Mitchell Richters
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034727d902
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- Duke: Replace CraneDef polex with pole.X calls.
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2021-12-30 23:00:42 +11:00 |
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Mitchell Richters
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4b1fbf13df
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- Duke: Replace CraneDef z with pos.Z calls.
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2021-12-30 23:00:42 +11:00 |
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Mitchell Richters
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3dfcbafd93
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- Duke: Replace CraneDef y with pos.Y calls.
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2021-12-30 23:00:42 +11:00 |
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Mitchell Richters
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8006d8e394
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- Duke: Replace CraneDef x with pos.X calls.
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2021-12-30 23:00:42 +11:00 |
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Mitchell Richters
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788be33c1a
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- Duke: Replace player_orig oz with opos.Z calls.
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2021-12-30 23:00:42 +11:00 |
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Mitchell Richters
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f5dd8ba3b9
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- Duke: Replace player_orig oy with opos.Y calls.
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2021-12-30 23:00:42 +11:00 |
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Mitchell Richters
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c5d94f9a8e
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- Duke: Replace player_orig ox with opos.X calls.
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2021-12-30 23:00:42 +11:00 |
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Mitchell Richters
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8a94022f5d
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- Duke: - Duke: Replace FireProj position and velocity variables with vectors.
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2021-12-30 23:00:42 +11:00 |
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Mitchell Richters
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fd8c7bfa52
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- Duke: Replace player_struct poszv with vel.Z calls.
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2021-12-30 23:00:41 +11:00 |
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Mitchell Richters
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b2023efb44
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- Duke: Replace player_struct posyv with vel.Y calls.
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2021-12-30 23:00:41 +11:00 |
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Mitchell Richters
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31ed257f39
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- Duke: Replace player_struct posxv with vel.X calls.
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2021-12-30 23:00:41 +11:00 |
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Mitchell Richters
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10a167ab42
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- Blood: Replace XWALL panYVel with panVel.Y calls.
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2021-12-30 23:00:41 +11:00 |
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Mitchell Richters
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a325dfec62
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- Blood: Replace XWALL panXVel with panVel.X calls.
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2021-12-30 23:00:41 +11:00 |
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Mitchell Richters
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f091a72db1
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- Blood: Replace XSPRITE targetz with TargetPos.Z calls.
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2021-12-30 23:00:41 +11:00 |
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Mitchell Richters
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431749cf6e
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- Blood: Replace XSPRITE targety with TargetPos.Y calls.
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2021-12-30 23:00:40 +11:00 |
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Mitchell Richters
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1d29716e6b
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- Blood: Replace XSPRITE targetx with TargetPos.X calls.
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2021-12-30 23:00:40 +11:00 |
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Mitchell Richters
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22275a16f6
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- Blood: Replace DBloodActor zvel with vel.Z calls.
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2021-12-30 23:00:40 +11:00 |
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Mitchell Richters
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ce08fd4304
|
- Blood: Replace DBloodActor yvel with vel.Y calls.
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2021-12-30 23:00:40 +11:00 |
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Mitchell Richters
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a9e66ec553
|
- Blood: Replace DBloodActor xvel with vel.X calls.
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2021-12-30 23:00:39 +11:00 |
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Christoph Oelckers
|
9158796284
|
- partial replacement of tspriteptr_t.
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2021-12-30 11:48:10 +01:00 |
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Mitchell Richters
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5badbd7884
|
- Blood: Replace game-side scale() with backend Scale() .
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2021-12-30 20:46:38 +11:00 |
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Mitchell Richters
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4db3e91f24
|
- Blood: Remove some unused templated functions in common_game.h .
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2021-12-30 20:46:38 +11:00 |
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Mitchell Richters
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13639a09b7
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- SW: Remove unused PLAYERstruct variable turn180_target that was deprecated with 7bf1cacc7f .
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2021-12-30 20:46:36 +11:00 |
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Mitchell Richters
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cf68018909
|
- SW: Replace PLAYERstruct RevolveY with Revolve.Y calls.
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2021-12-30 20:41:27 +11:00 |
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Mitchell Richters
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acc11f34bf
|
- SW: Replace PLAYERstruct RevolveX with Revolve.X calls.
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2021-12-30 20:41:27 +11:00 |
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Mitchell Richters
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05de974080
|
- SW: Replace PLAYERstruct ly with LadderPosition.Y calls.
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2021-12-30 20:41:27 +11:00 |
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Mitchell Richters
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a18fc5b66f
|
- SW: Replace PLAYERstruct lx with LadderPosition.X calls.
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2021-12-30 20:41:26 +11:00 |
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Mitchell Richters
|
9c1e54a148
|
- SW: Replace USER sz with pos.Z calls.
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2021-12-30 20:40:29 +11:00 |
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Mitchell Richters
|
0d70d26625
|
- SW: Replace USER sy with pos.Y calls.
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2021-12-30 20:31:09 +11:00 |
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Mitchell Richters
|
fcf18c8c63
|
- SW: Replace USER sx with pos.X calls.
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2021-12-30 20:31:09 +11:00 |
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Mitchell Richters
|
620f0fa7b8
|
- SW: Use correct function name in GetOverlapSector2() I_Error() call.
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2021-12-30 20:31:09 +11:00 |
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Mitchell Richters
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9bbb54fe2e
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
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2021-12-30 20:30:21 +11:00 |
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Mitchell Richters
|
1b077251e3
|
- SW: Use BIT() inline in a few places that were changed in "- SW: Replace the last few remaining TEST() macro uses and remove from mytypes.h ."
Originally, `BIT()` was going to be dropped in a subsequent commit but we've elected not to.
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2021-12-30 20:14:01 +11:00 |
|
Christoph Oelckers
|
f9cea2b1db
|
- turning one check in hitradius into a flag.
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2021-12-30 09:58:48 +01:00 |
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Christoph Oelckers
|
5061d5b37c
|
- tabified the rest of Blood's code.
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2021-12-30 09:58:48 +01:00 |
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Christoph Oelckers
|
b7d095b943
|
- tabified more Blood files.
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2021-12-30 09:58:48 +01:00 |
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Christoph Oelckers
|
c25641c631
|
- db.cpp cleanup.
There were too many pointless global variables here and quite a bit of code doing nothing useful.
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2021-12-30 09:58:47 +01:00 |
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Christoph Oelckers
|
1d28e166c6
|
- fixed nnexts comparison with statcount.
This value is no longer maintained, so we got to count when the value is needed.
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2021-12-30 09:58:47 +01:00 |
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Christoph Oelckers
|
69283bfb0c
|
- tabified several Blood source files.
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2021-12-30 09:58:47 +01:00 |
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Christoph Oelckers
|
e670cf2786
|
- re-tabified several files that got mangled by repeated merging
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2021-12-30 09:58:47 +01:00 |
|
Christoph Oelckers
|
3fcecedf32
|
- deleted ClearContent functions from actor classes.
this is a leftover from pre-DObject times and no longer needed.
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2021-12-30 09:58:47 +01:00 |
|
Christoph Oelckers
|
bf9defc062
|
- SW: moved some Polymost hack stuff to its proper place.
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2021-12-30 09:58:46 +01:00 |
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Mitchell Richters
|
bf7437c827
|
- SW: Remove ON pre-processor define and eliminate mytypes.h .
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2021-12-30 09:58:46 +01:00 |
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Mitchell Richters
|
3cf9450bd8
|
- SW: Remove OFF pre-processor define.
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2021-12-30 09:58:45 +01:00 |
|
Mitchell Richters
|
ae49a55fce
|
- SW: Replace the last few remaining TEST() macro uses and remove from mytypes.h .
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2021-12-30 09:58:45 +01:00 |
|
Mitchell Richters
|
1439d5f268
|
- SW: Replace TEST\(([\w\-\>.()\[\]]+),\s?([\w\_\|\s]+)\) with ($1 & ($2)) .
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2021-12-30 09:58:45 +01:00 |
|
Mitchell Richters
|
48b0058d38
|
- SW: Replace TEST\(([\w\-\>.()]+),\s?(\w+)\) with ($1 & $2) .
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2021-12-30 09:58:45 +01:00 |
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Mitchell Richters
|
5316e23737
|
- SW: Replace !TEST\(([\w\-\>.()\[\]]+),\s?([\w\_\|\s]+)\) with !($1 & ($2))
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2021-12-30 09:58:45 +01:00 |
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Mitchell Richters
|
8df3966d08
|
- SW: Replace !TEST\(([\w\-\>.()\[\]]+),\s?(\w+)\) with !($1 & $2) .
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2021-12-30 09:58:44 +01:00 |
|
Christoph Oelckers
|
b1d8f92ded
|
- added wall edge splitting for gl_seamless.
|
2021-12-30 09:58:44 +01:00 |
|