.. |
a-c.cpp
|
One of those stupid optimizations you notice the potential for when scrolling through code looking for something
|
2019-09-20 14:36:17 +02:00 |
animvpx.cpp
|
- reworked global palette state for robustness.
|
2020-01-26 10:58:00 +01:00 |
clip.cpp
|
- removed pointless and non-functional null check
|
2020-02-12 00:42:34 +01:00 |
common.cpp
|
- implemented 'map' CCMD for all games.
|
2020-01-28 11:20:30 +01:00 |
compat.cpp
|
- cleanup and removal of unused code.
|
2019-12-29 16:35:51 +01:00 |
defs.cpp
|
- automap color fix.
|
2020-01-30 22:05:18 +01:00 |
engine.cpp
|
- fixed bug with wallsprite calculation trashing angles of voxel sprites.
|
2020-02-22 16:56:20 +01:00 |
engine_oldmap.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
engine_priv.h
|
- cleaned out a tiny bit of the garbage that has accumulated in compat.h.
|
2020-01-25 10:56:30 +01:00 |
glsurface.cpp
|
- collect all 3D geometry in a list so that it can be rendered later.
|
2020-01-18 22:41:08 +01:00 |
hash.cpp
|
- fix merge errors.
|
2019-12-08 08:51:54 +01:00 |
hightile.cpp
|
- use a dedicated flag for defined hightile tints so that the shader can use them.
|
2020-02-09 15:53:08 +01:00 |
mdsprite.cpp
|
Fix mdpivxoff and mdpivyoff commands
|
2020-02-29 10:05:23 +01:00 |
mhk.cpp
|
Blood: prefix the new maphack tokens with md
|
2020-01-11 22:24:13 +01:00 |
palette.cpp
|
- automap color fix.
|
2020-01-30 22:05:18 +01:00 |
polymost.cpp
|
- removed some vertex fudging code in polymost_domost that was no longer present in upstream code.
|
2020-02-15 21:36:29 +01:00 |
pragmas.cpp
|
- copybyte is not the same as memcpy.
|
2019-12-15 21:06:41 +01:00 |
scriptfile.cpp
|
- cleaned out the remaining wrappers from cache1d.h and use the file system directly instead.
|
2019-12-07 10:49:23 +01:00 |
sdlayer.cpp
|
- moved bits of my own code to properly copyrighted files.
|
2020-01-12 14:54:43 +01:00 |
timer.cpp
|
- fixed savegame validation and recursive ticker calls.
|
2019-11-30 23:33:04 +01:00 |
voxmodel.cpp
|
- fixed: Voxels did not explicitly set their palette and took the last one set.
|
2020-02-10 22:05:53 +01:00 |