Commit graph

175 commits

Author SHA1 Message Date
myT
76afc77856 mentioning stuff that got nuked 2017-12-28 01:24:03 +01:00
myT
385c3f67df changelog formatting 2017-12-27 08:40:54 +01:00
myT
53d93b1af0 new default values
sv_pure 0 for clients - 1 is annoyingly restrictive for a client
s_volume 0.2 - it was so damn loud
com_hunkMegs 128 for clients - to cope with "big" maps
r_msaa 0 - too many players still gaming with toasters
r_gamma 1.2
2017-12-27 07:33:59 +01:00
myT
ca8fb7457b reduced CPU usage in the client 2017-12-27 05:43:28 +01:00
myT
3c52752dd3 added help panel and colorized help text
added con_drawHelp and con_col*
letting the mod know we support the "cap_ExtraColorCodes" extension
con_colText overrides ^7 in the console and the help panel
extended console back scroll arrows all the way
2017-12-27 05:13:33 +01:00
myT
f60ce0d1e8 fixed console/messagemode input buffers ignoring off-screen color modifiers when scrolled 2017-12-25 09:54:45 +01:00
myT
bb4804ba49 allowing timescale 0 again for CPMA demo pauses 2017-12-25 08:51:54 +01:00
myT
26dd67d0d1 fixed the viewport and scissor rectangles 2017-12-23 10:14:44 +01:00
myT
04ebdc63f6 fixes for VC++ platform toolsets v140 and v141 2017-12-20 05:41:04 +01:00
myT
d0878f3807 2 Windows mouse input fixes
fixed incorrect clip rectangle
fixed incorrect window center point for in_mouse 2
2017-12-20 02:34:52 +01:00
myT
945cf03af5 fixed color handling and cursor position in console/messagemode input buffers 2017-12-19 03:23:45 +01:00
myT
0f3598820c small console tweaks
show back scroll arrows all the way
leave a margin at the right of the CNQ3 version
2017-12-18 20:45:06 +01:00
myT
2b7c0d56f9 changed 2 cvar names/ranges and fixed the server's time wrap check
sv_minRebootDelayMins <mins> -> sv_minRestartDelay <hours>
com_completionStyle -> con_completionStyle
2017-12-14 23:37:23 +01:00
myT
3a52f8869e better cvar formatting in the changelog 2017-12-14 22:49:34 +01:00
myT
fc07318da5 improved formatting for cvar queries and cvar range warnings 2017-12-14 22:48:38 +01:00
myT
4a296b3361 fixed a memory overflow due to GL_PACK_ALIGNMENT not being set correctly 2017-12-12 22:08:12 +01:00
myT
21dfece12b fixing up glConfig.vidWidth/Height in windowed mode when receiving WM_SIZE 2017-12-07 00:36:44 +01:00
myT
da62e4c865 screenshotnc extension for the UI QVM 2017-12-05 21:44:00 +01:00
myT
8c45c7aa60 fixed "SCR_UpdateScreen: recursively called" false positives (e.g. after being kicked twice) 2017-12-04 21:01:28 +01:00
myT
b4d78a1bc1 fixed and unified Windows mouse wheel handling 2017-12-04 20:50:45 +01:00
myT
5689cb3d1e fixed a crash when the number of shader stages was wrong ("brandon" player model) 2017-11-29 19:08:29 +01:00
myT
3ad521544c fixed Linux uptime code to use 64-bit integers 2017-11-29 18:33:09 +01:00
myT
93950031b9 disabled DPI scaling on the Windows client 2017-11-29 18:29:23 +01:00
myT
8900291f0d fixed key release of bind '+vstr a b' wrongly executing 'b' when key press didn't execute 'a' 2017-11-29 18:25:09 +01:00
myT
3c4a71faaf removed the stupid r_mapBrightness subtraction system 2017-11-29 14:20:53 +01:00
myT
8599ddd1b3 including the map's name in download error messages 2017-11-22 22:02:34 +01:00
myT
d1e85d74d0 Linux: added in_focusDelay and ignoring input events when unfocused 2017-11-22 21:47:50 +01:00
myT
120ee7e535 Linux glimp commands only get registered once 2017-11-22 21:36:04 +01:00
myT
339bbea468 command names are no longer case sensitive 2017-11-22 19:03:13 +01:00
myT
9b60bd762d replaced r_(map)OverBrightBits with r_(map)Brightness 2017-11-22 18:59:51 +01:00
myT
964879bc5e changed r_mode and added r_blitMode 2017-11-22 18:26:26 +01:00
myT
79f46df525 fixed uninitialized pointers due to Cvar_GetHelp and Cmd_GetHelp 2017-11-13 03:07:34 +01:00
myT
f36f363020 cvarlist/cmdlist print 'h' when more help is available 2017-11-13 01:54:33 +01:00
myT
d56efd2d3d the con_notifytime help now explains what -1 is for 2017-11-12 01:07:22 +01:00
myT
de72f96ae7 added the cvar_trim command to remove all user-created cvars 2017-11-12 01:01:20 +01:00
myT
a61c6f0e47 cvar and cmd auto-completion tweaks
'h' indicates more help is available
'?' indicates a cvar is user-created
muted the Com_sprintf overflow warnings
2017-11-12 00:28:58 +01:00
myT
69efe163ac error extension - trap_Error2 and trap_EnableErrorCallback 2017-11-10 20:21:03 +01:00
myT
ec40b94aa9 fixed kicked players not getting the "disconnect" command (this bug wasn't in 1.47) 2017-11-09 01:58:46 +01:00
myT
fca556e2ad match alerts cgame extension and s_autoMute for Windows 2017-11-07 06:17:28 +01:00
myT
e26163aa79 added screenshotnc and screenshotncJPEG 2017-11-05 22:40:32 +01:00
myT
caaa8e4e47 audio interface clean-up and Sys_* documentation 2017-11-03 19:36:30 +01:00
myT
c60d47e93f cleaned up tr_gl2.cpp and prefixes in win32 code
tr_gl2.cpp now uses the proper interface for printing errors
tr_gl2.cpp now has function names that make sense
removed old references to GLimp_*
cleaned up prefixes in the Windows platform layer
2017-11-03 19:35:35 +01:00
myT
9362d9bf53 deleted 2-threads rendering support (SMP) 2017-11-03 19:34:32 +01:00
myT
4cd544217c platform layer GL interface cleanup
renamed and documented the core GLimp functions
moved the memset calls out of GLimp_Shutdown
dealing with anisotropic filtering properly and fixed the cvar's range and help
platform extension loading is done through Sys_GL_LoadExtensions
throwing fatal errors is done by the renderer exclusively
removed QGL_Init and QGL_Shutdown
cleaned up glconfig_t
filling up the unused glConfig fields in the renderer for old mods
2017-11-03 19:33:54 +01:00
myT
31167156ac fixed the OGL state not being properly (re)set at the start of GL2_EndFrame 2017-10-29 07:01:54 +01:00
myT
fdf6636153 mouse buttons no longer get "stuck" on Windows after bringing the console down 2017-10-29 02:51:12 +02:00
myT
6238d7dd7f implemented in_noGrab on Windows 2017-10-29 02:36:57 +02:00
myT
27afb67ed1 support for more SDL virtual key codes
discarding 0 motion events
2017-10-29 02:24:00 +02:00
myT
f38ce8aba3 fixed a buffer overflow in GL2_CreateShader 2017-10-28 22:48:00 +02:00
myT
213ab998df ignore sv_pure when auto-completing file system files 2017-10-28 22:42:17 +02:00