Magnus Norddahl
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9ce4c027bd
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Remove unused SurfaceLight class
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2021-11-06 03:03:07 +01:00 |
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Magnus Norddahl
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ca5c48836f
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Trace sunlight on the GPU
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2021-11-06 02:51:36 +01:00 |
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Magnus Norddahl
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b12f31f182
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Minor code clean up
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2021-11-05 23:50:19 +01:00 |
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Magnus Norddahl
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9ebe31ee72
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Remove the old dlight based ray tracer and add an option to choose between the CPU and GPU ray tracers
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2021-11-05 23:42:01 +01:00 |
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Magnus Norddahl
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c7b220c2ba
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Add surface and sunlight to the new CPU ray tracer
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2021-11-05 23:31:23 +01:00 |
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Magnus Norddahl
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75798fae9b
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Move glsl shader code to files
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2021-11-05 18:23:31 +01:00 |
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Magnus Norddahl
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973a5b28b7
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Improve direct light sampling quality
Fix command line argument bug
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2021-11-05 03:17:06 +01:00 |
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Magnus Norddahl
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2efd031fa2
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Raytrace direct light sources on the GPU
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2021-11-05 00:19:38 +01:00 |
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Magnus Norddahl
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178c918af6
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Fix closest hit and miss shaders not working
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2021-11-04 20:24:38 +01:00 |
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Magnus Norddahl
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ef4b67ea04
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Setup images for ray tracing and hook up renderdoc
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2021-11-04 18:38:33 +01:00 |
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Magnus Norddahl
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f42c515b16
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Oops, this wasn't meant to be committed
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2021-11-03 23:31:24 +01:00 |
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Magnus Norddahl
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b1a06fda5e
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Successfully call vkCmdTraceRaysKHR without validation errors
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2021-11-03 23:30:57 +01:00 |
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Magnus Norddahl
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0b9705a1d8
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Minor adjustments
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2021-11-01 02:55:58 +01:00 |
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Magnus Norddahl
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d573f9e907
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Create the pipeline
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2021-11-01 02:20:57 +01:00 |
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Magnus Norddahl
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df1172346d
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Remove old NV ray tracing builders
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2021-11-01 02:20:41 +01:00 |
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Magnus Norddahl
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fb86b2054c
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Move stack trace capture out of gpuraytracer.cpp
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2021-10-31 19:20:23 +01:00 |
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Magnus Norddahl
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5d514f8c4b
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Compile a rgen shader
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2021-10-31 18:32:55 +01:00 |
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Magnus Norddahl
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edc4b159d0
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Update shader builder to latest shader compiler version
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2021-10-31 18:32:33 +01:00 |
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Magnus Norddahl
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b06f1b6128
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Fix vulkan validation errors
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2021-10-31 03:05:43 +01:00 |
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Magnus Norddahl
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1b29ef02b9
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Create top level acceleration structure
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2021-10-31 01:15:49 +02:00 |
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Magnus Norddahl
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0065d91f44
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Build the bottom level acceleration structure using the KHR raytracing extension
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2021-10-30 03:21:27 +02:00 |
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Magnus Norddahl
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3e11f81d5a
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Add first steps in using the GPU for the ray tracing
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2021-10-28 23:27:25 +02:00 |
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Magnus Norddahl
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47494dd3b2
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Add a new raytracer that bounces using path tracing
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2021-10-21 06:31:58 +02:00 |
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Magnus Norddahl
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f0c7e5fb9a
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Merge branch 'master' of https://github.com/dpjudas/ZDRay
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2021-10-20 05:28:51 +02:00 |
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Magnus Norddahl
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fa1d2fb215
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Prepare the code for writing a new ray tracer
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2021-10-20 05:28:41 +02:00 |
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dpjudas
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fb6cf06771
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Fix compile error
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2021-10-17 03:26:48 +02:00 |
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Magnus Norddahl
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e5816c7df4
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Apply a 3x3 blur on the lightmap
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2021-10-16 04:46:53 +02:00 |
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Magnus Norddahl
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c76bf98834
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Remove sorting light probes by subsector
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2021-10-15 04:22:04 +02:00 |
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Magnus Norddahl
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539bd9fd1d
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Only create 3 probe layers per sector (covering the entire volume is too many probes)
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2021-10-15 01:26:32 +02:00 |
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Magnus Norddahl
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199d5d7043
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Remove unused function
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2021-10-14 17:20:44 +02:00 |
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Magnus Norddahl
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a647f21501
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Add the gzdoom model loaders
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2021-10-14 17:12:05 +02:00 |
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Magnus Norddahl
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8f097378d5
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Add the delauney triangulator (not used, but I don't want to lose this code in case I decide to use it after all)
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2021-10-14 15:49:27 +02:00 |
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nashmuhandes
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f67852c9a8
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Allow auto-probe grid size to be set on the command line
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2021-10-14 16:56:04 +08:00 |
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Magnus Norddahl
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af83883b40
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Merge branch 'master' of https://github.com/dpjudas/ZDRay
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2021-10-14 06:13:40 +02:00 |
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Magnus Norddahl
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4f3005de9e
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Add automatically generating a grid of light probes
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2021-10-14 06:13:31 +02:00 |
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nashmuhandes
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6fa8bf706e
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Change the sunlight DoomEdNum to 9890, to prevent clash with PointLightStatic
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2021-10-05 13:11:12 +08:00 |
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Magnus Norddahl
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2f7b97854a
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Update docs
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2021-10-04 23:56:55 +02:00 |
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Magnus Norddahl
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3a1968782d
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Add SunLight thing support
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2021-10-04 23:47:19 +02:00 |
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Magnus Norddahl
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d8bf0bafc4
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Add some code exporting the lit level mesh to .obj for debugging (helps figuring out if a problem is in GZDoom or ZDRay)
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2021-10-02 22:15:57 +02:00 |
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Magnus Norddahl
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5f23b75c10
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Fix some UDMF properties getting lost after merging the code with dlight
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2021-10-02 04:26:26 +02:00 |
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Magnus Norddahl
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ef7caddb2c
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Fix light probe Z coordinate
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2021-09-25 19:55:17 +02:00 |
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Magnus Norddahl
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ba36819da9
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Seems thing.height is not a reliable value in zdray?
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2021-09-25 19:39:42 +02:00 |
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Magnus Norddahl
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53328e8f65
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Don't try link the baked light probes with the original actors as that's problematic on the gzdoom end of things
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2021-09-25 18:38:12 +02:00 |
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Magnus Norddahl
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3b57fa7f79
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Merge remote-tracking branch 'nash/master'
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2021-09-25 18:36:53 +02:00 |
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nashmuhandes
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d28ed6b9c8
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Fixed spotlight math to match GZDoom's
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2021-09-25 23:55:29 +08:00 |
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Magnus Norddahl
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fe282e6f6d
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Add light probes
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2021-09-25 17:47:21 +02:00 |
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Rachael Alexanderson
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c0aff53de5
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- fix building in GCC-10
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2021-09-25 06:11:38 -04:00 |
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Magnus Norddahl
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aebcfe4342
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Remove light cells
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2021-09-24 17:02:40 +02:00 |
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Magnus Norddahl
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82c0837928
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Some mesh export functionality and name size changes, supposedly
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2021-09-24 16:54:33 +02:00 |
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Magnus Norddahl
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28d7bb586f
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- remove some code duplication
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2018-12-31 17:37:19 +01:00 |
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Magnus Norddahl
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d03ded7f94
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- move allocBlocks to LightmapTexture
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2018-12-31 17:23:54 +01:00 |
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Magnus Norddahl
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79d0b257e1
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- remove some old broken debug code
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2018-12-31 16:53:16 +01:00 |
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Magnus Norddahl
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8f564c9210
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- improve distribution of work between worker threads
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2018-12-31 16:43:50 +01:00 |
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Magnus Norddahl
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96d705fbef
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- change the multisample option to sample in a more predictable manner
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2018-12-31 15:03:16 +01:00 |
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Magnus Norddahl
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78a3da5b8c
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- make indirect light bounces optional (--bounce=1 to enable)
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2018-12-30 22:24:20 +01:00 |
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Christoph Oelckers
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4dd0edbd3a
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- also create 3D floor references if the tag is defined through 'moreIDs'.
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2018-12-30 10:37:52 +01:00 |
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Christoph Oelckers
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72ad99fe96
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- parse all data from the map to allow complete slope creation.
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2018-12-30 10:18:35 +01:00 |
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Christoph Oelckers
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bb488236d1
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- parse all needed fields from things for slope definition.
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2018-12-30 09:27:28 +01:00 |
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Christoph Oelckers
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03a95e090f
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- changed UDMF plane parser to use the same rules as GZDoom, namely to accept the plane only if all 4 parameters are present.
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2018-12-30 09:04:23 +01:00 |
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Magnus Norddahl
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2555eec131
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- simplify outer interface slightly
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2018-11-10 00:47:20 +01:00 |
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Magnus Norddahl
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ce7074f646
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- rename surfacelight file
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2018-11-09 22:20:31 +01:00 |
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Magnus Norddahl
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b3250f4bac
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- rename LightSurface to SurfaceLight
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2018-11-09 22:17:36 +01:00 |
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Magnus Norddahl
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908c048464
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- rename classes and enums that used the _t typedef convention
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2018-11-09 21:55:07 +01:00 |
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Magnus Norddahl
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75e18b10e1
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- normalize some whitespace and remove useless "documentation" comments
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2018-11-09 21:46:34 +01:00 |
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Magnus Norddahl
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7756bba61f
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- remove unused Pluecker and Rand classes
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2018-11-09 21:28:03 +01:00 |
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Magnus Norddahl
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4ceab7cec7
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- remove kex prefix from classes
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2018-11-09 21:26:00 +01:00 |
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Magnus Norddahl
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9a84d487dc
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- split map loading code from surface mesh code
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2018-11-09 08:42:37 +01:00 |
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Magnus Norddahl
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73724c111c
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- minor adjustments
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2018-11-09 06:47:54 +01:00 |
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Magnus Norddahl
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b55a9671e5
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- use the cheaper any hit test when possible
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2018-11-09 06:21:25 +01:00 |
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Magnus Norddahl
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63715b855d
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- add indirect light pass
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2018-11-08 21:15:29 +01:00 |
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Magnus Norddahl
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ef3257e062
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- Write light cells into the lump
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2018-11-07 04:20:11 +01:00 |
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Magnus Norddahl
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2d970672e8
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- add support for tracing light cells
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2018-11-07 01:31:50 +01:00 |
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Magnus Norddahl
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639bc29085
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- minor adjustments
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2018-11-06 23:04:29 +01:00 |
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Magnus Norddahl
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57b39458f0
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- spread light surface sample points evenly across walls
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2018-11-06 14:58:05 +01:00 |
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Magnus Norddahl
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c3494a045d
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- Fix the light surface math so the correct angles are being used
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2018-11-06 12:50:58 +01:00 |
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Magnus Norddahl
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e046e7a508
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- fix floor light surfaces not working
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2018-11-06 11:08:02 +01:00 |
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Magnus Norddahl
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58f2411002
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Merge branch 'master' of https://github.com/dpjudas/ZDRay
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2018-11-06 10:18:25 +01:00 |
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Magnus Norddahl
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d6c3b7e8ef
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- removed explicit keyword
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2018-11-06 10:18:16 +01:00 |
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Kevin Caccamo
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61378b1fef
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Fix compilation error on Ubuntu 16.04
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2018-11-05 08:24:32 -05:00 |
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Magnus Norddahl
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1c1a4a3bc0
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Merge branch 'master' of https://github.com/dpjudas/ZDRay
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2018-11-05 12:52:28 +01:00 |
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Magnus Norddahl
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440b4d0b3c
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- don't waste time ray tracing surfaces out of range
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2018-11-05 12:52:19 +01:00 |
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Magnus Norddahl
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1165ef26d7
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Merge pull request #2 from Talon1024/master
Add comment option to zdray help
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2018-11-05 02:43:08 +01:00 |
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Magnus Norddahl
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ce518820ff
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- add SSE implementation for the most time critical function
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2018-11-05 01:40:12 +01:00 |
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Magnus Norddahl
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e21679a4d7
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- improve speed by saving some calculations
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2018-11-05 00:54:25 +01:00 |
|
Kevin Caccamo
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b010e00e24
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Add comment option to zdray help
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2018-11-04 18:46:08 -05:00 |
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Magnus Norddahl
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d3d7174c77
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- inline kexBBox::Center and kexBBox::Extents as they are also time critical
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2018-11-04 23:20:33 +01:00 |
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Magnus Norddahl
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be5b3a79db
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- inline the vector classes as they are so time critical
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2018-11-04 23:14:20 +01:00 |
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Magnus Norddahl
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5cbe1e18e7
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- fix compile error when SSE is enabled
|
2018-11-04 18:12:05 +01:00 |
|
Kevin Caccamo
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8d930df8fd
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Fix compilation errors on Ubuntu 16.04
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2018-11-04 05:19:16 -05:00 |
|
Magnus Norddahl
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0ac4781d5e
|
- fix 3d floor sides
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2018-11-04 03:37:36 +01:00 |
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Magnus Norddahl
|
6baa8a47d2
|
- VS2017 needs more QA
|
2018-11-04 03:37:01 +01:00 |
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Magnus Norddahl
|
5ea89ac1b6
|
- add 3d floor ceiling and floor surfaces
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2018-11-03 22:43:00 +01:00 |
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Magnus Norddahl
|
0f6da0df5d
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- make the LIGHTMAP_MAX_SIZE define actually work if someone changes it
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2018-11-03 19:37:50 +01:00 |
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Magnus Norddahl
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ed983935ec
|
- class Init functions are so 1995
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2018-11-03 19:35:46 +01:00 |
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Magnus Norddahl
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cf61394714
|
- get rid of the naked new and deletes
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2018-11-03 19:33:59 +01:00 |
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Magnus Norddahl
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e89aa8a5d4
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- remove kexTrace class
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2018-11-03 19:01:47 +01:00 |
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Magnus Norddahl
|
e5dbc83bc9
|
- remove zdbsp viewer
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2018-11-03 18:25:41 +01:00 |
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Magnus Norddahl
|
a66ec939fb
|
- move mapdata to level
|
2018-11-03 18:22:04 +01:00 |
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Magnus Norddahl
|
fde3e5f3b6
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- moved binfile and halffloat to framework
|
2018-11-03 18:16:14 +01:00 |
|
Magnus Norddahl
|
265da537ab
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- remove common.h
- move math classes
|
2018-11-03 18:08:45 +01:00 |
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