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- Duke: - Duke: Replace FireProj
position and velocity variables with vectors.
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parent
fd8c7bfa52
commit
8a94022f5d
3 changed files with 12 additions and 15 deletions
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@ -1452,19 +1452,17 @@ static bool movefireball(DDukeActor* actor)
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if (trail)
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{
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FireProj* proj = &trail->fproj;
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ball->spr.pos.X = proj->x;
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ball->spr.pos.Y = proj->y;
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ball->spr.pos.Z = proj->z;
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ball->spr.xvel = proj->xv;
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ball->spr.yvel = proj->yv;
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ball->spr.zvel = proj->zv;
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ball->spr.pos = proj->pos;
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ball->spr.xvel = proj->vel.X;
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ball->spr.yvel = proj->vel.Y;
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ball->spr.zvel = proj->vel.Z;
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}
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}
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ball->spr.yrepeat = ball->spr.xrepeat = (uint8_t)(actor->spr.xrepeat * siz);
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ball->spr.cstat = actor->spr.cstat;
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ball->spr.extra = 0;
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ball->fproj = { ball->spr.pos.X, ball->spr.pos.Y, ball->spr.pos.Z, ball->spr.xvel, ball->spr.yvel, ball->spr.zvel };
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ball->fproj = { ball->spr.pos, { ball->spr.xvel, ball->spr.yvel, ball->spr.zvel } };
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ChangeActorStat(ball, STAT_PROJECTILE);
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}
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@ -51,12 +51,12 @@ static FSerializer& Serialize(FSerializer& arc, const char* key, FireProj& p, Fi
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{
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if (arc.BeginObject(key))
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{
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arc("x", p.x)
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("y", p.y)
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("z", p.z)
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("xv", p.xv)
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("yv", p.yv)
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("zv", p.zv)
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arc("x", p.pos.X)
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("y", p.pos.Y)
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("z", p.pos.Z)
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("xv", p.vel.X)
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("yv", p.vel.Y)
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("zv", p.vel.Z)
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.EndObject();
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}
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return arc;
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@ -23,8 +23,7 @@ struct STATUSBARTYPE
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struct FireProj
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{
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int x, y, z;
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int xv, yv, zv;
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vec3_t pos, vel;
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};
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class DDukeActor : public DCoreActor
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