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Minor adjustments
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parent
d573f9e907
commit
0b9705a1d8
3 changed files with 15 additions and 6 deletions
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@ -352,7 +352,7 @@ void GPURaytracer::CreateVertexAndIndexBuffers()
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VkMemoryBarrier barrier = { VK_STRUCTURE_TYPE_MEMORY_BARRIER };
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barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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barrier.dstAccessMask = VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR;
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vkCmdPipelineBarrier(cmdbuffer->buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, 0, 1, &barrier, 0, nullptr, 0, nullptr);
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cmdbuffer->pipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, 0, 1, &barrier, 0, nullptr, 0, nullptr);
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}
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void GPURaytracer::CreateBottomLevelAccelerationStructure()
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@ -420,7 +420,7 @@ void GPURaytracer::CreateBottomLevelAccelerationStructure()
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buildInfo.dstAccelerationStructure = blAccelStruct->accelstruct;
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buildInfo.scratchData.deviceAddress = scratchAddress;
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VkAccelerationStructureBuildRangeInfoKHR* rangeInfos[] = { &rangeInfo };
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vkCmdBuildAccelerationStructuresKHR(cmdbuffer->buffer, 1, &buildInfo, rangeInfos);
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cmdbuffer->buildAccelerationStructures(1, &buildInfo, rangeInfos);
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}
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void GPURaytracer::CreateTopLevelAccelerationStructure()
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@ -457,7 +457,7 @@ void GPURaytracer::CreateTopLevelAccelerationStructure()
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VkMemoryBarrier barrier = { VK_STRUCTURE_TYPE_MEMORY_BARRIER };
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barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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barrier.dstAccessMask = VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR;
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vkCmdPipelineBarrier(cmdbuffer->buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, 0, 1, &barrier, 0, nullptr, 0, nullptr);
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cmdbuffer->pipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, 0, 1, &barrier, 0, nullptr, 0, nullptr);
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VkBufferDeviceAddressInfo info = { VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO };
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info.buffer = tlInstanceBuffer->buffer;
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@ -514,7 +514,7 @@ void GPURaytracer::CreateTopLevelAccelerationStructure()
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buildInfo.scratchData.deviceAddress = scratchAddress;
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VkAccelerationStructureBuildRangeInfoKHR* rangeInfos[] = { &rangeInfo };
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vkCmdBuildAccelerationStructuresKHR(cmdbuffer->buffer, 1, &buildInfo, rangeInfos);
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cmdbuffer->buildAccelerationStructures(1, &buildInfo, rangeInfos);
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}
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void GPURaytracer::CreateShaders()
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@ -633,6 +633,9 @@ void GPURaytracer::CreatePipeline()
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builder.addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, shaderRayGen.get());
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builder.addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, shaderClosestHit.get());
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builder.addShader(VK_SHADER_STAGE_MISS_BIT_KHR, shaderMiss.get());
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builder.addRayGenGroup(0);
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builder.addTrianglesHitGroup(1);
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builder.addMissGroup(2);
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pipeline = builder.create(device.get());
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BufferBuilder bufbuilder;
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@ -139,7 +139,7 @@ public:
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void addShader(VkShaderStageFlagBits stage, VulkanShader *shader);
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void addRayGenGroup(int rayGenShader);
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void addMissGroup(int missShader);
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void addTrianglesHitGroup(int closestHitShader, int anyHitShader);
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void addTrianglesHitGroup(int closestHitShader, int anyHitShader = VK_SHADER_UNUSED_KHR);
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void addProceduralHitGroup(int intersectionShader, int closestHitShader, int anyHitShader);
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std::unique_ptr<VulkanPipeline> create(VulkanDevice *device);
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@ -628,7 +628,7 @@ inline void RayTracingPipelineBuilder::setMaxPipelineRayRecursionDepth(int depth
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inline void RayTracingPipelineBuilder::addShader(VkShaderStageFlagBits stage, VulkanShader *shader)
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{
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VkPipelineShaderStageCreateInfo stageInfo = {};
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VkPipelineShaderStageCreateInfo stageInfo = { VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO };
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stageInfo.stage = stage;
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stageInfo.module = shader->module;
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stageInfo.pName = "main";
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@ -372,6 +372,7 @@ public:
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void endRenderPass();
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void executeCommands(uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
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void buildAccelerationStructures(uint32_t infoCount, const VkAccelerationStructureBuildGeometryInfoKHR* pInfos, const VkAccelerationStructureBuildRangeInfoKHR* const* ppBuildRangeInfos);
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void traceRays(const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth);
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void writeAccelerationStructuresProperties(uint32_t accelerationStructureCount, const VkAccelerationStructureKHR* pAccelerationStructures, VkQueryType queryType, VkQueryPool queryPool, uint32_t firstQuery);
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@ -905,6 +906,11 @@ inline void VulkanCommandBuffer::executeCommands(uint32_t commandBufferCount, co
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vkCmdExecuteCommands(buffer, commandBufferCount, pCommandBuffers);
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}
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inline void VulkanCommandBuffer::buildAccelerationStructures(uint32_t infoCount, const VkAccelerationStructureBuildGeometryInfoKHR* pInfos, const VkAccelerationStructureBuildRangeInfoKHR* const* ppBuildRangeInfos)
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{
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vkCmdBuildAccelerationStructuresKHR(buffer, infoCount, pInfos, ppBuildRangeInfos);
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}
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inline void VulkanCommandBuffer::traceRays(const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth)
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{
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vkCmdTraceRaysKHR(buffer, pRaygenShaderBindingTable, pMissShaderBindingTable, pHitShaderBindingTable, pCallableShaderBindingTable, width, height, depth);
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