raze/wadsrc/static/zscript/games/duke/actors
Christoph Oelckers fa1e667140 - Duke/RR: Use the exact same trajectory for autoaiming and the actual attack hitscan for the pistol.
These were not identical so the pistol was likely to miss small targets the autoaim acquired. This was particularly bad for Duke's ceiling turret and RR's mosquito.
2023-05-19 22:52:36 +02:00
..
dukecstuff - fix two errors. 2023-04-29 11:31:05 +02:00
dukeenemies - made the is*** checkers compiler intrinsics. 2023-04-29 10:09:36 +02:00
dukestuff - moved all indirect precaching info to external definition files. 2023-04-23 17:43:22 +02:00
dukeweapons - Duke/RR: Use the exact same trajectory for autoaiming and the actual attack hitscan for the pistol. 2023-05-19 22:52:36 +02:00
nwinter - moved NWinter items to a subfolder and added Duke Vacation items (only 6 that have code changes.) 2023-04-23 17:33:35 +02:00
redneckcstuff - made the is*** checkers compiler intrinsics. 2023-04-29 10:09:36 +02:00
redneckenemies - made the is*** checkers compiler intrinsics. 2023-04-29 10:09:36 +02:00
redneckstuff - made the is*** checkers compiler intrinsics. 2023-04-29 10:09:36 +02:00
redneckweapons - cleaned up checkhitdefault 2023-04-23 17:33:36 +02:00
rrraenemies - added a few constants. 2023-04-23 17:25:44 +02:00
vacation - handle special case for activation sounds when player bumps into other actors. 2023-04-23 17:33:35 +02:00
worldtour - cleaned up checkhitdefault 2023-04-23 17:33:36 +02:00
_placeholders.zs - more HUD refactoring and fixed issues with badly named textures crashing the precacher. 2023-04-29 09:08:42 +02:00
controllers.zs - made the is*** checkers compiler intrinsics. 2023-04-29 10:09:36 +02:00
genericdestructible.zs - cleaned up the generic destructible code and used it for several more things. 2022-12-11 19:43:50 +01:00
masterswitch.zs - renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0]. 2023-04-12 21:54:33 +02:00
respawncontroller.zs - made the is*** checkers compiler intrinsics. 2023-04-29 10:09:36 +02:00
respawnmarker.zs - renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0]. 2023-04-12 21:54:33 +02:00
soundcontroller.zs - renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0]. 2023-04-12 21:54:33 +02:00
touchplate.zs - made the is*** checkers compiler intrinsics. 2023-04-29 10:09:36 +02:00