mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-14 16:40:52 +00:00
- moved NWinter items to a subfolder and added Duke Vacation items (only 6 that have code changes.)
This commit is contained in:
parent
cb1690dabc
commit
b80d23f90a
19 changed files with 441 additions and 220 deletions
|
@ -29,5 +29,11 @@ spawnclasses
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3823= NWinterFemaleGeek
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3787= NWinterSnowmaker
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3789= NWinterSnowmakerNomove
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3697= NWinterSnowflake
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3697= NWinterSnowflake
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// actors that were altered.
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1975 = NWinterTank
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1920 = NWinterCommander
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1921 = NWinterCommanderStayput
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57 = NWinterJetpack
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}
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11
wadsrc/static/filter/duke.vacation/rmapinfo.spawnclasses
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11
wadsrc/static/filter/duke.vacation/rmapinfo.spawnclasses
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@ -0,0 +1,11 @@
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spawnclasses
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{
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2165 = VacationBeachBabe
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2400 = VacationBeachBall
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1312 = VacationBeachBather
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2120 = VacationDragon
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1638 = VacationSeagullShit
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2150 = VacationSeagull
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1550 = VacationShark
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}
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@ -65,8 +65,6 @@ version "4.10"
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#include "zscript/games/duke/actors/player.zs"
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#include "zscript/games/duke/actors/nwinter.zs"
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#include "zscript/games/duke/actors/dukecstuff/bloodpool.zs"
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#include "zscript/games/duke/actors/dukecstuff/bloodsplats.zs"
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#include "zscript/games/duke/actors/dukecstuff/bolt.zs"
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@ -147,6 +145,23 @@ version "4.10"
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#include "zscript/games/duke/actors/worldtour/firefly.zs"
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#include "zscript/games/duke/actors/worldtour/flamethrower.zs"
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#include "zscript/games/duke/actors/vacation/beachbabe.zs"
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#include "zscript/games/duke/actors/vacation/beachball.zs"
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#include "zscript/games/duke/actors/vacation/beachbather.zs"
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#include "zscript/games/duke/actors/vacation/dragon.zs"
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#include "zscript/games/duke/actors/vacation/seagull.zs"
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#include "zscript/games/duke/actors/vacation/vacashark.zs"
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#include "zscript/games/duke/actors/nwinter/breakables.zs"
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#include "zscript/games/duke/actors/nwinter/elfgun.zs"
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#include "zscript/games/duke/actors/nwinter/elfuzi.zs"
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#include "zscript/games/duke/actors/nwinter/commander.zs"
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#include "zscript/games/duke/actors/nwinter/jetpack.zs"
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#include "zscript/games/duke/actors/nwinter/misc.zs"
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#include "zscript/games/duke/actors/nwinter/santaboss.zs"
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#include "zscript/games/duke/actors/nwinter/snowman.zs"
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#include "zscript/games/duke/actors/nwinter/xmaspresent.zs"
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#include "zscript/games/duke/actors/redneckcstuff/airplane.zs"
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#include "zscript/games/duke/actors/redneckcstuff/balloons.zs"
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#include "zscript/games/duke/actors/redneckcstuff/bowling.zs"
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@ -1,217 +0,0 @@
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class NWinterSanta : DukeActor
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{
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default
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{
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pic "PIGCOP"; // tiles are offset from here.
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}
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}
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class NWinterSantaFly : DukeActor
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{
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default
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{
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pic "PIGCOPDIVE"; // tiles are offset from here.
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}
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}
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class NWinterWoodSlats : DukeActor
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{
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default
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{
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pic "WOODSLATS";
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}
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}
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class NWinterRibbon : DukeActor
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{
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default
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{
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pic "RIBBON";
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}
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}
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class NWinterSSpeaker : DukeActor
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{
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default
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{
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pic "SSPEAKER";
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}
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}
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class NWinterMybox : DukeActor
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{
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default
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{
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pic "MYBOX";
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}
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}
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class NWinterDrunkElf : DukeActor
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{
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default
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{
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pic "DRUNKELF";
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}
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}
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class NWinterHalfBitch : DukeActor
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{
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default
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{
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pic "HALFBITCH";
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}
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}
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class NWinterSlutAss : DukeActor
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{
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default
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{
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pic "SLUTASS";
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}
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}
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class NWinterChoochooslut : DukeActor
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{
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default
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{
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pic "CHOOCHOOSLUT";
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}
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}
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class NWinterHorsepower : DukeActor
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{
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default
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{
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pic "HORSEPOWER";
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}
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}
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class NWinterSnowgib : DukeActor
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{
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default
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{
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pic "SNOWGIB";
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}
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}
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class NWinterTreeWithSomething : DukeActor
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{
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default
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{
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pic "TREEWITHSOMETHING";
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}
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}
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class NWinterSnowball : DukeActor
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{
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default
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{
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pic "SNOWBALL";
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}
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}
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class NWinterSnowman : DukeActor
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{
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default
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{
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pic "SNOWMAN";
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}
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}
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class NWinterSpecBlood : DukeActor
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{
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default
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{
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pic "SPECBLOOD";
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}
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}
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class NWinterElfUzi : DukeActor
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{
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default
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{
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pic "ELFUZI";
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}
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}
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class NWinterElfUziStayput : DukeActor
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{
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default
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{
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pic "ELFUZISTAYPUT";
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+BADGUYSTAYPUT;
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}
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}
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class NWinterElfGun : DukeActor
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{
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default
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{
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pic "ELFGUN";
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}
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}
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class NWinterElfGunStayput : DukeActor
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{
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default
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{
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pic "ELFGUNSTAYPUT";
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}
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}
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class NWinterXmasPresent : DukeActor
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{
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default
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{
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pic "XMASPRESENT";
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}
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}
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class NWinterNoisemaker : DukeActor
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{
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default
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{
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pic "NOISEMAKER";
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}
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}
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class NWinterMaleGeek : DukeActor
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{
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default
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{
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pic "MALEGEEK";
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}
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}
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class NWinterFemaleGeek : DukeActor
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{
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default
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{
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pic "FEMALEGEEK";
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}
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}
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class NWinterSnowmaker : DukeActor
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{
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default
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{
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pic "SNOWMAKER";
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}
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}
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class NWinterSnowmakerNomove : DukeActor
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{
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default
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{
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pic "SNOWMAKERNOMOVE";
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}
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}
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class NWinterSnowflake : DukeActor
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{
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default
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{
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pic "SNOWFLAKE";
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}
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}
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@ -0,0 +1,92 @@
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class NWinterWoodSlats : DukeScriptedBreakable // WOODSLATS (3757)
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{
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default
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{
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pic "WOODSLATS";
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Strength MEDIUMSTRENGTH;
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}
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}
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class NWinterRibbon : DukeScriptedBreakable // RIBBON (930)
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{
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default
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{
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pic "RIBBON";
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Strength WEAK;
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}
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}
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class NWinterSSpeaker : DukeScriptedBreakable // SSPEAKER (589)
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{
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default
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{
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pic "SSPEAKER";
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Strength WEAK;
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}
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}
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class NWinterMybox : NWinterRibbon // MYBOX (3666)
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{
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default
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{
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pic "MYBOX";
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Strength WEAK;
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}
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}
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class NWinterDrunkElf : DukeScriptedBreakable // DRUNKELF (3592)
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{
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default
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{
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pic "DRUNKELF";
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Strength WEAK;
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}
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}
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class NWinterHalfBitch : NWinterDrunkElf // HALFBITCH (3627)
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{
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default
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{
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pic "HALFBITCH";
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Strength WEAK;
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}
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}
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class NWinterSlutAss : NWinterDrunkElf // SLUTASS (3637)
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{
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default
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{
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pic "SLUTASS";
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Strength WEAK;
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}
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}
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class NWinterChoochooslut : DukeScriptedBreakable // CHOOCHOOSLUT (3779)
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{
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default
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{
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pic "CHOOCHOOSLUT";
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Strength WEAK;
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}
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}
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class NWinterHorsepower : NWinterChoochooslut // HORSEPOWER (3783)
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{
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default
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{
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pic "HORSEPOWER";
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Strength WEAK;
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}
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}
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class NWinterSnowgib : DukeScriptedBreakable // SNOWGIB (3777)
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{
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default
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{
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pic "SNOWGIB";
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Strength WEAK;
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}
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}
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class NWinterTreeWithSomething : DukeScriptedBreakable // TREEWITHSOMETHING (3648)
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{
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default
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{
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pic "TREEWITHSOMETHING";
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Strength TOUGH;
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}
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}
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17
wadsrc/static/zscript/games/duke/actors/nwinter/commander.zs
Normal file
17
wadsrc/static/zscript/games/duke/actors/nwinter/commander.zs
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class NWinterCommander : DukeCommander
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{
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default
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{
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}
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}
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class NWinterCommanderStayput: NWinterCommander
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{
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default
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{
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pic "COMMANDERSTAYPUT";
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+BADGUYSTAYPUT;
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}
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}
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27
wadsrc/static/zscript/games/duke/actors/nwinter/elfgun.zs
Normal file
27
wadsrc/static/zscript/games/duke/actors/nwinter/elfgun.zs
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@ -0,0 +1,27 @@
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class NWinterElfGun : DukeActor
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{
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const ELFGUNSTRENGTH = 75;
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default
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{
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+BADGUY
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+KILLCOUNT
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Strength ELFGUNSTRENGTH;
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pic "ELFGUN";
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}
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}
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class NWinterElfGunStayput : NWinterElfGun
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{
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default
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{
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+BADGUYSTAYPUT
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}
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}
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36
wadsrc/static/zscript/games/duke/actors/nwinter/elfuzi.zs
Normal file
36
wadsrc/static/zscript/games/duke/actors/nwinter/elfuzi.zs
Normal file
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class NWinterElfUzi : DukeActor
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{
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const ELFUZISTRENGTH = 50;
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const ELFUZIALTSTR = 25;
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default
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{
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pic "ELFUZI";
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+BADGUY
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+KILLCOUNT
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Strength ELFUZISTRENGTH;
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}
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}
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class NWinterElfUziStayput : DukeActor
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{
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default
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{
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pic "ELFUZISTAYPUT";
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+BADGUYSTAYPUT;
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}
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}
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class NWinterSpecBlood : DukeActor
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{
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default
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{
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pic "SPECBLOOD";
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}
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}
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14
wadsrc/static/zscript/games/duke/actors/nwinter/jetpack.zs
Normal file
14
wadsrc/static/zscript/games/duke/actors/nwinter/jetpack.zs
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class NWinterJetpack : DukeItemBase
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{
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const JETPACK_NEAR_EMPTY = 160;
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default
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{
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pic "JETPACK";
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+INVENTORY;
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}
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}
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60
wadsrc/static/zscript/games/duke/actors/nwinter/misc.zs
Normal file
60
wadsrc/static/zscript/games/duke/actors/nwinter/misc.zs
Normal file
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// NWinter new stuff
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class NWinterNoisemaker : DukeActor // NOISEMAKER (3883)
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{
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default
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{
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pic "NOISEMAKER";
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Strength 999;
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}
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}
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class NWinterMaleGeek : DukeActor // MALEGEEK (3761)
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{
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default
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{
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pic "MALEGEEK";
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Strength 20;
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}
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}
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class NWinterFemaleGeek : DukeActor // FEMALEGEEK (3823)
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{
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default
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{
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pic "FEMALEGEEK";
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Strength 20;
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}
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}
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class NWinterSnowmaker : DukeActor // SNOWMAKER (3787)
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{
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default
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{
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pic "SNOWMAKER";
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Strength 0;
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}
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}
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class NWinterSnowmakerNomove : DukeActor // SNOWMAKERNOMOVE (3789)
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{
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default
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{
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pic "SNOWMAKERNOMOVE";
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Strength 0;
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}
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}
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class NWinterSnowflake : DukeActor // SNOWFLAKE (3697)
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{
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default
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{
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pic "SNOWFLAKE";
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Strength 0;
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}
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}
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25
wadsrc/static/zscript/games/duke/actors/nwinter/santaboss.zs
Normal file
25
wadsrc/static/zscript/games/duke/actors/nwinter/santaboss.zs
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class NWinterSanta : DukeActor
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{
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const SOBBOTSTRENGTH = 2500;
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const MINIBOSSSTRENGTH = 100;
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default
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{
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+BADGUY;
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+KILLCOUNT;
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pic "PIGCOP"; // tiles are offset from here.
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}
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}
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class NWinterSantaFly : NWinterSanta
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{
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default
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{
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pic "PIGCOPDIVE"; // tiles are offset from here.
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Strength SOBBOTSTRENGTH;
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StartAction "ABOTFLY";
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}
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}
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34
wadsrc/static/zscript/games/duke/actors/nwinter/snowman.zs
Normal file
34
wadsrc/static/zscript/games/duke/actors/nwinter/snowman.zs
Normal file
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class NWinterSnowball : DukeActor
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{
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default
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{
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pic "SNOWBALL";
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Strength 0;
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}
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}
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class NWinterSnowman : DukeActor
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{
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const SNOWMANSTRENGTH = 75;
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default
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{
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pic "SNOWMAN";
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+BADGUY
|
||||
+KILLCOUNT
|
||||
Strength SNOWMANSTRENGTH;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
class NWinterTank : DukeTank
|
||||
{
|
||||
default
|
||||
{
|
||||
DukeTank.SpawnType "NWinterSnowman";
|
||||
}
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
class NWinterXmasPresent : DukeActor
|
||||
{
|
||||
default
|
||||
{
|
||||
pic "XMASPRESENT";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//
|
||||
//
|
||||
//
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
class NWinterXmasPresent2 : DukeActor
|
||||
{
|
||||
default
|
||||
{
|
||||
pic "XMASPRESENT";
|
||||
}
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,16 @@
|
|||
class VacationBeachBabe : DukeLizmanJump
|
||||
{
|
||||
|
||||
const BEACHBABESTRENGTH = 30;
|
||||
default
|
||||
{
|
||||
pic "BEACHBABE";
|
||||
Strength BEACHBABESTRENGTH;
|
||||
+INTERNAL_BADGUY;
|
||||
}
|
||||
|
||||
override void PlayFTASound()
|
||||
{
|
||||
self.PlayActorSound("CAPT_RECOG");
|
||||
}
|
||||
}
|
|
@ -0,0 +1,12 @@
|
|||
|
||||
|
||||
class VacationBeachBall : DukeActor
|
||||
{
|
||||
const BALLSTRENGTH = 20;
|
||||
default
|
||||
{
|
||||
pic "BEACHBALL";
|
||||
Strength WEAK;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
|
||||
class VacationBeachBather : DukeActor
|
||||
{
|
||||
const BEACHBATHERSTRENGTH = 30;
|
||||
default
|
||||
{
|
||||
pic "BEACHBATHER";
|
||||
Strength BEACHBATHERSTRENGTH;
|
||||
}
|
||||
|
||||
}
|
12
wadsrc/static/zscript/games/duke/actors/vacation/dragon.zs
Normal file
12
wadsrc/static/zscript/games/duke/actors/vacation/dragon.zs
Normal file
|
@ -0,0 +1,12 @@
|
|||
|
||||
class VacationDragon : DukeActor // DRAGON (2120)
|
||||
{
|
||||
const DRAGONSTRENGTH = 50;
|
||||
|
||||
default
|
||||
{
|
||||
+INTERNAL_BADGUY;
|
||||
+KILLCOUNT;
|
||||
Strength DRAGONSTRENGTH;
|
||||
}
|
||||
}
|
18
wadsrc/static/zscript/games/duke/actors/vacation/seagull.zs
Normal file
18
wadsrc/static/zscript/games/duke/actors/vacation/seagull.zs
Normal file
|
@ -0,0 +1,18 @@
|
|||
|
||||
class VacationSeagull : DukeActor // SEAGULL (2150)
|
||||
{
|
||||
const SEAGULLSTRENGTH = 20;
|
||||
default
|
||||
{
|
||||
Strength SEAGULLSTRENGTH;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class VacationSeagullShit : DukeActor // (1638) invalid class
|
||||
{
|
||||
default
|
||||
{
|
||||
+BADGUY
|
||||
}
|
||||
}
|
|
@ -0,0 +1,8 @@
|
|||
class VacationShark : DukeShark // SHARK (1550)
|
||||
{
|
||||
default
|
||||
{
|
||||
Strength DukeShark.SHARKSTRENGTH;
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in a new issue