Mitchell Richters
|
03da70b3b9
|
- SW: Replace PLAYERstruct si* variables with a vector.
|
2021-12-31 00:19:33 +11:00 |
|
Mitchell Richters
|
225a2a39da
|
- Duke: Replace player_struct noise_* variables with a vector.
|
2021-12-31 00:19:33 +11:00 |
|
Mitchell Richters
|
1e90b0bbbe
|
- Duke: Replace player_struct bobposy with bobpos.Y calls.
|
2021-12-30 23:00:44 +11:00 |
|
Mitchell Richters
|
034e1fd175
|
- Duke: Replace player_struct bobposx with bobpos.X calls.
|
2021-12-30 23:00:44 +11:00 |
|
Mitchell Richters
|
0bc26e78ba
|
- Duke: Replace player_struct loogiey[64] with loogie[64].Y calls.
|
2021-12-30 23:00:43 +11:00 |
|
Mitchell Richters
|
e196a4daa3
|
- Duke: Replace player_struct loogiex[64] with loogie[64].X calls.
|
2021-12-30 23:00:43 +11:00 |
|
Mitchell Richters
|
2d6bc783c4
|
- Duke: Replace player_struct exity with exit.Y calls.
|
2021-12-30 23:00:43 +11:00 |
|
Mitchell Richters
|
8d2595ea84
|
- Duke: Replace player_struct exitx with exit.X calls.
|
2021-12-30 23:00:43 +11:00 |
|
Mitchell Richters
|
fd8c7bfa52
|
- Duke: Replace player_struct poszv with vel.Z calls.
|
2021-12-30 23:00:41 +11:00 |
|
Mitchell Richters
|
b2023efb44
|
- Duke: Replace player_struct posyv with vel.Y calls.
|
2021-12-30 23:00:41 +11:00 |
|
Mitchell Richters
|
31ed257f39
|
- Duke: Replace player_struct posxv with vel.X calls.
|
2021-12-30 23:00:41 +11:00 |
|
Mitchell Richters
|
13639a09b7
|
- SW: Remove unused PLAYERstruct variable turn180_target that was deprecated with 7bf1cacc7f .
|
2021-12-30 20:46:36 +11:00 |
|
Mitchell Richters
|
cf68018909
|
- SW: Replace PLAYERstruct RevolveY with Revolve.Y calls.
|
2021-12-30 20:41:27 +11:00 |
|
Mitchell Richters
|
acc11f34bf
|
- SW: Replace PLAYERstruct RevolveX with Revolve.X calls.
|
2021-12-30 20:41:27 +11:00 |
|
Mitchell Richters
|
05de974080
|
- SW: Replace PLAYERstruct ly with LadderPosition.Y calls.
|
2021-12-30 20:41:27 +11:00 |
|
Mitchell Richters
|
a18fc5b66f
|
- SW: Replace PLAYERstruct lx with LadderPosition.X calls.
|
2021-12-30 20:41:26 +11:00 |
|
Mitchell Richters
|
9bbb54fe2e
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
|
Christoph Oelckers
|
d46a7abb0e
|
- better wall sprite handling.
When they are directly on a wall, project their coordinates onto the wall to eliminate the imprecisions from Build's ad-hoc setup.
|
2021-12-30 09:58:46 +01:00 |
|
Christoph Oelckers
|
25f4f49e9a
|
- added render precision menu option and updated texts.
Also enabled Czech for the language option because the translation is complete.
|
2021-12-30 09:58:44 +01:00 |
|
Christoph Oelckers
|
00a7be545d
|
- added a map preview to the user map browser.
|
2021-12-30 09:58:08 +01:00 |
|
Christoph Oelckers
|
6dfd975f88
|
- activated the user map menu item in the episode selection.
|
2021-12-30 09:58:08 +01:00 |
|
Christoph Oelckers
|
ffd23c23ca
|
- implemented user map browser.
|
2021-12-30 09:58:08 +01:00 |
|
Christoph Oelckers
|
99b069d122
|
- fixed the user map label.
TXT_USERMAP does not exist, only MNU_USERMAP does.
|
2021-12-30 09:58:07 +01:00 |
|
Christoph Oelckers
|
bd47f56a5c
|
- x() is gone entirely.
|
2021-12-30 09:57:22 +01:00 |
|
Mitchell Richters
|
6423684bfb
|
- SW: Replace PLAYERstruct oposz with opos.Z calls.
|
2021-12-30 09:57:09 +01:00 |
|
Mitchell Richters
|
a2f2cc489a
|
- SW: Replace PLAYERstruct oposy with opos.Y calls.
|
2021-12-30 09:57:08 +01:00 |
|
Mitchell Richters
|
ae50767c70
|
- SW: Replace PLAYERstruct oposx with opos.X calls.
|
2021-12-30 09:57:08 +01:00 |
|
Mitchell Richters
|
3adf81e4f9
|
- Duke: Replace player_struct oposz with opos.Z calls.
|
2021-12-30 09:57:07 +01:00 |
|
Mitchell Richters
|
111aa16e64
|
- Duke: Replace player_struct oposy with opos.Y calls.
|
2021-12-30 09:57:07 +01:00 |
|
Mitchell Richters
|
0e897c29b0
|
- Duke: Replace player_struct oposx with opos.X calls.
|
2021-12-30 09:57:07 +01:00 |
|
Christoph Oelckers
|
756ed1c14b
|
- removed the workaround to make Lunatic Fringe not glitch.
|
2021-12-30 09:56:52 +01:00 |
|
Christoph Oelckers
|
75b36cbd1c
|
- Duke: made player.i a real pointer
How could I overlook this one.
|
2021-12-26 23:09:45 +01:00 |
|
Christoph Oelckers
|
c0496420ec
|
- LadderSector
|
2021-12-26 23:08:46 +01:00 |
|
Christoph Oelckers
|
d1f7269ca8
|
replaced cursectnum with a cursector pointer
|
2021-12-25 21:28:56 +01:00 |
|
Christoph Oelckers
|
1790ced1f8
|
- Exhumed: renamed disassembly fields in player struct.
|
2021-12-25 21:28:52 +01:00 |
|
Mitchell Richters
|
6c1632a744
|
- Add hud_showmapname to the HUD Options menu to allow easy disabling of it if its not desired.
|
2021-12-16 11:48:55 +11:00 |
|
Mitchell Richters
|
a9d7eb06c7
|
- Add OpenGL ES to the backend options in the menu.
|
2021-12-12 11:22:43 +11:00 |
|
Emile Belanger
|
5300abb76d
|
GLES: Fix line-endings for func_paletted.fp
|
2021-12-11 13:23:39 +01:00 |
|
Emile Belanger
|
9e1e824f5e
|
GLES: Fixed palette mode and interpolation
|
2021-12-11 13:23:39 +01:00 |
|
Emile Belanger
|
5a8c57040f
|
GLES: Palette mode now GLES2 compliant. Interpolation not yet working.
|
2021-12-11 13:23:39 +01:00 |
|
Mitchell Richters
|
af96180123
|
- Duke/RR; Don't lose the precision of p->MotoSpeed when calculating p->VBumpTarget .
|
2021-12-07 20:02:30 +11:00 |
|
Christoph Oelckers
|
0f2f46ec35
|
- made one_parallax_sectnum a pointer
|
2021-11-29 00:56:26 +01:00 |
|
Christoph Oelckers
|
caa9ef6dd3
|
- make access_wallnum a pointer
|
2021-11-29 00:56:22 +01:00 |
|
Christoph Oelckers
|
2b4ed0eaf3
|
- PlayerCheckDeath
|
2021-11-29 00:56:10 +01:00 |
|
Christoph Oelckers
|
fb95f0fff7
|
- store an actual actor pointer in PLAYER.
# Conflicts:
# source/games/blood/src/player.cpp
|
2021-11-29 00:54:58 +01:00 |
|
Christoph Oelckers
|
5b9152abfd
|
- eliminated the last access to playerActors in trigger.cpp and made AimTargets a pointer array.
|
2021-11-29 00:54:58 +01:00 |
|
Christoph Oelckers
|
a67da5003a
|
- made voodooTarget a pointer and removed most direct references to target_i.
|
2021-11-29 00:53:47 +01:00 |
|
Mitch Richters
|
4d629e7de8
|
- Make screenjob valid keys for skipping ignore the Alt key as its used for modifiers, and special keys like the screenshot bind.
* Partially revert 8bb13bc4c2 as its changes are no longer needed.
* Partially revert 9e40e49c2c as its changes are no longer needed.
* Fixes #577.
|
2021-11-18 20:59:07 +11:00 |
|
Christoph Oelckers
|
a5f51cfd88
|
- SW: migrate everything to the main clipmove function
|
2021-11-08 23:11:30 +01:00 |
|
Christoph Oelckers
|
d042472ef6
|
- Exhumed: flag the main menu as animated.
This is needed for the plasma display to animate properly.
|
2021-11-07 22:06:01 +01:00 |
|