raze-gles/source/build/src
hendricks266 e38dc3f674 Remove redundant code from Polymost fog
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6961 1a8010ca-5511-0410-912e-c29ae57300e0
2018-08-02 01:21:16 +00:00
..
2d.cpp Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
a-c.cpp Remove "BUILD_NOP6", old cruft for running on ancient x86 processors without MMX. 2017-06-23 03:58:36 +00:00
a.masm The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
a.nasm The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
a64.yasm The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
animvpx.cpp Engine function name cleanup round 2 2018-04-12 21:02:51 +00:00
baselayer.cpp Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
build.cpp Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
cache1d.cpp Fix some printf warnings. 2018-05-02 07:13:04 +00:00
clip.cpp Function names 2018-04-12 21:03:47 +00:00
colmatch.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
common.cpp Function names 2018-04-12 21:03:47 +00:00
compat.cpp Re-port our changes to libdivide.h and add new changes so that it works as we need. 2017-06-14 06:59:50 +00:00
config.cpp Engine function name cleanup round 2 2018-04-12 21:02:51 +00:00
crc32.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
defs.cpp Ensure that anywhere the def parser takes a tilenum or palnum accepts defined tokens in addition to integer literals, if it doesn't already. 2018-05-23 05:43:35 +00:00
dxtfilter.cpp Texcache cleanups. No longer allocates a 256 byte buffer for every cache entry's name. 2017-06-27 02:24:34 +00:00
dynamicgtk.cpp Route all inclusion of libc headers and most of POSIX headers through compat.h. 2017-02-25 08:15:36 +00:00
engine.cpp Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
engine_oldmap.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
engine_priv.h More function name shit 2018-04-12 21:04:00 +00:00
fix16.c Rename int64.h to fix16_int64.h 2018-04-23 06:35:25 +00:00
fix16_str.c Use Q16.16 fixed point for player horiz 2018-03-07 04:21:05 +00:00
glbuild.cpp Fix whitespace issues 2018-02-26 14:46:36 +00:00
glsurface.cpp polymost.cpp/glsurface.cpp: Don't print shader compile status to the console on success. 2018-07-30 23:01:48 +00:00
gtkbits.cpp Common.mak: Massive reorganization/cleanup. 2017-06-09 06:38:42 +00:00
hash.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
hightile.cpp Fix build issues with ARM and USE_OPENGL=0. DONT_BUILD. 2018-02-15 03:49:23 +00:00
jwzgles.c The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
kplib.cpp Eliminate more cases of duplication of compat.h's functionality. 2017-02-25 08:15:45 +00:00
lunatic.cpp Function names 2018-04-12 21:03:47 +00:00
lz4.c Update lz4 2018-04-23 06:35:11 +00:00
md4.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
mdsprite.cpp Dynamic tilepacking for indexed colour textures 2018-05-08 17:32:16 +00:00
mhk.cpp Ensure that anywhere the def parser takes a tilenum or palnum accepts defined tokens in addition to integer literals, if it doesn't already. 2018-05-23 05:43:35 +00:00
mingw_main.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
miniz.c Update Miniz 2018-04-23 06:35:34 +00:00
miniz_tdef.c Fix a couple of warnings in the new versions of LZ4 and Miniz 2018-04-23 06:35:45 +00:00
miniz_tinfl.c Update Miniz 2018-04-23 06:35:34 +00:00
mmulti_null.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
mutex.cpp Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
osd.cpp More function name cleanup 2018-04-12 21:03:30 +00:00
osxbits.mm Mac: Address deprecation warnings with the latest Xcode and macOS. 2017-03-27 17:13:07 +00:00
palette.cpp Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
pngwrite.cpp Minor png writer fixups 2018-04-04 20:48:10 +00:00
polymer.cpp Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
polymost.cpp Remove redundant code from Polymost fog 2018-08-02 01:21:16 +00:00
pragmas.cpp Re-port our changes to libdivide.h and add new changes so that it works as we need. 2017-06-14 06:59:50 +00:00
rawinput.cpp Don't allow GL modes if GL Major Version is less than 2. 2018-06-13 19:15:22 +00:00
rev.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
screenshot.cpp Function names 2018-04-12 21:03:47 +00:00
scriptfile.cpp scriptfile.[cpp|h] cleanups 2017-06-27 02:24:28 +00:00
sdlayer.cpp Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
sdlayer12.cpp Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
sdlkeytrans.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
SDLMain.mm Route all inclusion of libc headers and most of POSIX headers through compat.h. 2017-02-25 08:15:36 +00:00
smalltextfont.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
softsurface.cpp softsurface: Perform a "divisor known at compile time" optimization 2018-07-23 02:55:46 +00:00
startgtk.editor.cpp Engine function name cleanup round 2 2018-04-12 21:02:51 +00:00
startosx.editor.mm macOS build fix 2018-04-23 06:36:14 +00:00
startwin.editor.cpp Engine function name cleanup round 2 2018-04-12 21:02:51 +00:00
texcache.cpp Continuing the quest for clearer function names 2018-04-12 21:03:12 +00:00
textfont.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
tilepacker.cpp tilepacker.cpp: instead of maintaining the heap on each insertion, maxheap_buildHeap() on tilepacker_pack() 2018-06-13 19:15:10 +00:00
tiles.cpp tiles.cpp: fix texcache.cpp:CLEAR_GL_ERRORS() hang on some drivers when trying to create GL textures for tiles when we have no GL context. 2018-05-26 22:11:25 +00:00
voxmodel.cpp Dynamic tilepacking for indexed colour textures 2018-05-08 17:32:16 +00:00
wiibits.cpp Remove the register keyword, since it is deprecated in C++11 and removed in C++17. 2017-06-05 10:05:29 +00:00
winbits.cpp Address issue where timers will no longer update after several hours of runtime 2017-12-09 02:56:12 +00:00
winlayer.cpp Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling). 2018-07-14 21:36:44 +00:00
xxhash.c Update xxHash 2018-04-23 06:35:17 +00:00