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softsurface: Perform a "divisor known at compile time" optimization
git-svn-id: https://svn.eduke32.com/eduke32@6947 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 3 additions and 2 deletions
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@ -24,7 +24,8 @@ static uint32_t pPal[256];
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// lookup table to find the source position within a scanline
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static uint16_t* scanPosLookupTable;
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static uint32_t roundUp(uint32_t num, uint32_t multiple)
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template <uint32_t multiple>
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static uint32_t roundUp(uint32_t num)
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{
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return (num+multiple-1)/multiple * multiple;
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}
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@ -59,7 +60,7 @@ bool softsurface_initialize(vec2_t bufferResolution,
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// allocate one continuous block of memory large enough to hold the buffer, the palette,
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// and the scanPosLookupTable while maintaining alignment for each
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uint32_t bufferSize = roundUp(bufferRes.x * bufferRes.y, 16);
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uint32_t bufferSize = roundUp<16>(bufferRes.x * bufferRes.y);
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buffer = (uint8_t*) Xaligned_alloc(16, bufferSize + sizeof(uint16_t)*destBufferRes.x);
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scanPosLookupTable = (uint16_t*) (buffer + bufferSize);
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