- Duke: Replace player_orig oy with opos.Y calls.

This commit is contained in:
Mitchell Richters 2021-12-30 22:20:32 +11:00
parent c5d94f9a8e
commit f5dd8ba3b9
4 changed files with 6 additions and 6 deletions

View file

@ -2861,7 +2861,7 @@ void handle_se14(DDukeActor* actor, bool checkstat, int RPG, int JIBS6)
if (po[p].os == actor->spr.sector())
{
po[p].opos.X += m;
po[p].oy += x;
po[p].opos.Y += x;
}
if (actor->spr.sector() == psp->spr.sector())
@ -3053,7 +3053,7 @@ void handle_se30(DDukeActor *actor, int JIBS6)
if (po[p].os == actor->spr.sector())
{
po[p].opos.X += l;
po[p].oy += x;
po[p].opos.Y += x;
}
}

View file

@ -61,7 +61,7 @@ void pickrandomspot(int snum)
else i = snum;
p->bobposx = p->opos.X = p->pos.X = po[i].opos.X;
p->bobposy = p->opos.Y = p->pos.Y = po[i].oy;
p->bobposy = p->opos.Y = p->pos.Y = po[i].opos.Y;
p->opos.Z = p->pos.Z = po[i].oz;
p->angle.oang = p->angle.ang = buildang(po[i].oa);
p->setCursector(po[i].os);
@ -582,7 +582,7 @@ void resetpspritevars(int g)
}
po[numplayersprites].opos.X = act->spr.pos.X;
po[numplayersprites].oy = act->spr.pos.Y;
po[numplayersprites].opos.Y = act->spr.pos.Y;
po[numplayersprites].oz = act->spr.pos.Z;
po[numplayersprites].oa = act->spr.ang;
po[numplayersprites].os = act->spr.sector();

View file

@ -94,7 +94,7 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, player_orig& w, pl
if (arc.BeginObject(keyname))
{
arc("ox", w.opos.X)
("oy", w.oy)
("oy", w.opos.Y)
("oz", w.oz)
("oa", w.oa)
("os", w.os)

View file

@ -157,7 +157,7 @@ struct user_defs
struct player_orig
{
vec3_t opos;
int oy, oz;
int oz;
short oa;
sectortype* os;
};