..
jaudiolib
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
jmact
git-svn-id: https://svn.eduke32.com/eduke32@855 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-12 23:44:07 +00:00
misc
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
_functio.h
Some crap I didn't commit before
2007-02-16 00:11:25 +00:00
_rts.h
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
2007-02-08 04:19:39 +00:00
actors.c
Fix a bug that showed up in valgrind
2008-07-09 08:54:54 +00:00
anim.c
Part 1 of 64-bit patch from Stephen Anthony
2008-02-16 22:27:08 +00:00
astub.c
Game name in window title and some other shit
2008-07-22 09:05:34 +00:00
config.c
git-svn-id: https://svn.eduke32.com/eduke32@891 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-23 03:56:50 +00:00
config.h
Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
2008-07-09 23:25:38 +00:00
develop.h
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
2007-02-08 04:19:39 +00:00
duke3d.h
Game name in window title and some other shit
2008-07-22 09:05:34 +00:00
funct.h
Compact spacing for gametext() when used in menus... this lets me fit a few more characters into the option names
2008-07-22 10:56:22 +00:00
function.h
Some crap I didn't commit before
2007-02-16 00:11:25 +00:00
game.c
Fix building with USE_OPENGL=0 and POLYMOST=0 and replace all instances in the game code in which the bpp or rendmode vars are checked directly with calls to getrendermode()
2008-07-24 11:16:20 +00:00
gamedef.c
Game name in window title and some other shit
2008-07-22 09:05:34 +00:00
gamedef.h
Game name in window title and some other shit
2008-07-22 09:05:34 +00:00
gamedefs.h
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
2007-02-08 04:19:39 +00:00
gameexec.c
1. Added more CON errors.
2008-07-24 19:16:30 +00:00
gamevars.c
1. Added more CON errors.
2008-07-24 19:16:30 +00:00
global.c
git-svn-id: https://svn.eduke32.com/eduke32@855 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-12 23:44:07 +00:00
GNU.TXT
Importing source for great justice
2006-04-13 20:47:06 +00:00
grpscan.c
Game name in window title and some other shit
2008-07-22 09:05:34 +00:00
grpscan.h
Game name in window title and some other shit
2008-07-22 09:05:34 +00:00
keys.h
Cleanup patch from Hunter_rus
2008-05-16 00:23:33 +00:00
mapster32.h
Patch from Bdragon, makes tiles.cfg and its groups determine which sprites are considered effectors, actors, items et cetera for the purposes of 2D mode displayand fixes some bugs in the tile selector
2008-07-14 01:48:20 +00:00
mdump.cpp
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
mdump.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
menus.c
Menu fluff
2008-07-24 14:08:56 +00:00
names.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
namesdyn.c
git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-06 21:02:11 +00:00
namesdyn.h
git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-06 21:02:11 +00:00
osdcmds.c
Color adjustment bugfixes
2008-07-24 02:07:22 +00:00
osdcmds.h
added support for removing aliases
2008-06-30 01:03:51 +00:00
osdfuncs.c
git-svn-id: https://svn.eduke32.com/eduke32@882 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-21 10:20:41 +00:00
osdfuncs.h
1. Added more CON errors.
2008-07-24 19:16:30 +00:00
player.c
Color adjustment bugfixes
2008-07-24 02:07:22 +00:00
premap.c
Fix building with USE_OPENGL=0 and POLYMOST=0 and replace all instances in the game code in which the bpp or rendmode vars are checked directly with calls to getrendermode()
2008-07-24 11:16:20 +00:00
rts.c
Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
2008-07-09 23:25:38 +00:00
rts.h
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
2007-02-08 04:19:39 +00:00
savegame.c
Crappy temporary brightness adjustment menu and some misc fixes
2008-07-20 11:03:57 +00:00
sector.c
Remove -Wno-unused from Makefile
2008-03-21 04:01:38 +00:00
soundefs.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
sounds.c
git-svn-id: https://svn.eduke32.com/eduke32@868 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-19 04:13:53 +00:00
sounds.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
startgtk.game.c
Game name in window title and some other shit
2008-07-22 09:05:34 +00:00
startwin.game.c
Game name in window title and some other shit
2008-07-22 09:05:34 +00:00
startwin.game.h
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00
testcd.c
Remove -Wno-unused from Makefile
2008-03-21 04:01:38 +00:00
winbits.c
EDuke32 now compiles okay with the Microsoft compiler using NMake.
2006-12-21 12:53:11 +00:00
wrapper.c
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2008-07-12 14:09:52 +00:00