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dukecstuff
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- refinement of aiming fix.
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2023-05-19 22:53:15 +02:00 |
dukeenemies
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- refinement of aiming fix.
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2023-05-19 22:53:15 +02:00 |
dukestuff
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- moved all indirect precaching info to external definition files.
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2023-04-23 17:43:22 +02:00 |
dukeweapons
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- refinement of aiming fix.
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2023-05-19 22:53:15 +02:00 |
nwinter
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- moved NWinter items to a subfolder and added Duke Vacation items (only 6 that have code changes.)
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2023-04-23 17:33:35 +02:00 |
redneckcstuff
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- made the is*** checkers compiler intrinsics.
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2023-04-29 10:09:36 +02:00 |
redneckenemies
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- made the is*** checkers compiler intrinsics.
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2023-04-29 10:09:36 +02:00 |
redneckstuff
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- made the is*** checkers compiler intrinsics.
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2023-04-29 10:09:36 +02:00 |
redneckweapons
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- cleaned up checkhitdefault
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2023-04-23 17:33:36 +02:00 |
rrraenemies
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- added a few constants.
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2023-04-23 17:25:44 +02:00 |
vacation
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- handle special case for activation sounds when player bumps into other actors.
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2023-04-23 17:33:35 +02:00 |
worldtour
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- cleaned up checkhitdefault
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2023-04-23 17:33:36 +02:00 |
_placeholders.zs
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- more HUD refactoring and fixed issues with badly named textures crashing the precacher.
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2023-04-29 09:08:42 +02:00 |
controllers.zs
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- made the is*** checkers compiler intrinsics.
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2023-04-29 10:09:36 +02:00 |
genericdestructible.zs
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- cleaned up the generic destructible code and used it for several more things.
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2022-12-11 19:43:50 +01:00 |
masterswitch.zs
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- renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0].
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2023-04-12 21:54:33 +02:00 |
respawncontroller.zs
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- made the is*** checkers compiler intrinsics.
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2023-04-29 10:09:36 +02:00 |
respawnmarker.zs
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- renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0].
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2023-04-12 21:54:33 +02:00 |
soundcontroller.zs
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- renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0].
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2023-04-12 21:54:33 +02:00 |
touchplate.zs
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- made the is*** checkers compiler intrinsics.
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2023-04-29 10:09:36 +02:00 |