Christoph Oelckers
|
c6a0d30245
|
- wrapped most remaining clipdist access
Only modifying operators left
|
2022-10-17 17:03:53 +02:00 |
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Christoph Oelckers
|
1ba20c7dce
|
- wrapped most clipdist assignments
|
2022-10-17 17:03:53 +02:00 |
|
Christoph Oelckers
|
d664f50240
|
- wrapped more clipdists
|
2022-10-17 17:03:53 +02:00 |
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Christoph Oelckers
|
ef47040630
|
- renaming stuff for search purposes
|
2022-10-17 17:03:53 +02:00 |
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Christoph Oelckers
|
cb0be471d1
|
- hack macros to reduce clipdist search noise
Will be removed later
|
2022-10-17 17:03:53 +02:00 |
|
Christoph Oelckers
|
9721d80f44
|
- more assignment wraps
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2022-10-17 17:03:53 +02:00 |
|
Christoph Oelckers
|
3fc592c505
|
- wrap clipdist copy
|
2022-10-17 17:03:53 +02:00 |
|
Christoph Oelckers
|
51c059657b
|
- wrapped all literal assignments to clipdist - part 6
|
2022-10-17 17:03:53 +02:00 |
|
Christoph Oelckers
|
c55fdd41e8
|
- wrapped all literal assignments to clipdist - part 5
|
2022-10-17 17:03:53 +02:00 |
|
Christoph Oelckers
|
3e36b5627b
|
- wrap clipdist << 2
|
2022-10-17 17:03:52 +02:00 |
|
Christoph Oelckers
|
7fb7146b7b
|
- floatify CloseRangeDist’s fudge parameter
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2022-10-17 17:03:52 +02:00 |
|
Christoph Oelckers
|
8f94b337ac
|
- removed another dead function.
|
2022-10-17 17:03:52 +02:00 |
|
Christoph Oelckers
|
e15a89fc70
|
- found one more place using Build angles.
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2022-10-17 17:03:52 +02:00 |
|
Christoph Oelckers
|
be1f510728
|
- eliminated DAMAGE function.
|
2022-10-17 17:03:52 +02:00 |
|
Christoph Oelckers
|
13c0455b0a
|
- removed bad 'inline's.
|
2022-10-17 17:03:52 +02:00 |
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Christoph Oelckers
|
3c78429210
|
- DoPickTarget.
|
2022-10-17 17:03:52 +02:00 |
|
Christoph Oelckers
|
ef6ba17dfd
|
- more cleanup.
|
2022-10-17 17:03:52 +02:00 |
|
Christoph Oelckers
|
ee669a1fec
|
- cleanup
|
2022-10-17 17:03:52 +02:00 |
|
Christoph Oelckers
|
1a365997d8
|
- took care of most of zinttoworld
|
2022-10-17 17:03:52 +02:00 |
|
Christoph Oelckers
|
82ac3c50e8
|
- handle bsin / bcos.
|
2022-10-17 17:03:52 +02:00 |
|
Christoph Oelckers
|
3dbf7740c0
|
- InitShotgun
|
2022-10-17 17:03:52 +02:00 |
|
Christoph Oelckers
|
af0809ef36
|
- eliminated MOVExy
|
2022-10-17 17:03:52 +02:00 |
|
Christoph Oelckers
|
d957e8cfcf
|
- set_int_change is gone.
|
2022-10-17 17:03:51 +02:00 |
|
Christoph Oelckers
|
5a437aa563
|
- the last velocity bit.
|
2022-10-17 17:03:51 +02:00 |
|
Christoph Oelckers
|
a7d07df55f
|
- the final part of z-velocity wrappers.
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2022-10-17 17:03:51 +02:00 |
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Christoph Oelckers
|
4043cd6f83
|
- TestMissileSetPos
|
2022-10-17 17:03:51 +02:00 |
|
Christoph Oelckers
|
ab89708c80
|
- the last int_vel's.
|
2022-10-17 17:03:51 +02:00 |
|
Christoph Oelckers
|
54acf530e7
|
- another portion of z-velocity awfulness.
|
2022-10-17 17:03:51 +02:00 |
|
Christoph Oelckers
|
44803c1109
|
- lots of z-velocity crap.
The math for this is atrocious...
|
2022-10-17 17:03:51 +02:00 |
|
Christoph Oelckers
|
5a3d4a4b42
|
- set_int_ang, add_int_ang in SW
|
2022-10-17 17:03:51 +02:00 |
|
Christoph Oelckers
|
37b8b63dac
|
- handle all remaining int_ang in weapon.cpp.
|
2022-10-17 17:03:51 +02:00 |
|
Christoph Oelckers
|
b2b1522185
|
- fixed a few bad length calculations
|
2022-10-17 17:03:51 +02:00 |
|
Christoph Oelckers
|
0e57a9f3c7
|
- some more angles.
|
2022-10-17 17:03:51 +02:00 |
|
Christoph Oelckers
|
dd22e812a6
|
- handle several angle assignments
|
2022-10-17 17:03:51 +02:00 |
|
Christoph Oelckers
|
276960ac08
|
- handle PlayerFacingRange
|
2022-10-17 17:03:51 +02:00 |
|
Christoph Oelckers
|
2fd918674d
|
- floatify FacingRange
|
2022-10-17 17:03:51 +02:00 |
|
Christoph Oelckers
|
8b70326da5
|
- handle PlayerDamageSlide and ActorDamageSlide.
|
2022-10-17 17:03:11 +02:00 |
|
Christoph Oelckers
|
16cc147173
|
- fixed bad distance check.
This originally was 18000, not 10000
|
2022-10-17 07:12:38 +02:00 |
|
Christoph Oelckers
|
2f1cda39fa
|
- floatified DoBloodWorm
|
2022-10-16 23:54:20 +02:00 |
|
Christoph Oelckers
|
f6a21216ee
|
- floatified InitEnemyFireball
|
2022-10-16 23:54:20 +02:00 |
|
Christoph Oelckers
|
a1993bbde4
|
- floatified InitTurretMgun
|
2022-10-16 23:54:20 +02:00 |
|
Christoph Oelckers
|
a75531a5b8
|
- floatified InitSobjMachineGun
|
2022-10-16 23:54:20 +02:00 |
|
Christoph Oelckers
|
622dea3ebf
|
- floatify InitTurretMicro
|
2022-10-16 23:54:20 +02:00 |
|
Christoph Oelckers
|
fdabd75422
|
- got rid of DistanceI.
|
2022-10-16 23:54:19 +02:00 |
|
Christoph Oelckers
|
9a464e81e7
|
- deal with distances and CloseRangeDist.
|
2022-10-16 23:54:19 +02:00 |
|
Christoph Oelckers
|
b7b5e34fb6
|
- floatified WeaponAutoAimHitscan
|
2022-10-16 23:54:19 +02:00 |
|
Christoph Oelckers
|
150202d782
|
- third batch
|
2022-10-16 23:54:19 +02:00 |
|
Christoph Oelckers
|
2932cb81b2
|
- floatify TraverseBreakableWalls.
|
2022-10-16 23:54:19 +02:00 |
|
Christoph Oelckers
|
5f5b7d90f1
|
- second batch of weapon.cpp floatification
|
2022-10-16 23:54:19 +02:00 |
|
Christoph Oelckers
|
8cd65bf5d9
|
- first round of weapon.cpp floatification
|
2022-10-16 23:54:19 +02:00 |
|
Christoph Oelckers
|
75476d84dd
|
- add a floating point wrapper for USER:Radius.
Changing the variable causes more problems than it solves.
|
2022-10-16 23:54:19 +02:00 |
|
Christoph Oelckers
|
a441e01363
|
- several DISTANCE calls in weapon.cpp
|
2022-10-16 23:54:18 +02:00 |
|
Christoph Oelckers
|
ab8fbb0f35
|
3 x DISTANCE in weapon.cpp
|
2022-10-16 23:54:18 +02:00 |
|
Christoph Oelckers
|
73998f556f
|
- 4x DISTANCE in skull.cpp
|
2022-10-16 23:54:18 +02:00 |
|
Christoph Oelckers
|
f683f89580
|
- comment cleanup
|
2022-10-16 23:54:18 +02:00 |
|
Christoph Oelckers
|
f47540dd3f
|
- floatified warp.cpp
|
2022-10-16 23:54:18 +02:00 |
|
Christoph Oelckers
|
620613b088
|
- floatified wallmove.
|
2022-10-16 23:54:18 +02:00 |
|
Christoph Oelckers
|
cc73e90ce5
|
- function separators and dead code removal in weapon.cpp and wallmove.cpp
|
2022-10-16 23:54:18 +02:00 |
|
Christoph Oelckers
|
da664b9964
|
- deal with the last remaining bits of integer math in track.cpp.
|
2022-10-16 23:54:18 +02:00 |
|
Christoph Oelckers
|
e4b0be9f1d
|
- pass a vector to JS_CameraParms
|
2022-10-16 23:54:17 +02:00 |
|
Christoph Oelckers
|
ca7488672f
|
- floatified angle assignments in skull.cpp
|
2022-10-16 23:54:17 +02:00 |
|
Christoph Oelckers
|
3e3e3714dc
|
- function separators in 6 files
|
2022-10-16 10:59:05 +02:00 |
|
Christoph Oelckers
|
05af0c81d5
|
- floatified the remaining parts of draw.cpp
|
2022-10-16 10:59:05 +02:00 |
|
Christoph Oelckers
|
e737551b64
|
- moved setuo of opbob_pos to the correct place.
|
2022-10-16 10:59:04 +02:00 |
|
Mitchell Richters
|
8fec35b278
|
- SW: Interpolate player's pbob_amt .
|
2022-10-16 10:59:04 +02:00 |
|
Christoph Oelckers
|
baa6516e8c
|
- floatified more of SW's draw.cpp
|
2022-10-16 10:59:04 +02:00 |
|
Christoph Oelckers
|
4dedda91c5
|
- floatified motion blur
|
2022-10-16 10:59:03 +02:00 |
|
Christoph Oelckers
|
5b8af8ff04
|
- removed useless line of code.
|
2022-10-16 10:59:03 +02:00 |
|
Christoph Oelckers
|
3df3676468
|
- got rid of int_ppos()
|
2022-10-16 10:59:03 +02:00 |
|
Christoph Oelckers
|
9103f4dbe8
|
- missed 2 vel in skull.cpp
|
2022-10-16 10:59:03 +02:00 |
|
Christoph Oelckers
|
b3a3f89f50
|
- silenced some warnings
|
2022-10-16 10:59:03 +02:00 |
|
Christoph Oelckers
|
4b2dd2136b
|
- got rid of some leftovers
|
2022-10-16 10:58:34 +02:00 |
|
Christoph Oelckers
|
c0cc2b0760
|
- some remaining angle stuff in ripper code
|
2022-10-16 10:58:34 +02:00 |
|
Christoph Oelckers
|
68608b081b
|
- function separators
|
2022-10-16 10:58:34 +02:00 |
|
Christoph Oelckers
|
5628590c7c
|
- eliminated move_sprite wrapper
|
2022-10-16 10:58:34 +02:00 |
|
Christoph Oelckers
|
efe7f7c90e
|
- floatified more of sprite.cpp
|
2022-10-16 10:57:45 +02:00 |
|
Christoph Oelckers
|
30d4d5ddfe
|
- a bit more of sprite.cpp
|
2022-10-16 10:31:12 +02:00 |
|
Christoph Oelckers
|
1433253ca9
|
- floatified SpriteSetup
|
2022-10-16 10:31:12 +02:00 |
|
Christoph Oelckers
|
64b5ba8c68
|
- pass floating point velocities to SpawnActor
Also remove the fixed point variant
|
2022-10-16 10:31:12 +02:00 |
|
Christoph Oelckers
|
b03f3bbc1e
|
- function separators again
|
2022-10-16 10:26:30 +02:00 |
|
Christoph Oelckers
|
327161de9f
|
- floatified SpawnSplashXY
|
2022-10-16 10:26:30 +02:00 |
|
Christoph Oelckers
|
2e31e9d97c
|
- floatified SpawnShotgunSparks, SpawnBoatSparks and ContinueHitscan
|
2022-10-16 10:26:30 +02:00 |
|
Christoph Oelckers
|
b73809c90c
|
- floatified SpawnSwordSparks
|
2022-10-16 10:26:30 +02:00 |
|
Christoph Oelckers
|
9486d39360
|
- floatiified SW PlaySound
|
2022-10-16 10:26:30 +02:00 |
|
Christoph Oelckers
|
50668e45dd
|
- had to partially revert the math for panning to integers.
The higher precision causes panning speed differences that are visible.
|
2022-10-16 10:26:30 +02:00 |
|
Christoph Oelckers
|
78c6888973
|
- eliminated remaining int math in sector.cpp
|
2022-10-16 10:26:30 +02:00 |
|
Christoph Oelckers
|
4d8386af39
|
- floatified BuildNearTagList
|
2022-10-16 10:26:30 +02:00 |
|
Christoph Oelckers
|
dc22b2e0ae
|
- smaller changes in sector.cpp
|
2022-10-16 10:21:43 +02:00 |
|
Christoph Oelckers
|
fce5f01f07
|
- floatified SINE_WAVE_FLOOR
|
2022-10-16 10:21:43 +02:00 |
|
Christoph Oelckers
|
af6f96caa4
|
- floatified SINE_WALL
|
2022-10-16 10:21:42 +02:00 |
|
Christoph Oelckers
|
3bd8a02c3f
|
- floatified ROTATOR
|
2022-10-16 09:40:29 +02:00 |
|
Christoph Oelckers
|
0e628ed222
|
- floatified CollectPortals and its helpers
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
37e859c3b9
|
- floatified FAFgetzrange/point
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
211ee808eb
|
- missed two lines.
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
5cda92b629
|
- partial floatification of FAFgetzrange/point
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
5b52af9b85
|
- renamed base FAFgetzrangepoint function
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
860dde17ca
|
- floatified FAFcansee
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
8bedc1193b
|
- floatified FAFhitscan
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
2936cb022c
|
- migrated all FAFhitscan calls to the DVector3 variant.
Most with temporary wraps - this is needed to migrate the function itself to DVector3.
|
2022-10-16 09:40:12 +02:00 |
|
Christoph Oelckers
|
2be5ea9f15
|
- function separators in 3 files.
|
2022-10-16 09:22:28 +02:00 |
|