mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-07 21:40:27 +00:00
19c43b84b3
git-svn-id: https://svn.eduke32.com/eduke32@6831 1a8010ca-5511-0410-912e-c29ae57300e0
1422 lines
47 KiB
C++
1422 lines
47 KiB
C++
#include "build.h"
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#include "baselayer.h"
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#include "engine_priv.h"
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int16_t clipnum;
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linetype clipit[MAXCLIPNUM];
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int32_t clipsectnum, origclipsectnum, clipspritenum;
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int16_t clipsectorlist[MAXCLIPNUM], origclipsectorlist[MAXCLIPNUM];
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#ifdef HAVE_CLIPSHAPE_FEATURE
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int16_t clipspritelist[MAXCLIPNUM]; // sector-like sprite clipping
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#endif
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static int16_t clipobjectval[MAXCLIPNUM];
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////// sector-like clipping for sprites //////
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#ifdef HAVE_CLIPSHAPE_FEATURE
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void engineSetClipMap(mapinfo_t *bak, mapinfo_t *newmap)
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{
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if (bak)
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{
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bak->numsectors = numsectors;
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bak->numwalls = numwalls;
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bak->sector = (usectortype *) sector;
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bak->wall = (uwalltype *) wall;
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}
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if (newmap)
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{
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numsectors = newmap->numsectors;
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numwalls = newmap->numwalls;
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sector = (sectortype *) newmap->sector;
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wall = (walltype *) newmap->wall;
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}
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}
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mapinfo_t origmapinfo, clipmapinfo;
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int32_t quickloadboard=0;
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clipinfo_t clipinfo[CM_MAX];
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static int32_t numclipmaps;
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static int32_t numclipsects; // number in sectq[]
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static int16_t *sectoidx;
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int16_t *sectq; // [numsectors]
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int16_t pictoidx[MAXTILES]; // maps tile num to clipinfo[] index
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static int16_t *tempictoidx;
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static usectortype *loadsector;
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static uwalltype *loadwall, *loadwallinv;
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static uspritetype *loadsprite;
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void engineInitClipMaps()
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{
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numclipmaps = 0;
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numclipsects = 0;
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DO_FREE_AND_NULL(sectq);
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DO_FREE_AND_NULL(sectoidx);
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DO_FREE_AND_NULL(tempictoidx);
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DO_FREE_AND_NULL(loadsector);
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DO_FREE_AND_NULL(loadwall);
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DO_FREE_AND_NULL(loadwallinv);
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DO_FREE_AND_NULL(loadsprite);
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// two's complement trick, -1 = 0xff
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Bmemset(&pictoidx, -1, sizeof(pictoidx));
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Bmemset(&clipmapinfo, 0, sizeof(mapinfo_t));
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numsectors = 0;
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numwalls = 0;
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}
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// loads the clip maps.
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// this should be called before any real map is loaded.
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int32_t engineLoadClipMaps(void)
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{
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int32_t i, k, w;
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int32_t lwcp = 0;
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size_t fi;
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size_t const g_clipMapFilesNum = g_clipMapFiles.size();
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int32_t *fisec = NULL;
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int32_t *fispr = NULL;
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int32_t ournumsectors=0, ournumwalls=0, ournumsprites=0;
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engineInitClipMaps();
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loadsector = (usectortype *) Xmalloc(MAXSECTORS * sizeof(sectortype));
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loadwall = (uwalltype *) Xmalloc(MAXWALLS * sizeof(walltype));
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loadsprite = (uspritetype *) Xmalloc(MAXSPRITES * sizeof(spritetype));
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if (g_clipMapFilesNum)
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fisec = (int32_t *) Xcalloc(g_clipMapFilesNum, sizeof(int32_t));
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if (g_clipMapFilesNum)
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fispr = (int32_t *) Xcalloc(g_clipMapFilesNum, sizeof(int32_t));
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quickloadboard = 1;
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for (fi = 0; fi < g_clipMapFilesNum; ++fi)
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{
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int16_t ang, cs;
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vec3_t tmppos;
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fisec[fi] = ournumsectors;
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fispr[fi] = ournumsprites;
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i = engineLoadBoard(g_clipMapFiles[fi], 8, &tmppos, &ang, &cs);
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if (i<0)
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continue;
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// Numsprites will now be set!
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initprintf("Loading clip map: %s\n", g_clipMapFiles[fi]);
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if (ournumsectors+numsectors>MAXSECTORS ||
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ournumwalls+numwalls>MAXWALLS ||
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ournumsprites+Numsprites>MAXSPRITES)
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{
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initprintf("clip map: warning: exceeded limits when loading %s, aborting.\n", g_clipMapFiles[fi]);
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break;
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}
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Bmemcpy(loadsector+ournumsectors, sector, numsectors*sizeof(sectortype));
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Bmemcpy(loadwall+ournumwalls, wall, numwalls*sizeof(walltype));
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Bmemcpy(loadsprite+ournumsprites, sprite, Numsprites*sizeof(spritetype));
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for (i=ournumsectors; i<ournumsectors+numsectors; i++)
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loadsector[i].wallptr += ournumwalls;
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for (i=ournumwalls; i<ournumwalls+numwalls; i++)
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{
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if (loadwall[i].point2>=0)
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loadwall[i].point2 += ournumwalls;
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if (loadwall[i].nextwall>=0)
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{
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loadwall[i].nextwall += ournumwalls;
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loadwall[i].nextsector += ournumsectors;
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}
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}
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for (i=ournumsprites; i<ournumsprites+Numsprites; i++)
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if (loadsprite[i].sectnum>=0)
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loadsprite[i].sectnum += ournumsectors;
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ournumsectors += numsectors;
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ournumwalls += numwalls;
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ournumsprites += Numsprites;
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++lwcp;
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}
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quickloadboard = 0;
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if (ournumsectors==0 || ournumwalls==0 || ournumsprites==0) // nothing loaded
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{
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engineInitClipMaps();
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Bfree(fisec);
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Bfree(fispr);
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return -1;
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}
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// shrink
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loadsector = (usectortype *) Xrealloc(loadsector, ournumsectors*sizeof(sectortype));
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loadwall = (uwalltype *) Xrealloc(loadwall, ournumwalls*sizeof(walltype));
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Bmemcpy(sector, loadsector, ournumsectors*sizeof(sectortype));
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Bmemcpy(wall, loadwall, ournumwalls*sizeof(walltype));
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Bmemcpy(sprite, loadsprite, ournumsprites*sizeof(spritetype));
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numsectors = ournumsectors;
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numwalls = ournumwalls;
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// vvvv don't use headsprite[sect,stat]! vvvv
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sectoidx = (int16_t *) Xmalloc(numsectors*sizeof(sectoidx[0]));
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for (i=0; i<numsectors; i++)
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sectoidx[i] = CM_NONE;
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// determine outer sectors
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for (i=0; i<numsectors; i++)
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{
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for (w=sector[i].wallptr; w<sector[i].wallptr+sector[i].wallnum; w++)
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if (wall[w].nextsector<0)
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{
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sectoidx[i] = CM_OUTER;
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break;
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}
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}
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// break connections between outer sectors
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for (i=0; i<numsectors; i++)
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{
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if (sectoidx[i] == CM_OUTER)
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for (w=sector[i].wallptr; w<sector[i].wallptr+sector[i].wallnum; w++)
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{
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k = wall[w].nextwall;
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if (k>=0 && sectoidx[wall[w].nextsector]==CM_OUTER)
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{
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wall[k].nextwall = wall[k].nextsector = -1;
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wall[w].nextwall = wall[w].nextsector = -1;
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}
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}
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}
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{
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int16_t ns, outersect;
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int32_t pn, scnt, x, y, z, maxdist;
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sectq = (int16_t *) Xmalloc(numsectors*sizeof(sectq[0]));
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tempictoidx = (int16_t *) Xmalloc(MAXTILES*sizeof(tempictoidx[0]));
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for (i=0; i<MAXTILES; i++)
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tempictoidx[i]=-1;
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// collect sprite picnums
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for (i=0; i<MAXSPRITES && sprite[i].statnum<MAXSTATUS; i++)
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{
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pn = sprite[i].picnum;
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k = sprite[i].sectnum;
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// -v- note the <= ignore sprites in outer sectors
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if (pn<=0 || pn>=MAXTILES || k<0 || k>=numsectors || (sectoidx[k]&CM_OUTER))
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continue;
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if (numclipmaps >= CM_MAX)
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{
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initprintf("warning: reached max clip map number %d, not processing any more\n", CM_MAX);
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break;
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}
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// chain
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if (pictoidx[pn]>=0)
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{
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if (sectoidx[k]&CM_SOME)
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{
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for (fi = 0; fi < g_clipMapFilesNum; ++fi)
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if (k>=fisec[fi])
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break;
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initprintf("clip map \"%s\": error: tried to chain picnum %d (sprite %d) in sector %d which"
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" already belongs to picnum %d.\n", g_clipMapFiles[fi], pn, i-fispr[fi], k-fisec[fi],
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clipinfo[sectoidx[k]].picnum);
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engineInitClipMaps();
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Bfree(fisec);
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Bfree(fispr);
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return 2;
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}
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// new one is front
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clipinfo[numclipmaps].next = pictoidx[pn];
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pictoidx[pn] = numclipmaps;
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}
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else
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{
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clipinfo[numclipmaps].next = -1;
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pictoidx[pn] = numclipmaps;
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}
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if (!CM_NOROT(i))
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{
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if (sprite[i].ang!=1536 && sprite[i].ang!=512)
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{
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for (fi = 0; fi < g_clipMapFilesNum; ++fi)
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if (i>=fispr[fi])
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break;
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initprintf("clip map \"%s\": warning: sprite %d pointing neither northward nor southward. %s will be wrong.\n",
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g_clipMapFiles[fi], i-fispr[fi], (sprite[i].cstat&48)==32 ? "Scaling and flipping" : "X-flipping");
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}
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}
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clipinfo[numclipmaps].picnum = pn;
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// collect sectors
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scnt = numclipsects;
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sectq[numclipsects++] = k;
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sectoidx[k] = numclipmaps;
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clipinfo[numclipmaps].qbeg = scnt;
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outersect = -1;
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do
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{
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k = sectq[scnt];
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for (w=sector[k].wallptr; w<sector[k].wallptr+sector[k].wallnum; w++)
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{
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ns = wall[w].nextsector;
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if (ns>=0)
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{
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if (sectoidx[ns]==CM_NONE)
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{
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sectoidx[ns] = numclipmaps;
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sectq[numclipsects++] = ns;
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}
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else if (sectoidx[ns]&CM_OUTER)
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{
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if (outersect>=0 && ns!=outersect)
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{
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for (fi = 0; fi < g_clipMapFilesNum; ++fi)
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if (ns>=fisec[fi])
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break;
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initprintf("clip map \"%s\": error: encountered more than one outer sector (%d and %d)"
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" for sprite %d.\n", g_clipMapFiles[fi], outersect-fisec[fi], ns-fisec[fi], i-fispr[fi]);
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engineInitClipMaps();
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Bfree(fisec);
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Bfree(fispr);
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return 3;
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}
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outersect = ns;
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sectoidx[outersect] |= numclipmaps;
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}
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else if (sectoidx[ns]!=numclipmaps)
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{
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for (fi = 0; fi < g_clipMapFilesNum; ++fi)
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if (ns>=fisec[fi])
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break;
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initprintf("clip map \"%s\": error: encountered sector %d belonging to index %d"
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" while collecting sectors for sprite %d (index %d).\n",
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g_clipMapFiles[fi], ns-fisec[fi], sectoidx[ns], i-fispr[fi], numclipmaps);
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engineInitClipMaps();
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Bfree(fisec);
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Bfree(fispr);
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return 4;
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}
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}
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}
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} while (++scnt < numclipsects);
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if (outersect==-1)
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{
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initprintf("clip map: INTERNAL ERROR: outersect==-1!\n");
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engineInitClipMaps();
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Bfree(fisec);
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Bfree(fispr);
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return 5;
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}
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sectq[numclipsects++] = outersect; // last is outer
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clipinfo[numclipmaps].qend = numclipsects-1;
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// normalize
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maxdist = 0;
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for (scnt=clipinfo[numclipmaps].qbeg; scnt<=clipinfo[numclipmaps].qend; scnt++)
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{
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k = sectq[scnt];
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x = sprite[i].x;
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y = sprite[i].y;
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z = sprite[i].z;
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sector[k].floorz -= z;
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sector[k].ceilingz -= z;
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if (scnt==clipinfo[numclipmaps].qbeg)
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{
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// backup sprite tags since we'll discard sprites later
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sector[k].CM_XREPEAT = sprite[i].xrepeat;
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sector[k].CM_YREPEAT = sprite[i].yrepeat;
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sector[k].CM_XOFFSET = sprite[i].xoffset;
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sector[k].CM_YOFFSET = sprite[i].yoffset;
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sector[k].CM_CSTAT = sprite[i].cstat;
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sector[k].CM_ANG = sprite[i].ang;
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}
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// backup floor and ceiling z
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CM_FLOORZ(k) = sector[k].floorz;
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CM_CEILINGZ(k) = sector[k].ceilingz;
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for (w=sector[k].wallptr; w<sector[k].wallptr+sector[k].wallnum; w++)
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{
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wall[w].x -= x;
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wall[w].y -= y;
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if (scnt!=clipinfo[numclipmaps].qend)
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{
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if (CM_NOROT(i))
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{
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if (klabs(wall[w].x) > maxdist)
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maxdist = klabs(wall[w].x);
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if (klabs(wall[w].y) > maxdist)
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maxdist = klabs(wall[w].y);
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}
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else
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{
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int32_t tmp = ksqrt(uhypsq(wall[w].x, wall[w].y));
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if (tmp > maxdist)
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maxdist = tmp;
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}
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}
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// aliasing
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if (wall[w].lotag>0 || wall[w].hitag>0)
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{
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int32_t ii;
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if (wall[w].lotag>0 && wall[w].hitag>0)
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{
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if (wall[w].lotag > wall[w].hitag)
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swapshort(&wall[w].lotag, &wall[w].hitag);
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for (ii=wall[w].lotag; ii<wall[w].hitag; ii++)
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tempictoidx[ii] = numclipmaps;
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}
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else if (wall[w].lotag>0)
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{
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if (wall[w].lotag<MAXTILES)
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tempictoidx[wall[w].lotag] = numclipmaps;
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}
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else
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{
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if (wall[w].hitag<MAXTILES)
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tempictoidx[wall[w].hitag] = numclipmaps;
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}
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}
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CM_WALL_X(w) = wall[w].x;
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CM_WALL_Y(w) = wall[w].y;
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}
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}
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clipinfo[numclipmaps].maxdist = maxdist;
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numclipmaps++;
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}
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}
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// yes, too much copying, but better than ugly code
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Bmemcpy(loadsector, sector, ournumsectors*sizeof(sectortype));
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Bmemcpy(loadwall, wall, ournumwalls*sizeof(walltype));
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// loadwallinv will contain all walls with inverted orientation for x/y-flip handling
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loadwallinv = (uwalltype *) Xmalloc(ournumwalls*sizeof(walltype));
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{
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int32_t j, loopstart, loopend, numloopwalls;
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// invert walls!
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loopstart = 0;
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for (j=0; j<ournumwalls; j++)
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{
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wall[j].nextsector = wall[j].nextwall = -1;
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if (wall[j].point2 < j)
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{
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loopend = j+1;
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numloopwalls = loopend-loopstart;
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if (numloopwalls<3)
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{
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loopstart = loopend;
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continue;
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}
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for (k=0; k<numloopwalls; k++)
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{
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wall[loopstart+k].x = loadwall[loopstart + (numloopwalls+1-k)%numloopwalls].x;
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wall[loopstart+k].y = loadwall[loopstart + (numloopwalls+1-k)%numloopwalls].y;
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CM_WALL_X(loopstart+k) = wall[loopstart+k].x;
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CM_WALL_Y(loopstart+k) = wall[loopstart+k].y;
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}
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loopstart = loopend;
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}
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}
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// reconstruct wall connections
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for (i=0; i<ournumsectors; i++)
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{
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for (j=sector[i].wallptr; j<sector[i].wallptr+sector[i].wallnum; j++)
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checksectorpointer(j, i);
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}
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}
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Bmemcpy(loadwallinv, wall, ournumwalls*sizeof(walltype));
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clipmapinfo.numsectors = numsectors;
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clipmapinfo.sector = loadsector;
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clipmapinfo.numwalls = numwalls;
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clipmapinfo.wall = loadwall;
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for (i=0; i<MAXTILES; i++)
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{
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if (pictoidx[i]==-1 && tempictoidx[i]>=0)
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pictoidx[i]=tempictoidx[i];
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}
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DO_FREE_AND_NULL(loadsprite);
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DO_FREE_AND_NULL(tempictoidx);
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// don't let other code be distracted by the temporary map we constructed
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numsectors = 0;
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numwalls = 0;
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initspritelists();
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if (lwcp > 0)
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initprintf("Loaded clip map%s.\n", lwcp==1 ? "" : "s");
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|
|
Bfree(fisec);
|
|
Bfree(fispr);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int clipshape_idx_for_sprite(uspritetype const * const curspr, int curidx)
|
|
{
|
|
// per-sprite init
|
|
curidx = (curidx < 0) ? pictoidx[curspr->picnum] : clipinfo[curidx].next;
|
|
|
|
while (curidx >= 0 && (curspr->cstat & 32) != (sector[sectq[clipinfo[curidx].qbeg]].CM_CSTAT & 32))
|
|
curidx = clipinfo[curidx].next;
|
|
|
|
return curidx;
|
|
}
|
|
#else
|
|
int32_t clipshape_idx_for_sprite(uspritetype const * const curspr, int32_t curidx)
|
|
{
|
|
(void)curspr;
|
|
UNREFERENCED_PARAMETER(curidx);
|
|
return -1;
|
|
}
|
|
#endif // HAVE_CLIPSHAPE_FEATURE
|
|
////// //////
|
|
|
|
////////// CLIPMOVE //////////
|
|
|
|
int32_t clipmoveboxtracenum = 3;
|
|
|
|
//
|
|
// clipinsidebox
|
|
//
|
|
int clipinsidebox(vec2_t *vect, int wallnum, int walldist)
|
|
{
|
|
int const r = walldist << 1;
|
|
uwalltype const *wal = (uwalltype *)&wall[wallnum];
|
|
vec2_t const v1 = { wal->x + walldist - vect->x, wal->y + walldist - vect->y };
|
|
wal = (uwalltype *)&wall[wal->point2];
|
|
vec2_t v2 = { wal->x + walldist - vect->x, wal->y + walldist - vect->y };
|
|
|
|
if (((v1.x < 0) && (v2.x < 0)) || ((v1.y < 0) && (v2.y < 0)) || ((v1.x >= r) && (v2.x >= r)) || ((v1.y >= r) && (v2.y >= r)))
|
|
return 0;
|
|
|
|
v2.x -= v1.x; v2.y -= v1.y;
|
|
|
|
if (v2.x * (walldist - v1.y) >= v2.y * (walldist - v1.x)) // Front
|
|
{
|
|
v2.x *= ((v2.x > 0) ? (0 - v1.y) : (r - v1.y));
|
|
v2.y *= ((v2.y > 0) ? (r - v1.x) : (0 - v1.x));
|
|
return v2.x < v2.y;
|
|
}
|
|
|
|
v2.x *= ((v2.x > 0) ? (r - v1.y) : (0 - v1.y));
|
|
v2.y *= ((v2.y > 0) ? (0 - v1.x) : (r - v1.x));
|
|
return (v2.x >= v2.y) << 1;
|
|
}
|
|
|
|
|
|
//
|
|
// clipinsideboxline
|
|
//
|
|
int clipinsideboxline(int x, int y, int x1, int y1, int x2, int y2, int walldist)
|
|
{
|
|
int const r = walldist << 1;
|
|
|
|
x1 += walldist - x;
|
|
x2 += walldist - x;
|
|
|
|
if (((x1 < 0) && (x2 < 0)) || ((x1 >= r) && (x2 >= r)))
|
|
return 0;
|
|
|
|
y1 += walldist - y;
|
|
y2 += walldist - y;
|
|
|
|
if (((y1 < 0) && (y2 < 0)) || ((y1 >= r) && (y2 >= r)))
|
|
return 0;
|
|
|
|
x2 -= x1;
|
|
y2 -= y1;
|
|
|
|
if (x2 * (walldist - y1) >= y2 * (walldist - x1)) // Front
|
|
{
|
|
x2 *= ((x2 > 0) ? (0 - y1) : (r - y1));
|
|
y2 *= ((y2 > 0) ? (r - x1) : (0 - x1));
|
|
return x2 < y2;
|
|
}
|
|
|
|
x2 *= ((x2 > 0) ? (r - y1) : (0 - y1));
|
|
y2 *= ((y2 > 0) ? (0 - x1) : (r - x1));
|
|
return (x2 >= y2) << 1;
|
|
}
|
|
|
|
|
|
#ifdef HAVE_CLIPSHAPE_FEATURE
|
|
int32_t clipsprite_try(uspritetype const * const spr, int32_t xmin, int32_t ymin, int32_t xmax, int32_t ymax)
|
|
{
|
|
// try and see whether this sprite's picnum has sector-like clipping data
|
|
int32_t i = pictoidx[spr->picnum];
|
|
// handle sector-like floor sprites separately
|
|
while (i>=0 && (spr->cstat&32) != (clipmapinfo.sector[sectq[clipinfo[i].qbeg]].CM_CSTAT&32))
|
|
i = clipinfo[i].next;
|
|
|
|
if (i>=0)
|
|
{
|
|
int32_t maxcorrection = clipinfo[i].maxdist;
|
|
const int32_t k = sectq[clipinfo[i].qbeg];
|
|
|
|
if ((spr->cstat&48)!=32) // face/wall sprite
|
|
{
|
|
int32_t const tempint1 = clipmapinfo.sector[k].CM_XREPEAT;
|
|
maxcorrection = divideu32_noinline(maxcorrection * (int32_t) spr->xrepeat, tempint1);
|
|
}
|
|
else // floor sprite
|
|
{
|
|
int32_t const tempint1 = clipmapinfo.sector[k].CM_XREPEAT;
|
|
int32_t const tempint2 = clipmapinfo.sector[k].CM_YREPEAT;
|
|
maxcorrection = max(divideu32_noinline(maxcorrection * (int32_t) spr->xrepeat, tempint1),
|
|
divideu32_noinline(maxcorrection * (int32_t) spr->yrepeat, tempint2));
|
|
}
|
|
|
|
maxcorrection -= MAXCLIPDIST;
|
|
|
|
if ((spr->x < xmin - maxcorrection) || (spr->y < ymin - maxcorrection) ||
|
|
(spr->x > xmax + maxcorrection) || (spr->y > ymax + maxcorrection))
|
|
return 1;
|
|
|
|
if (clipspritenum < MAXCLIPNUM)
|
|
clipspritelist[clipspritenum++] = spr-(uspritetype *)sprite;
|
|
//initprintf("%d: clip sprite[%d]\n",clipspritenum,j);
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// return: -1 if curspr has x-flip xor y-flip (in the horizontal map plane!), 1 else
|
|
int32_t clipsprite_initindex(int32_t curidx, uspritetype const * const curspr, int32_t *clipsectcnt, const vec3_t *vect)
|
|
{
|
|
int32_t k, daz = curspr->z;
|
|
int32_t scalex, scaley, scalez, flipx, flipy;
|
|
int32_t flipmul=1;
|
|
|
|
const int32_t j = sectq[clipinfo[curidx].qbeg];
|
|
const int32_t tempint1 = sector[j].CM_XREPEAT;
|
|
const int32_t tempint2 = sector[j].CM_YREPEAT;
|
|
|
|
const int32_t rotang = (curspr->ang - sector[j].CM_ANG)&2047;
|
|
const int32_t dorot = !CM_NOROTS(j);
|
|
|
|
if ((curspr->cstat&48)!=32) // face/wall sprite
|
|
{
|
|
scalex = scaley = divscale22(curspr->xrepeat, tempint1);
|
|
scalez = divscale22(curspr->yrepeat, tempint2);
|
|
|
|
flipx = 1-((curspr->cstat&4)>>1);
|
|
flipy = 1;
|
|
}
|
|
else
|
|
{
|
|
scalex = divscale22(curspr->xrepeat, tempint1);
|
|
scaley = divscale22(curspr->yrepeat, tempint2);
|
|
scalez = scalex;
|
|
|
|
flipx = 1-((curspr->cstat&4)>>1);
|
|
flipy = 1-((curspr->cstat&8)>>2);
|
|
}
|
|
|
|
if (dorot)
|
|
{
|
|
flipmul = flipx*flipy;
|
|
if (flipmul==-1)
|
|
wall = (walltype *) loadwallinv;
|
|
}
|
|
|
|
if ((curspr->cstat&128) != (sector[j].CM_CSTAT&128))
|
|
daz += (((curspr->cstat&128)>>6)-1)*((tilesiz[curspr->picnum].y*curspr->yrepeat)<<1);
|
|
|
|
*clipsectcnt = clipsectnum = 0;
|
|
// init sectors for this index
|
|
for (k=clipinfo[curidx].qbeg; k<=clipinfo[curidx].qend; k++)
|
|
{
|
|
const int32_t j = sectq[k];
|
|
usectortype *const sec = (usectortype *)§or[j];
|
|
const int32_t startwall = sec->wallptr, endwall = startwall+sec->wallnum;
|
|
|
|
int32_t w;
|
|
uwalltype *wal;
|
|
|
|
sec->floorz = daz + mulscale22(scalez, CM_FLOORZ(j));
|
|
sec->ceilingz = daz + mulscale22(scalez, CM_CEILINGZ(j));
|
|
//initprintf("sec %d: f=%d, c=%d\n", j, sec->floorz, sec->ceilingz);
|
|
|
|
for (w=startwall, wal=(uwalltype *)&wall[startwall]; w<endwall; w++, wal++)
|
|
{
|
|
wal->x = mulscale22(scalex, CM_WALL_X(w));
|
|
wal->y = mulscale22(scaley, CM_WALL_Y(w));
|
|
|
|
if (dorot)
|
|
{
|
|
wal->x *= flipx;
|
|
wal->y *= flipy;
|
|
rotatepoint(zerovec, *(vec2_t *) wal, rotang, (vec2_t *) wal);
|
|
}
|
|
|
|
wal->x += curspr->x;
|
|
wal->y += curspr->y;
|
|
}
|
|
|
|
if (inside(vect->x, vect->y, j)==1)
|
|
clipsectorlist[clipsectnum++] = j;
|
|
}
|
|
|
|
// add outer sector if not inside inner ones
|
|
if (clipsectnum==0)
|
|
clipsectorlist[clipsectnum++] = sectq[k-1];
|
|
|
|
return flipmul;
|
|
}
|
|
|
|
#endif
|
|
|
|
static int32_t clipmove_warned=0;
|
|
|
|
static void addclipline(int32_t dax1, int32_t day1, int32_t dax2, int32_t day2, int32_t daoval)
|
|
{
|
|
if (clipnum < MAXCLIPNUM)
|
|
{
|
|
clipit[clipnum].x1 = dax1; clipit[clipnum].y1 = day1;
|
|
clipit[clipnum].x2 = dax2; clipit[clipnum].y2 = day2;
|
|
clipobjectval[clipnum] = daoval;
|
|
clipnum++;
|
|
}
|
|
else if (!clipmove_warned)
|
|
{
|
|
initprintf("!!clipnum\n");
|
|
clipmove_warned = 1;
|
|
}
|
|
}
|
|
|
|
static FORCE_INLINE void clipmove_tweak_pos(const vec3_t *pos, int32_t gx, int32_t gy, int32_t x1, int32_t y1, int32_t x2,
|
|
int32_t y2, int32_t *daxptr, int32_t *dayptr)
|
|
{
|
|
int32_t daz;
|
|
|
|
if (rintersect(pos->x, pos->y, 0, gx, gy, 0, x1, y1, x2, y2, daxptr, dayptr, &daz) == -1)
|
|
{
|
|
*daxptr = pos->x;
|
|
*dayptr = pos->y;
|
|
}
|
|
}
|
|
|
|
// Returns: should clip?
|
|
static int32_t check_floor_curb(int32_t dasect, int32_t nextsect, int32_t flordist, int32_t posz,
|
|
int32_t dax, int32_t day)
|
|
{
|
|
usectortype const * const sec2 = (usectortype *)§or[nextsect];
|
|
int32_t const daz2 = getflorzofslope(nextsect, dax, day);
|
|
|
|
return ((sec2->floorstat&1) == 0 && // parallaxed floor curbs don't clip
|
|
posz >= daz2-(flordist-1) && // also account for desired z distance tolerance
|
|
daz2 < getflorzofslope(dasect, dax, day)-(1<<8)); // curbs less tall than 256 z units don't clip
|
|
}
|
|
|
|
int32_t clipmovex(vec3_t *pos, int16_t *sectnum,
|
|
int32_t xvect, int32_t yvect,
|
|
int32_t walldist, int32_t ceildist, int32_t flordist, uint32_t cliptype,
|
|
uint8_t noslidep)
|
|
{
|
|
const int32_t oboxtracenum = clipmoveboxtracenum;
|
|
|
|
if (noslidep)
|
|
clipmoveboxtracenum = 1;
|
|
int32_t ret = clipmove(pos, sectnum, xvect, yvect,
|
|
walldist, ceildist, flordist, cliptype);
|
|
clipmoveboxtracenum = oboxtracenum;
|
|
|
|
return ret;
|
|
}
|
|
|
|
//
|
|
// raytrace (internal)
|
|
//
|
|
static inline int32_t raytrace(int32_t x3, int32_t y3, int32_t *x4, int32_t *y4)
|
|
{
|
|
int32_t hitwall = -1;
|
|
|
|
for (bssize_t z=clipnum-1; z>=0; z--)
|
|
{
|
|
const int32_t x1 = clipit[z].x1, x2 = clipit[z].x2, x21 = x2-x1;
|
|
const int32_t y1 = clipit[z].y1, y2 = clipit[z].y2, y21 = y2-y1;
|
|
|
|
int32_t topu = x21*(y3-y1) - (x3-x1)*y21;
|
|
if (topu <= 0)
|
|
continue;
|
|
|
|
if (x21*(*y4-y1) > (*x4-x1)*y21)
|
|
continue;
|
|
|
|
const int32_t x43 = *x4-x3;
|
|
const int32_t y43 = *y4-y3;
|
|
|
|
if (x43*(y1-y3) > (x1-x3)*y43)
|
|
continue;
|
|
|
|
if (x43*(y2-y3) <= (x2-x3)*y43)
|
|
continue;
|
|
|
|
const int32_t bot = x43*y21 - x21*y43;
|
|
if (bot == 0)
|
|
continue;
|
|
|
|
bssize_t cnt = 256, nintx, ninty;
|
|
|
|
do
|
|
{
|
|
cnt--; if (cnt < 0) { *x4 = x3; *y4 = y3; return z; }
|
|
nintx = x3 + scale(x43, topu, bot);
|
|
ninty = y3 + scale(y43, topu, bot);
|
|
topu--;
|
|
} while (x21*(ninty-y1) <= (nintx-x1)*y21);
|
|
|
|
if (klabs(x3-nintx)+klabs(y3-ninty) < klabs(x3-*x4)+klabs(y3-*y4))
|
|
{
|
|
*x4 = nintx; *y4 = ninty; hitwall = z;
|
|
}
|
|
}
|
|
|
|
return hitwall;
|
|
}
|
|
|
|
//
|
|
// keepaway (internal)
|
|
//
|
|
static inline void keepaway(int32_t *x, int32_t *y, int32_t w)
|
|
{
|
|
const int32_t x1 = clipit[w].x1, dx = clipit[w].x2-x1;
|
|
const int32_t y1 = clipit[w].y1, dy = clipit[w].y2-y1;
|
|
const int32_t ox = ksgn(-dy), oy = ksgn(dx);
|
|
char first = (klabs(dx) <= klabs(dy));
|
|
|
|
while (1)
|
|
{
|
|
if (dx*(*y-y1) > (*x-x1)*dy)
|
|
return;
|
|
|
|
if (first == 0)
|
|
*x += ox;
|
|
else
|
|
*y += oy;
|
|
|
|
first ^= 1;
|
|
}
|
|
}
|
|
|
|
//
|
|
// clipmove
|
|
//
|
|
int32_t clipmove(vec3_t *pos, int16_t *sectnum,
|
|
int32_t xvect, int32_t yvect,
|
|
int32_t walldist, int32_t ceildist, int32_t flordist, uint32_t cliptype)
|
|
{
|
|
if ((xvect|yvect) == 0 || *sectnum < 0)
|
|
return 0;
|
|
|
|
int32_t i, j, k, tempint1, tempint2;
|
|
int32_t x1, y1, x2, y2;
|
|
int32_t dax, day;
|
|
int32_t retval=0;
|
|
|
|
uspritetype const * curspr=NULL; // non-NULL when handling sprite with sector-like clipping
|
|
int32_t curidx=-1, clipsectcnt, clipspritecnt;
|
|
|
|
const int32_t dawalclipmask = (cliptype&65535); //CLIPMASK0 = 0x00010001
|
|
const int32_t dasprclipmask = (cliptype>>16); //CLIPMASK1 = 0x01000040
|
|
|
|
const int32_t oxvect=xvect, oyvect=yvect;
|
|
|
|
int32_t goalx = pos->x + (xvect>>14);
|
|
int32_t goaly = pos->y + (yvect>>14);
|
|
const int32_t cx = (pos->x+goalx)>>1;
|
|
const int32_t cy = (pos->y+goaly)>>1;
|
|
|
|
//Extra walldist for sprites on sector lines
|
|
const int32_t gx=goalx-(pos->x), gy=goaly-(pos->y);
|
|
const int32_t rad = nsqrtasm(uhypsq(gx, gy)) + MAXCLIPDIST+walldist + 8;
|
|
const int32_t xmin = cx-rad, ymin = cy-rad;
|
|
const int32_t xmax = cx+rad, ymax = cy+rad;
|
|
|
|
|
|
clipmove_warned = 0;
|
|
clipnum = 0;
|
|
|
|
clipsectorlist[0] = (*sectnum);
|
|
clipsectcnt = 0; clipsectnum = 1;
|
|
clipspritecnt = 0; clipspritenum = 0;
|
|
do
|
|
{
|
|
const uwalltype *wal;
|
|
const usectortype *sec;
|
|
int32_t dasect, startwall, endwall;
|
|
|
|
#ifdef HAVE_CLIPSHAPE_FEATURE
|
|
if (clipsectcnt>=clipsectnum)
|
|
{
|
|
// one bunch of sectors completed (either the very first
|
|
// one or a sector-like sprite one), prepare the next
|
|
|
|
//initprintf("init sprite %d\n", clipspritecnt);
|
|
if (!curspr)
|
|
{
|
|
// init sector-like sprites for clipping
|
|
origclipsectnum = clipsectnum;
|
|
Bmemcpy(origclipsectorlist, clipsectorlist, clipsectnum*sizeof(clipsectorlist[0]));
|
|
|
|
// replace sector and wall with clip map
|
|
engineSetClipMap(&origmapinfo, &clipmapinfo);
|
|
}
|
|
|
|
curspr = (uspritetype *)&sprite[clipspritelist[clipspritecnt]];
|
|
curidx = clipshape_idx_for_sprite(curspr, curidx);
|
|
|
|
if (curidx < 0)
|
|
{
|
|
clipspritecnt++;
|
|
continue;
|
|
}
|
|
|
|
clipsprite_initindex(curidx, curspr, &clipsectcnt, pos);
|
|
}
|
|
#endif
|
|
|
|
dasect = clipsectorlist[clipsectcnt++];
|
|
//if (curspr)
|
|
// initprintf("sprite %d/%d: sect %d/%d (%d)\n", clipspritecnt,clipspritenum, clipsectcnt,clipsectnum,dasect);
|
|
|
|
////////// Walls //////////
|
|
|
|
sec = (usectortype *)§or[dasect];
|
|
startwall = sec->wallptr; endwall = startwall + sec->wallnum;
|
|
for (j=startwall, wal=(uwalltype *)&wall[startwall]; j<endwall; j++, wal++)
|
|
{
|
|
int32_t clipyou = 0, dx, dy;
|
|
const uwalltype *const wal2 = (uwalltype *)&wall[wal->point2];
|
|
|
|
if ((wal->x < xmin && wal2->x < xmin) || (wal->x > xmax && wal2->x > xmax) ||
|
|
(wal->y < ymin && wal2->y < ymin) || (wal->y > ymax && wal2->y > ymax))
|
|
continue;
|
|
|
|
x1 = wal->x; y1 = wal->y; x2 = wal2->x; y2 = wal2->y;
|
|
|
|
dx = x2-x1; dy = y2-y1;
|
|
if (dx*((pos->y)-y1) < ((pos->x)-x1)*dy) continue; //If wall's not facing you
|
|
|
|
if (dx > 0) dax = dx*(ymin-y1); else dax = dx*(ymax-y1);
|
|
if (dy > 0) day = dy*(xmax-x1); else day = dy*(xmin-x1);
|
|
if (dax >= day) continue;
|
|
|
|
#ifdef HAVE_CLIPSHAPE_FEATURE
|
|
if (curspr)
|
|
{
|
|
if (wal->nextsector>=0)
|
|
{
|
|
const usectortype *sec2 = (usectortype *)§or[wal->nextsector];
|
|
|
|
clipmove_tweak_pos(pos, gx, gy, x1, y1, x2, y2, &dax, &day);
|
|
|
|
#define CLIPMV_SPR_F_DAZ2 getflorzofslope(wal->nextsector, dax,day)
|
|
#define CLIPMV_SPR_F_BASEZ getflorzofslope(sectq[clipinfo[curidx].qend], dax,day)
|
|
|
|
if ((sec2->floorstat&1) == 0)
|
|
if (CLIPMV_SPR_F_DAZ2-(flordist-1) <= pos->z)
|
|
if (pos->z <= CLIPMV_SPR_F_BASEZ+(flordist-1))
|
|
clipyou = 1;
|
|
|
|
if (clipyou == 0)
|
|
{
|
|
#define CLIPMV_SPR_C_DAZ2 getceilzofslope(wal->nextsector, dax,day)
|
|
#define CLIPMV_SPR_C_BASEZ getceilzofslope(sectq[clipinfo[curidx].qend], dax,day)
|
|
|
|
if ((sec2->ceilingstat&1) == 0)
|
|
if (CLIPMV_SPR_C_BASEZ-(ceildist-1) <= pos->z)
|
|
if (pos->z <= CLIPMV_SPR_C_DAZ2+(ceildist-1))
|
|
clipyou = 1;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
if (wal->nextsector < 0 || (wal->cstat&dawalclipmask))
|
|
{
|
|
clipyou = 1;
|
|
#ifdef YAX_ENABLE
|
|
int16_t cb = yax_getbunch(dasect, YAX_CEILING);
|
|
|
|
if (cb >= 0 && (sec->ceilingstat & yax_waltosecmask(dawalclipmask)) == 0)
|
|
{
|
|
int32_t ynw = yax_getnextwall(j, YAX_CEILING);
|
|
|
|
if (ynw >= 0 && wall[ynw].nextsector >= 0 && (wall[ynw].cstat & dawalclipmask) == 0)
|
|
{
|
|
clipmove_tweak_pos(pos, gx, gy, x1, y1, x2, y2, &dax, &day);
|
|
clipyou = check_floor_curb(dasect, wall[ynw].nextsector, flordist, pos->z, dax, day);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
else if (editstatus == 0)
|
|
{
|
|
clipmove_tweak_pos(pos, gx, gy, x1, y1, x2, y2, &dax, &day);
|
|
clipyou = check_floor_curb(dasect, wal->nextsector, flordist, pos->z, dax, day);
|
|
|
|
if (clipyou == 0)
|
|
{
|
|
const usectortype *sec2 = (usectortype *)§or[wal->nextsector];
|
|
int32_t daz2 = getceilzofslope(wal->nextsector, dax, day);
|
|
|
|
clipyou = ((sec2->ceilingstat&1) == 0 &&
|
|
pos->z <= daz2+(ceildist-1) &&
|
|
daz2 > getceilzofslope(dasect, dax, day)+(1<<8));
|
|
}
|
|
}
|
|
|
|
if (clipyou)
|
|
{
|
|
int16_t objtype;
|
|
int32_t bsz;
|
|
|
|
if (!curspr)
|
|
objtype = (int16_t) j+32768;
|
|
else
|
|
objtype = (int16_t) (curspr-(uspritetype *)sprite)+49152;
|
|
|
|
//Add 2 boxes at endpoints
|
|
bsz = walldist; if (gx < 0) bsz = -bsz;
|
|
addclipline(x1-bsz, y1-bsz, x1-bsz, y1+bsz, objtype);
|
|
addclipline(x2-bsz, y2-bsz, x2-bsz, y2+bsz, objtype);
|
|
bsz = walldist; if (gy < 0) bsz = -bsz;
|
|
addclipline(x1+bsz, y1-bsz, x1-bsz, y1-bsz, objtype);
|
|
addclipline(x2+bsz, y2-bsz, x2-bsz, y2-bsz, objtype);
|
|
|
|
dax = walldist; if (dy > 0) dax = -dax;
|
|
day = walldist; if (dx < 0) day = -day;
|
|
addclipline(x1+dax, y1+day, x2+dax, y2+day, objtype);
|
|
}
|
|
else if (wal->nextsector>=0)
|
|
{
|
|
for (i=clipsectnum-1; i>=0; i--)
|
|
if (wal->nextsector == clipsectorlist[i]) break;
|
|
if (i < 0) clipsectorlist[clipsectnum++] = wal->nextsector;
|
|
}
|
|
}
|
|
|
|
////////// Sprites //////////
|
|
|
|
if (dasprclipmask==0)
|
|
continue;
|
|
|
|
#ifdef HAVE_CLIPSHAPE_FEATURE
|
|
if (curspr)
|
|
continue; // next sector of this index
|
|
#endif
|
|
for (j=headspritesect[dasect]; j>=0; j=nextspritesect[j])
|
|
{
|
|
const uspritetype *const spr = (uspritetype *)&sprite[j];
|
|
const int32_t cstat = spr->cstat;
|
|
|
|
if ((cstat&dasprclipmask) == 0)
|
|
continue;
|
|
|
|
#ifdef HAVE_CLIPSHAPE_FEATURE
|
|
if (clipsprite_try(spr, xmin, ymin, xmax, ymax))
|
|
continue;
|
|
#endif
|
|
x1 = spr->x; y1 = spr->y;
|
|
|
|
switch (cstat & (CSTAT_SPRITE_ALIGNMENT_WALL | CSTAT_SPRITE_ALIGNMENT_FLOOR))
|
|
{
|
|
case CSTAT_SPRITE_ALIGNMENT_FACING:
|
|
if (x1 >= xmin && x1 <= xmax && y1 >= ymin && y1 <= ymax)
|
|
{
|
|
const int32_t daz = spr->z + spriteheightofs(j, &k, 1);
|
|
|
|
if (pos->z > daz-k-flordist && pos->z < daz+ceildist)
|
|
{
|
|
int32_t bsz;
|
|
bsz = (spr->clipdist<<2)+walldist; if (gx < 0) bsz = -bsz;
|
|
addclipline(x1-bsz, y1-bsz, x1-bsz, y1+bsz, (int16_t) j+49152);
|
|
bsz = (spr->clipdist<<2)+walldist; if (gy < 0) bsz = -bsz;
|
|
addclipline(x1+bsz, y1-bsz, x1-bsz, y1-bsz, (int16_t) j+49152);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CSTAT_SPRITE_ALIGNMENT_WALL:
|
|
{
|
|
const int32_t daz = spr->z + spriteheightofs(j, &k, 1);
|
|
|
|
if (pos->z > daz-k-flordist && pos->z < daz+ceildist)
|
|
{
|
|
get_wallspr_points(spr, &x1, &x2, &y1, &y2);
|
|
|
|
if (clipinsideboxline(cx, cy, x1, y1, x2, y2, rad) != 0)
|
|
{
|
|
dax = mulscale14(sintable[(spr->ang+256+512)&2047], walldist);
|
|
day = mulscale14(sintable[(spr->ang+256)&2047], walldist);
|
|
|
|
if ((x1-(pos->x))*(y2-(pos->y)) >= (x2-(pos->x))*(y1-(pos->y))) //Front
|
|
{
|
|
addclipline(x1+dax, y1+day, x2+day, y2-dax, (int16_t) j+49152);
|
|
}
|
|
else
|
|
{
|
|
if ((cstat&64) != 0) continue;
|
|
addclipline(x2-dax, y2-day, x1-day, y1+dax, (int16_t) j+49152);
|
|
}
|
|
|
|
//Side blocker
|
|
if ((x2-x1)*((pos->x)-x1) + (y2-y1)*((pos->y)-y1) < 0)
|
|
addclipline(x1-day, y1+dax, x1+dax, y1+day, (int16_t) j+49152);
|
|
else if ((x1-x2)*((pos->x)-x2) + (y1-y2)*((pos->y)-y2) < 0)
|
|
addclipline(x2+day, y2-dax, x2-dax, y2-day, (int16_t) j+49152);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case CSTAT_SPRITE_ALIGNMENT_FLOOR:
|
|
{
|
|
if (pos->z > spr->z - flordist && pos->z < spr->z + ceildist)
|
|
{
|
|
if ((cstat&64) != 0)
|
|
if ((pos->z > spr->z) == ((cstat&8)==0))
|
|
continue;
|
|
|
|
rxi[0] = x1;
|
|
ryi[0] = y1;
|
|
get_floorspr_points((uspritetype const *) spr, 0, 0, &rxi[0], &rxi[1], &rxi[2], &rxi[3],
|
|
&ryi[0], &ryi[1], &ryi[2], &ryi[3]);
|
|
|
|
dax = mulscale14(sintable[(spr->ang-256+512)&2047], walldist);
|
|
day = mulscale14(sintable[(spr->ang-256)&2047], walldist);
|
|
|
|
if ((rxi[0]-(pos->x))*(ryi[1]-(pos->y)) < (rxi[1]-(pos->x))*(ryi[0]-(pos->y)))
|
|
{
|
|
if (clipinsideboxline(cx, cy, rxi[1], ryi[1], rxi[0], ryi[0], rad) != 0)
|
|
addclipline(rxi[1]-day, ryi[1]+dax, rxi[0]+dax, ryi[0]+day, (int16_t) j+49152);
|
|
}
|
|
else if ((rxi[2]-(pos->x))*(ryi[3]-(pos->y)) < (rxi[3]-(pos->x))*(ryi[2]-(pos->y)))
|
|
{
|
|
if (clipinsideboxline(cx, cy, rxi[3], ryi[3], rxi[2], ryi[2], rad) != 0)
|
|
addclipline(rxi[3]+day, ryi[3]-dax, rxi[2]-dax, ryi[2]-day, (int16_t) j+49152);
|
|
}
|
|
|
|
if ((rxi[1]-(pos->x))*(ryi[2]-(pos->y)) < (rxi[2]-(pos->x))*(ryi[1]-(pos->y)))
|
|
{
|
|
if (clipinsideboxline(cx, cy, rxi[2], ryi[2], rxi[1], ryi[1], rad) != 0)
|
|
addclipline(rxi[2]-dax, ryi[2]-day, rxi[1]-day, ryi[1]+dax, (int16_t) j+49152);
|
|
}
|
|
else if ((rxi[3]-(pos->x))*(ryi[0]-(pos->y)) < (rxi[0]-(pos->x))*(ryi[3]-(pos->y)))
|
|
{
|
|
if (clipinsideboxline(cx, cy, rxi[0], ryi[0], rxi[3], ryi[3], rad) != 0)
|
|
addclipline(rxi[0]+dax, ryi[0]+day, rxi[3]+day, ryi[3]-dax, (int16_t) j+49152);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
} while (clipsectcnt < clipsectnum || clipspritecnt < clipspritenum);
|
|
|
|
#ifdef HAVE_CLIPSHAPE_FEATURE
|
|
if (curspr)
|
|
{
|
|
// restore original map
|
|
engineSetClipMap(NULL, &origmapinfo);
|
|
|
|
clipsectnum = origclipsectnum;
|
|
Bmemcpy(clipsectorlist, origclipsectorlist, clipsectnum*sizeof(clipsectorlist[0]));
|
|
}
|
|
#endif
|
|
|
|
int32_t hitwalls[4], hitwall;
|
|
bssize_t cnt = clipmoveboxtracenum;
|
|
|
|
do
|
|
{
|
|
int32_t intx=goalx, inty=goaly;
|
|
|
|
hitwall = raytrace(pos->x, pos->y, &intx, &inty);
|
|
if (hitwall >= 0)
|
|
{
|
|
const int32_t lx = clipit[hitwall].x2-clipit[hitwall].x1;
|
|
const int32_t ly = clipit[hitwall].y2-clipit[hitwall].y1;
|
|
const uint64_t tempull = (int64_t) lx*(int64_t) lx + (int64_t) ly*(int64_t) ly;
|
|
|
|
if (tempull > 0 && tempull < INT32_MAX)
|
|
{
|
|
tempint2 = (int32_t) tempull;
|
|
|
|
tempint1 = (goalx-intx)*lx + (goaly-inty)*ly;
|
|
|
|
if ((klabs(tempint1)>>11) < tempint2)
|
|
i = divscale20(tempint1, tempint2);
|
|
else
|
|
i = 0;
|
|
goalx = mulscale20(lx, i)+intx;
|
|
goaly = mulscale20(ly, i)+inty;
|
|
}
|
|
|
|
tempint1 = dmulscale6(lx, oxvect, ly, oyvect);
|
|
for (i=cnt+1; i<=clipmoveboxtracenum; i++)
|
|
{
|
|
j = hitwalls[i];
|
|
tempint2 = dmulscale6(clipit[j].x2-clipit[j].x1, oxvect,
|
|
clipit[j].y2-clipit[j].y1, oyvect);
|
|
if ((tempint1^tempint2) < 0)
|
|
{
|
|
updatesector(pos->x, pos->y, sectnum);
|
|
return retval;
|
|
}
|
|
}
|
|
|
|
keepaway(&goalx, &goaly, hitwall);
|
|
xvect = (goalx-intx)<<14;
|
|
yvect = (goaly-inty)<<14;
|
|
|
|
if (cnt == clipmoveboxtracenum)
|
|
retval = (uint16_t) clipobjectval[hitwall];
|
|
hitwalls[cnt] = hitwall;
|
|
}
|
|
cnt--;
|
|
|
|
pos->x = intx;
|
|
pos->y = inty;
|
|
} while ((xvect|yvect) != 0 && hitwall >= 0 && cnt > 0);
|
|
|
|
for (j=0; j<clipsectnum; j++)
|
|
if (inside(pos->x, pos->y, clipsectorlist[j]) == 1)
|
|
{
|
|
*sectnum = clipsectorlist[j];
|
|
return retval;
|
|
}
|
|
|
|
*sectnum = -1; tempint1 = INT32_MAX;
|
|
for (j=numsectors-1; j>=0; j--)
|
|
if (inside(pos->x, pos->y, j) == 1)
|
|
{
|
|
if (sector[j].ceilingstat&2)
|
|
tempint2 = getceilzofslope(j, pos->x, pos->y) - pos->z;
|
|
else
|
|
tempint2 = sector[j].ceilingz - pos->z;
|
|
|
|
if (tempint2 > 0)
|
|
{
|
|
if (tempint2 < tempint1)
|
|
{
|
|
*sectnum = j; tempint1 = tempint2;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sector[j].floorstat&2)
|
|
tempint2 = pos->z - getflorzofslope(j, pos->x, pos->y);
|
|
else
|
|
tempint2 = pos->z - sector[j].floorz;
|
|
|
|
if (tempint2 <= 0)
|
|
{
|
|
*sectnum = j;
|
|
return retval;
|
|
}
|
|
if (tempint2 < tempint1)
|
|
{
|
|
*sectnum = j; tempint1 = tempint2;
|
|
}
|
|
}
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
|
|
//
|
|
// pushmove
|
|
//
|
|
int32_t pushmove(vec3_t *vect, int16_t *sectnum,
|
|
int32_t walldist, int32_t ceildist, int32_t flordist, uint32_t cliptype)
|
|
{
|
|
int32_t i, j, k, t, dx, dy, dax, day, daz;
|
|
int32_t dir, bad, bad2;
|
|
|
|
const int32_t dawalclipmask = (cliptype&65535);
|
|
// const int32_t dasprclipmask = (cliptype>>16);
|
|
|
|
if (*sectnum < 0)
|
|
return -1;
|
|
|
|
k = 32;
|
|
dir = 1;
|
|
do
|
|
{
|
|
int32_t clipsectcnt;
|
|
|
|
bad = 0;
|
|
|
|
clipsectorlist[0] = *sectnum;
|
|
clipsectcnt = 0; clipsectnum = 1;
|
|
do
|
|
{
|
|
const uwalltype *wal;
|
|
const usectortype *sec;
|
|
int32_t startwall, endwall;
|
|
#if 0
|
|
// Push FACE sprites
|
|
for (i=headspritesect[clipsectorlist[clipsectcnt]]; i>=0; i=nextspritesect[i])
|
|
{
|
|
spr = &sprite[i];
|
|
if (((spr->cstat&48) != 0) && ((spr->cstat&48) != 48)) continue;
|
|
if ((spr->cstat&dasprclipmask) == 0) continue;
|
|
|
|
dax = (vect->x)-spr->x; day = (vect->y)-spr->y;
|
|
t = (spr->clipdist<<2)+walldist;
|
|
if ((klabs(dax) < t) && (klabs(day) < t))
|
|
{
|
|
daz = spr->z + spriteheightofs(i, &t, 1);
|
|
if (((vect->z) < daz+ceildist) && ((vect->z) > daz-t-flordist))
|
|
{
|
|
t = (spr->clipdist<<2)+walldist;
|
|
|
|
j = getangle(dax, day);
|
|
dx = (sintable[(j+512)&2047]>>11);
|
|
dy = (sintable[(j)&2047]>>11);
|
|
bad2 = 16;
|
|
do
|
|
{
|
|
vect->x = (vect->x) + dx; vect->y = (vect->y) + dy;
|
|
bad2--; if (bad2 == 0) break;
|
|
} while ((klabs((vect->x)-spr->x) < t) && (klabs((vect->y)-spr->y) < t));
|
|
bad = -1;
|
|
k--; if (k <= 0) return bad;
|
|
updatesector(vect->x, vect->y, sectnum);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
sec = (usectortype *)§or[clipsectorlist[clipsectcnt]];
|
|
if (dir > 0)
|
|
startwall = sec->wallptr, endwall = startwall + sec->wallnum;
|
|
else
|
|
endwall = sec->wallptr, startwall = endwall + sec->wallnum;
|
|
|
|
for (i=startwall, wal=(uwalltype *)&wall[startwall]; i!=endwall; i+=dir, wal+=dir)
|
|
if (clipinsidebox((vec2_t *)vect, i, walldist-4) == 1)
|
|
{
|
|
j = 0;
|
|
if (wal->nextsector < 0) j = 1;
|
|
if (wal->cstat&dawalclipmask) j = 1;
|
|
if (j == 0)
|
|
{
|
|
const usectortype *const sec2 = (usectortype *)§or[wal->nextsector];
|
|
int32_t daz2;
|
|
|
|
//Find closest point on wall (dax, day) to (vect->x, vect->y)
|
|
dax = wall[wal->point2].x-wal->x;
|
|
day = wall[wal->point2].y-wal->y;
|
|
daz = dax*((vect->x)-wal->x) + day*((vect->y)-wal->y);
|
|
if (daz <= 0)
|
|
t = 0;
|
|
else
|
|
{
|
|
daz2 = dax*dax+day*day;
|
|
if (daz >= daz2) t = (1<<30); else t = divscale30(daz, daz2);
|
|
}
|
|
dax = wal->x + mulscale30(dax, t);
|
|
day = wal->y + mulscale30(day, t);
|
|
|
|
|
|
daz = getflorzofslope(clipsectorlist[clipsectcnt], dax, day);
|
|
daz2 = getflorzofslope(wal->nextsector, dax, day);
|
|
if ((daz2 < daz-(1<<8)) && ((sec2->floorstat&1) == 0))
|
|
if (vect->z >= daz2-(flordist-1)) j = 1;
|
|
|
|
daz = getceilzofslope(clipsectorlist[clipsectcnt], dax, day);
|
|
daz2 = getceilzofslope(wal->nextsector, dax, day);
|
|
if ((daz2 > daz+(1<<8)) && ((sec2->ceilingstat&1) == 0))
|
|
if (vect->z <= daz2+(ceildist-1)) j = 1;
|
|
}
|
|
|
|
if (j != 0)
|
|
{
|
|
j = getangle(wall[wal->point2].x-wal->x, wall[wal->point2].y-wal->y);
|
|
dx = (sintable[(j+1024)&2047]>>11);
|
|
dy = (sintable[(j+512)&2047]>>11);
|
|
bad2 = 16;
|
|
do
|
|
{
|
|
vect->x = (vect->x) + dx; vect->y = (vect->y) + dy;
|
|
bad2--; if (bad2 == 0) break;
|
|
} while (clipinsidebox((vec2_t *)vect, i, walldist-4) != 0);
|
|
bad = -1;
|
|
k--; if (k <= 0) return bad;
|
|
updatesector(vect->x, vect->y, sectnum);
|
|
if (*sectnum < 0) return -1;
|
|
}
|
|
else
|
|
{
|
|
for (j=clipsectnum-1; j>=0; j--)
|
|
if (wal->nextsector == clipsectorlist[j]) break;
|
|
if (j < 0) clipsectorlist[clipsectnum++] = wal->nextsector;
|
|
}
|
|
}
|
|
|
|
clipsectcnt++;
|
|
} while (clipsectcnt < clipsectnum);
|
|
dir = -dir;
|
|
} while (bad != 0);
|
|
|
|
return bad;
|
|
}
|