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- function separators and dead code removal in weapon.cpp and wallmove.cpp
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da664b9964
commit
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2 changed files with 1404 additions and 33 deletions
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@ -38,6 +38,12 @@ BEGIN_SW_NS
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SECTOR_OBJECT* DetectSectorObjectByWall(walltype*);
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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void SOwallmove(SECTOR_OBJECT* sop, DSWActor* actor, walltype* find_wallp, int dist, int *nx, int *ny)
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{
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int j,k,wallcount;
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@ -76,6 +82,12 @@ void SOwallmove(SECTOR_OBJECT* sop, DSWActor* actor, walltype* find_wallp, int d
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}
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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int DoWallMove(DSWActor* actor)
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{
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int dist,nx,ny;
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@ -154,6 +166,12 @@ int DoWallMove(DSWActor* actor)
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return found;
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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bool CanSeeWallMove(DSWActor* caller, int match)
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{
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int i;
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@ -176,6 +194,12 @@ bool CanSeeWallMove(DSWActor* caller, int match)
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return !found;
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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int DoWallMoveMatch(short match)
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{
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bool found = false;
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@ -194,6 +218,12 @@ int DoWallMoveMatch(short match)
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return found;
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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#include "saveable.h"
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