Commit Graph

213 Commits

Author SHA1 Message Date
myT 8587c34719 updated the changelog and version
include git.h only from a single file
2023-11-12 01:33:01 +01:00
myT 1dca257c9d format float CVars without trailing zeroes 2023-10-30 21:46:55 +01:00
myT 609e11f11d fixed drop errors when opening demos in subdirectories on Linux 2023-09-29 22:47:32 +02:00
myT b60db6b1f0 updated version and date for 1.53 release 2023-09-20 23:11:20 +02:00
myT a202404d16 only run the main thread on P-cores 2023-08-02 18:11:36 +02:00
myT 9e19d22d46 added /registerdemos and /unregisterdemos 2023-08-02 02:43:31 +02:00
myT b3480c7129 fixed crashes due to bad shader stage collapse data 2023-07-29 04:53:18 +02:00
myT dd7aef88d5 changelog tweaks 2023-07-03 03:52:30 +02:00
myT c8e1eb546f added r_teleporterFlash 2023-07-03 03:44:06 +02:00
myT 5b591f270d fixed GL2 portal clip plane not being used 2023-05-30 19:51:06 +02:00
myT 9f32a13f05 fixed video recording issues with long demo file names 2023-04-30 00:55:55 +02:00
myT c75b2b27fa fixed invalid skybox texture mip/filter settings 2023-03-02 18:57:49 +01:00
myT 693415a6e2 added .wav files to the pure client read exception list 2023-03-01 02:43:28 +01:00
myT ec95faad1b fixed the RB_CalcDiffuseColor color array offset 2023-02-24 04:43:48 +01:00
myT cae492053f CVar sets always use all arguments 2022-12-28 14:37:30 +01:00
myT ebfa9346b2 added s_khz
defaulting to 22.05 KHz on Windows again due to (presumably) chipset/driver issues
chipsets involved: Realtek ALC887, Realtek ALC892
2022-12-27 20:40:03 +01:00
myT 8f271c5ddd fixed some changelog issues 2022-12-13 05:51:00 +01:00
myT cb38533de5 invertedpenguin: replaced the shader of the blood pool behind RA 2022-12-13 05:10:57 +01:00
myT 33a2c4ad6e fixed changelog formatting 2022-12-11 19:13:06 +01:00
myT 3e18b2d0e1 forcing the nopicmip flag on specific texture folders
for now: "textures/npmenv" and "textures/npmpads"
2022-12-11 19:12:40 +01:00
myT 952da7c009 added the -f option to /writeconfig 2022-12-05 21:07:06 +01:00
myT a7e87a065b fixed the reported selected MSAA sample counts for GL2/GL3 2022-12-04 01:02:37 +01:00
myT 69c1bee127 simplified and improved r_vertexLight handling 2022-12-03 04:57:58 +01:00
myT cfdba32b24 added /imageinfo and /shadermixeduse 2022-11-25 03:32:41 +01:00
myT b517f56959 only print warnings for excessive sound loads with /developer 1 2022-11-22 22:19:35 +01:00
myT a7a233699e bots can no longer get timed out
this was just annoying when testing things
one less CVar to remember and set...
2022-11-06 02:36:15 +01:00
myT f401f742ee added a new demo player with fast seeking support
added cl_demoPlayer and cl_escapeAbortsDemo
2022-11-04 05:01:00 +01:00
myT be0746dfc4 fixed read-only CVar registration keeping the existing value 2022-10-23 05:23:27 +02:00
myT c8c9bef131 added r_depthClamp and cap_DepthClamp 2022-10-23 02:58:20 +02:00
myT 74acd92d91 fixed the D3D projection transform not matching GL 2022-10-18 19:09:14 +02:00
myT 3dc34d47f3 replaced the CPU image resampling functions with something better 2022-06-17 01:59:56 +02:00
myT 0ee2a50e90 image read/write errors print warnings instead of causing drop errors 2022-06-17 01:53:32 +02:00
myT e56a11b638 added /shaderinfo 2022-05-28 16:50:42 +02:00
myT 75f0635f3f fixed /video writing incorrect audio stream lengths to the AVI file headers 2022-05-26 22:52:25 +02:00
myT 8e563d6c4a fixed Info_Print crashing when a token is too long
too long being >= 512 but < BIG_INFO_KEY/BIG_INFO_VALUE
Info_NextPair will still crash when key/value string lengths exceed BIG_INFO_KEY/BIG_INFO_VALUE
2022-05-26 17:22:20 +02:00
myT bf0c8ec492 using an updated icon courtesy of deft 2022-05-04 18:28:57 +02:00
myT 533e0872c1 added console mark mode 2022-04-30 04:03:47 +02:00
myT 3f189e58be added console search 2022-04-29 21:18:50 +02:00
myT 866b93ef5e turned r_showtris and r_shownormals into bitmasks 2022-04-29 21:12:01 +02:00
myT 4670a811c1 added r_ignoreShaderSortKey as a work-around for broken maps 2022-04-24 22:44:25 +02:00
myT 8c32b986f6 added r_mapGreyscale and r_mapGreyscaleCTF 2022-04-23 23:38:06 +02:00
myT f99c223495 fixed crashes when a DL affects a transparent surface with r_lightmap 1 2022-04-14 00:37:00 +02:00
myT a47c8c8dd1 added net_proxy 2022-04-12 04:31:03 +02:00
myT 1544a61cfc added waitms 2022-04-12 04:18:32 +02:00
myT 9e445bc284 fixed vertex lighting applying to non-lightmapped surfaces 2022-04-12 04:12:38 +02:00
myT 51863892f0 no longer denying looping sounds
this is mostly undoing e50a60fe17
and warning when delayed loads happen in quick succession

with this change:
- we no longer block legit looping sounds like the RG hum
- we only warn when there are too many loads instead of spamming for legit stuff
2022-04-11 00:40:27 +02:00
myT dbfb3c5028 fixed delayed shader loads leading to incorrect rendering and crashes (dynamic lights) 2022-04-10 22:14:19 +02:00
myT fa1cee73e0 fixed CL_NextDemo not being called after a drop error or fopen failing 2022-04-09 03:50:16 +02:00
myT 7923a0a94e fixed a Linux/FreeBSD start-up crash 2022-04-08 21:29:19 +02:00
myT c534ed8048 fixed the alpha channel blend factors in the D3D11 backend 2020-11-06 02:48:55 +01:00