656,7 @@ struct GRP : IRenderPipeline
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void ProcessModel(model_t& model) override;
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void ProcessShader(shader_t& shader) override;
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void ExecuteRenderCommands(const byte* data) override;
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void ExecuteRenderCommands(const byte* data, bool readbackRequested) override;
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void UISetColor(const uiSetColorCommand_t& cmd) override { ui.UISetColor(cmd); }
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void UIDrawQuad(const uiDrawQuadCommand_t& cmd) override { ui.UIDrawQuad(cmd); }
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@ -884,11 +884,9 @@ uint32_t GRP::CreatePSO(CachedPSO& cache, const char* name)
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return index;
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}
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void GRP::ExecuteRenderCommands(const byte* data)
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void GRP::ExecuteRenderCommands(const byte* data, bool readbackRequested)
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{
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updateReadbackTexture =
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R_FindRenderCommand(RC_SCREENSHOT) != NULL ||
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R_FindRenderCommand(RC_VIDEOFRAME) != NULL;
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updateReadbackTexture = readbackRequested;
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for(;;)
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{
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@ -940,12 +938,6 @@ void GRP::ExecuteRenderCommands(const byte* data)
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case RC_END_SCENE:
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smaa.Draw(((const endSceneCommand_t*)data)->viewParms);
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break;
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case RC_SCREENSHOT:
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RB_TakeScreenshotCmd((const screenshotCommand_t*)data);
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break;
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case RC_VIDEOFRAME:
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RB_TakeVideoFrameCmd((const videoFrameCommand_t*)data);
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break;
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default:
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Q_assert(!"Unsupported render command type");
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@ -30,63 +30,42 @@ const int renderCommandSizes[RC_COUNT + 1] =
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};
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#undef RC
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// we reserve space for frame ending commands as well as transition commands (begin/end 2D/3D rendering)
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static const int CmdListReservedBytes = (int)(sizeof(swapBuffersCommand_t) + sizeof(screenshotCommand_t) + 16 * sizeof(void*));
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static qbool R_IsReadbackRequested( readbackCommands_t* readback )
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{
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Q_assert( readback );
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return
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readback->screenshot.requested != 0 ||
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readback->videoFrame.requested != 0;
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}
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void R_IssueRenderCommands()
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{
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renderCommandList_t* cmdList = &backEndData->commands;
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// add an end-of-list command
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renderCommandList_t* cmdList = &backEndData->commands;
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((renderCommandBase_t*)(cmdList->cmds + cmdList->used))->commandId = RC_END_OF_LIST;
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// clear it out, in case this is a sync and not a buffer flip
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cmdList->used = 0;
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renderPipeline->ExecuteRenderCommands( cmdList->cmds );
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}
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// process render commands
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readbackCommands_t* const readback = &backEndData->readbackCommands;
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renderPipeline->ExecuteRenderCommands( cmdList->cmds, R_IsReadbackRequested( readback ) );
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byte* R_FindRenderCommand( renderCommand_t type )
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{
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renderCommandList_t* cmdList = &backEndData->commands;
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byte* data = cmdList->cmds;
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byte* end = cmdList->cmds + cmdList->used;
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for ( ;; ) {
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const int commandId = ((const renderCommandBase_t*)data)->commandId;
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if( commandId == type )
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return (byte*)data;
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if ( data >= end )
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return NULL;
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if ( commandId < 0 || commandId >= RC_COUNT ) {
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Q_assert( !"Invalid render command type" );
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return NULL;
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}
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if ( commandId == RC_END_OF_LIST )
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return NULL;
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data += renderCommandSizes[commandId];
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// process readback commands
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if ( readback->screenshot.requested ) {
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RB_TakeScreenshotCmd( &readback->screenshot );
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}
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}
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static void RemoveRenderCommand( byte* cmd, int cmdSize )
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{
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renderCommandList_t* cmdList = &backEndData->commands;
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const int endOffset = (cmd + cmdSize) - cmdList->cmds;
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const int endBytes = cmdList->used - endOffset;
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Q_assert( cmd >= cmdList->cmds );
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Q_assert( cmd + cmdSize <= cmdList->cmds + cmdList->used );
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memmove( cmd, cmd + cmdSize, endBytes );
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cmdList->used -= cmdSize;
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if ( readback->videoFrame.requested ) {
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RB_TakeVideoFrameCmd( &readback->videoFrame );
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}
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readback->screenshot.requested = qfalse;
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readback->videoFrame.requested = qfalse;
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}
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@ -301,7 +280,7 @@ void RE_DrawTriangle( float x0, float y0, float x1, float y1, float x2, float y2
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void RE_BeginFrame( stereoFrame_t stereoFrame )
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{
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if (!tr.registered)
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if ( !tr.registered )
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return;
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tr.frameCount++;
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@ -311,13 +290,11 @@ void RE_BeginFrame( stereoFrame_t stereoFrame )
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// delayed screenshot
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if ( r_delayedScreenshotPending ) {
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r_delayedScreenshotFrame++;
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if ( r_delayedScreenshotFrame >= 2 ) {
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screenshotCommand_t* const cmd = AllocateRenderCommand<screenshotCommand_t>( RC_SCREENSHOT );
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if ( cmd ) {
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*cmd = r_delayedScreenshot;
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r_delayedScreenshotPending = qfalse;
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r_delayedScreenshotFrame = 0;
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}
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if ( r_delayedScreenshotFrame >= 1 ) {
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backEndData->readbackCommands.screenshot = r_delayedScreenshot;
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backEndData->readbackCommands.screenshot.requested = qtrue;
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r_delayedScreenshotPending = qfalse;
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r_delayedScreenshotFrame = 0;
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}
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}
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@ -330,26 +307,16 @@ void RE_BeginFrame( stereoFrame_t stereoFrame )
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void RE_EndFrame( qbool render )
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{
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if (!tr.registered)
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if ( !tr.registered )
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return;
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qbool delayScreenshot = qfalse;
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if ( !render && r_delayedScreenshotPending )
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render = qtrue;
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if ( !render ) {
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screenshotCommand_t* ssCmd = (screenshotCommand_t*)R_FindRenderCommand( RC_SCREENSHOT );
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if ( ssCmd )
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readbackCommands_t* const readback = &backEndData->readbackCommands;
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if ( R_IsReadbackRequested( readback ) )
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render = qtrue;
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if ( ssCmd && !ssCmd->delayed ) {
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// save and remove the command so we can push it back after the frame's done
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r_delayedScreenshot = *ssCmd;
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r_delayedScreenshot.delayed = qtrue;
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RemoveRenderCommand( (byte*)ssCmd, sizeof(screenshotCommand_t) );
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delayScreenshot = qtrue;
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}
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}
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backEnd.renderFrame = render;
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@ -359,10 +326,6 @@ void RE_EndFrame( qbool render )
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if ( render ) {
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AllocateRenderCommand<swapBuffersCommand_t>( RC_SWAP_BUFFERS, qtrue );
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if ( delayScreenshot ) {
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screenshotCommand_t* const cmd = AllocateRenderCommand<screenshotCommand_t>( RC_SCREENSHOT, qtrue );
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*cmd = r_delayedScreenshot;
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}
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} else {
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R_ClearFrame();
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}
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@ -385,9 +348,8 @@ void RE_TakeVideoFrame( int width, int height, byte *captureBuffer, byte *encode
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End2D();
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End3D();
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videoFrameCommand_t* const cmd = AllocateRenderCommand<videoFrameCommand_t>( RC_VIDEOFRAME );
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Q_assert( cmd );
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videoFrameCommand_t* const cmd = &backEndData->readbackCommands.videoFrame;
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cmd->requested = qtrue;
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cmd->width = width;
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cmd->height = height;
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cmd->captureBuffer = captureBuffer;
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@ -184,7 +184,7 @@ static void RB_TakeScreenshotJPG( int width, int height, const char* fileName )
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}
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const byte* RB_TakeScreenshotCmd( const screenshotCommand_t* cmd )
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void RB_TakeScreenshotCmd( const screenshotCommand_t* cmd )
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{
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switch (cmd->type) {
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case screenshotCommand_t::SS_JPG:
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@ -202,8 +202,6 @@ const byte* RB_TakeScreenshotCmd( const screenshotCommand_t* cmd )
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r_delayedScreenshotPending = qfalse;
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r_delayedScreenshotFrame = 0;
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}
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return (const byte*)(cmd + 1);
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}
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@ -220,14 +218,10 @@ static void R_TakeScreenshot( const char* ext, screenshotCommand_t::ss_type type
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cmd = &r_delayedScreenshot;
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r_delayedScreenshotPending = qtrue;
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r_delayedScreenshotFrame = 0;
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cmd->delayed = qtrue;
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} else {
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if ( R_FindRenderCommand( RC_SCREENSHOT ) )
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cmd = &backEndData->readbackCommands.screenshot;
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if ( cmd->requested )
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return;
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cmd = (screenshotCommand_t*)R_AllocateRenderCommand( sizeof(screenshotCommand_t), RC_SCREENSHOT, qfalse );
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if ( !cmd )
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return;
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cmd->delayed = qfalse;
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}
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if (ri.Cmd_Argc() == 2) {
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@ -240,7 +234,7 @@ static void R_TakeScreenshot( const char* ext, screenshotCommand_t::ss_type type
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1900+t.tm_year, 1+t.tm_mon, t.tm_mday, t.tm_hour, t.tm_min, t.tm_sec, ms, ext );
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}
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cmd->commandId = RC_SCREENSHOT;
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cmd->requested = qtrue;
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cmd->width = glConfig.vidWidth;
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cmd->height = glConfig.vidHeight;
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cmd->fileName = s;
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@ -276,7 +270,7 @@ static void R_ScreenShotNoConJPG_f()
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//============================================================================
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const byte *RB_TakeVideoFrameCmd( const videoFrameCommand_t *cmd )
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void RB_TakeVideoFrameCmd( const videoFrameCommand_t *cmd )
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{
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if( cmd->motionJpeg )
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{
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@ -290,8 +284,6 @@ const byte *RB_TakeVideoFrameCmd( const videoFrameCommand_t *cmd )
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const int frameSize = PAD( cmd->width, 4 ) * cmd->height * 3;
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ri.CL_WriteAVIVideoFrame( cmd->captureBuffer, frameSize );
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}
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return (const byte *)(cmd + 1);
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}
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@ -1490,18 +1490,20 @@ struct endSceneCommand_t : renderCommandBase_t {
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uint32_t padding2;
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};
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struct screenshotCommand_t : renderCommandBase_t {
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struct readbackCommandBase_t {
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qbool requested;
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};
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struct screenshotCommand_t : readbackCommandBase_t {
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int width;
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int height;
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const char* fileName;
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enum ss_type { SS_TGA, SS_JPG } type;
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float conVis; // if > 0, this is a delayed screenshot and we need to
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// restore the console visibility to that value
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qbool delayed;
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};
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struct videoFrameCommand_t : renderCommandBase_t {
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int commandId;
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struct videoFrameCommand_t : readbackCommandBase_t {
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int width;
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int height;
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byte *captureBuffer;
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@ -1509,6 +1511,11 @@ struct videoFrameCommand_t : renderCommandBase_t {
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qbool motionJpeg;
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};
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struct readbackCommands_t {
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screenshotCommand_t screenshot;
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videoFrameCommand_t videoFrame;
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};
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#pragma pack(pop)
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#define RENDER_COMMAND_LIST(Cmd) \
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@ -1523,9 +1530,7 @@ struct videoFrameCommand_t : renderCommandBase_t {
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Cmd(RC_DRAW_SCENE_VIEW, drawSceneViewCommand_t) \
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Cmd(RC_END_SCENE, endSceneCommand_t) \
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Cmd(RC_BEGIN_FRAME, beginFrameCommand_t) \
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Cmd(RC_SWAP_BUFFERS, swapBuffersCommand_t) \
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Cmd(RC_SCREENSHOT, screenshotCommand_t) \
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Cmd(RC_VIDEOFRAME, videoFrameCommand_t)
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Cmd(RC_SWAP_BUFFERS, swapBuffersCommand_t)
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#define RC(Enum, Type) Enum,
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enum renderCommand_t {
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@ -1550,6 +1555,7 @@ typedef struct {
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srfPoly_t *polys;
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polyVert_t *polyVerts;
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renderCommandList_t commands;
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readbackCommands_t readbackCommands;
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} backEndData_t;
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#define SKY_SUBDIVISIONS 8
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@ -1566,8 +1572,8 @@ extern int max_polyverts;
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extern backEndData_t* backEndData;
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const byte* RB_TakeScreenshotCmd( const screenshotCommand_t* cmd );
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const byte* RB_TakeVideoFrameCmd( const videoFrameCommand_t* cmd );
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void RB_TakeScreenshotCmd( const screenshotCommand_t* cmd );
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void RB_TakeVideoFrameCmd( const videoFrameCommand_t* cmd );
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void RB_PushSingleStageShader( int stateBits, cullType_t cullType );
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void RB_PopShader();
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@ -1578,7 +1584,6 @@ void RB_DrawSky();
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void R_BuildCloudData();
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void R_IssueRenderCommands();
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byte* R_FindRenderCommand( renderCommand_t type );
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byte* R_AllocateRenderCommand( int bytes, int commandId, qbool endFrame );
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void R_AddDrawSurfCmd( drawSurf_t* drawSurfs, int numDrawSurfs, int numTranspSurfs );
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@ -1666,7 +1671,7 @@ struct IRenderPipeline
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virtual void BeginTextureUpload(RHI::MappedTexture& mappedTexture, image_t* image) = 0;
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virtual void EndTextureUpload() = 0;
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virtual void ExecuteRenderCommands(const byte* data) = 0;
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virtual void ExecuteRenderCommands(const byte* data, bool readbackRequested) = 0;
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virtual void UISetColor(const uiSetColorCommand_t& cmd) = 0;
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virtual void UIDrawQuad(const uiDrawQuadCommand_t& cmd) = 0;
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