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display the format in the D3D12 RHI texture list
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1 changed files with 141 additions and 4 deletions
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@ -186,6 +186,130 @@ RHIExport rhie;
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RHIInfo rhiInfo;
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#define DXGI_FORMAT_LIST(X) \
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X(UNKNOWN) \
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X(R32G32B32A32_TYPELESS) \
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X(R32G32B32A32_FLOAT) \
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X(R32G32B32A32_UINT) \
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X(R32G32B32A32_SINT) \
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X(R32G32B32_TYPELESS) \
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X(R32G32B32_FLOAT) \
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X(R32G32B32_UINT) \
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X(R32G32B32_SINT) \
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X(R16G16B16A16_TYPELESS) \
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X(R16G16B16A16_FLOAT) \
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X(R16G16B16A16_UNORM) \
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X(R16G16B16A16_UINT) \
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X(R16G16B16A16_SNORM) \
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X(R16G16B16A16_SINT) \
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X(R32G32_TYPELESS) \
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X(R32G32_FLOAT) \
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X(R32G32_UINT) \
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X(R32G32_SINT) \
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X(R32G8X24_TYPELESS) \
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X(D32_FLOAT_S8X24_UINT) \
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X(R32_FLOAT_X8X24_TYPELESS) \
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X(X32_TYPELESS_G8X24_UINT) \
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X(R10G10B10A2_TYPELESS) \
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X(R10G10B10A2_UNORM) \
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X(R10G10B10A2_UINT) \
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X(R11G11B10_FLOAT) \
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X(R8G8B8A8_TYPELESS) \
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X(R8G8B8A8_UNORM) \
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X(R8G8B8A8_UNORM_SRGB) \
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X(R8G8B8A8_UINT) \
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X(R8G8B8A8_SNORM) \
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X(R8G8B8A8_SINT) \
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X(R16G16_TYPELESS) \
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X(R16G16_FLOAT) \
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X(R16G16_UNORM) \
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X(R16G16_UINT) \
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X(R16G16_SNORM) \
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X(R16G16_SINT) \
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X(R32_TYPELESS) \
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X(D32_FLOAT) \
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X(R32_FLOAT) \
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X(R32_UINT) \
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X(R32_SINT) \
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X(R24G8_TYPELESS) \
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X(D24_UNORM_S8_UINT) \
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X(R24_UNORM_X8_TYPELESS) \
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X(X24_TYPELESS_G8_UINT) \
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X(R8G8_TYPELESS) \
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X(R8G8_UNORM) \
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X(R8G8_UINT) \
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X(R8G8_SNORM) \
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X(R8G8_SINT) \
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X(R16_TYPELESS) \
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X(R16_FLOAT) \
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X(D16_UNORM) \
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X(R16_UNORM) \
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X(R16_UINT) \
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X(R16_SNORM) \
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X(R16_SINT) \
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X(R8_TYPELESS) \
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X(R8_UNORM) \
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X(R8_UINT) \
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X(R8_SNORM) \
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X(R8_SINT) \
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X(A8_UNORM) \
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X(R1_UNORM) \
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X(R9G9B9E5_SHAREDEXP) \
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X(R8G8_B8G8_UNORM) \
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X(G8R8_G8B8_UNORM) \
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X(BC1_TYPELESS) \
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X(BC1_UNORM) \
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X(BC1_UNORM_SRGB) \
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X(BC2_TYPELESS) \
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X(BC2_UNORM) \
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X(BC2_UNORM_SRGB) \
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X(BC3_TYPELESS) \
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X(BC3_UNORM) \
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X(BC3_UNORM_SRGB) \
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X(BC4_TYPELESS) \
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X(BC4_UNORM) \
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X(BC4_SNORM) \
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X(BC5_TYPELESS) \
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X(BC5_UNORM) \
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X(BC5_SNORM) \
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X(B5G6R5_UNORM) \
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X(B5G5R5A1_UNORM) \
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X(B8G8R8A8_UNORM) \
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X(B8G8R8X8_UNORM) \
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X(R10G10B10_XR_BIAS_A2_UNORM) \
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X(B8G8R8A8_TYPELESS) \
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X(B8G8R8A8_UNORM_SRGB) \
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X(B8G8R8X8_TYPELESS) \
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X(B8G8R8X8_UNORM_SRGB) \
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X(BC6H_TYPELESS) \
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X(BC6H_UF16) \
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X(BC6H_SF16) \
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X(BC7_TYPELESS) \
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X(BC7_UNORM) \
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X(BC7_UNORM_SRGB) \
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X(AYUV) \
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X(Y410) \
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X(Y416) \
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X(NV12) \
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X(P010) \
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X(P016) \
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X(420_OPAQUE) \
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X(YUY2) \
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X(Y210) \
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X(Y216) \
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X(NV11) \
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X(AI44) \
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X(IA44) \
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X(P8) \
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X(A8P8) \
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X(B4G4R4A4_UNORM) \
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X(P208) \
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X(V208) \
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X(V408) \
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X(SAMPLER_FEEDBACK_MIN_MIP_OPAQUE) \
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X(SAMPLER_FEEDBACK_MIP_REGION_USED_OPAQUE)
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namespace RHI
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{
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// D3D_FEATURE_LEVEL_12_0 is the minimum to ensure at least Resource Binding Tier 2:
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@ -1676,6 +1800,17 @@ namespace RHI
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}
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}
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static const char* GetNameForD3DFormat(DXGI_FORMAT format)
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{
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switch(format)
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{
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#define FORMAT(Enum) case DXGI_FORMAT_##Enum: return #Enum;
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DXGI_FORMAT_LIST(FORMAT)
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default: return "???";
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#undef FORMAT
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}
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}
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static const char* GetHeapTypeName(D3D12_HEAP_TYPE type)
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{
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switch(type)
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@ -2209,9 +2344,9 @@ namespace RHI
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ImGui::SameLine();
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ImGui::InputText(" ", filter, ARRAY_LEN(filter));
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if(BeginTable("Textures", 3))
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if(BeginTable("Textures", 4))
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{
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TableHeader(3, "Name", "State", "Size");
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TableHeader(4, "Name", "State", "Size", "Format");
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int i = 0;
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Texture* texture;
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@ -2222,11 +2357,13 @@ namespace RHI
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{
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continue;
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}
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const D3D12_RESOURCE_DESC desc = texture->texture->GetDesc();
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const uint64_t byteCount = texture->allocation != NULL ? texture->allocation->GetSize() : 0;
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TableRow(3,
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TableRow(4,
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texture->desc.name,
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GetNameForD3DResourceStates(texture->currentState),
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Com_FormatBytes(byteCount));
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Com_FormatBytes(byteCount),
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GetNameForD3DFormat(desc.Format));
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}
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ImGui::EndTable();
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