.. |
lunatic
|
Fix issue with hud_bgstretch cvar overwriting adjacent values in memory
|
2017-06-23 03:58:08 +00:00 |
_functio.h
|
Clean up gamefuncs in standalone mode.
|
2017-06-17 11:42:15 +00:00 |
_midi.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
_rts.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
actors.cpp
|
Revise previous commit
|
2017-12-01 02:07:34 +00:00 |
actors.h
|
Dicking around with inlined actor header functions
|
2017-06-24 06:31:32 +00:00 |
android.h
|
Bring the previous commit into effect.
|
2017-02-01 10:20:54 +00:00 |
anim.cpp
|
Pause the game when playing IVF files with startcutscene.
|
2017-11-29 07:29:20 +00:00 |
anim.h
|
Replace sound_func function pointer parameter and associate functions for hardcoded ANMs with equivalent animsounds arrays.
|
2017-06-25 11:24:34 +00:00 |
astub.cpp
|
Eliminate the need for cache1d to calculate and remember the CRC32 of every GRP loaded.
|
2017-10-30 03:48:28 +00:00 |
cheats.cpp
|
Pass the parameters of the warp and skill cheats to EVENT_ACTIVATECHEAT through userdef[].m_* and read them back afterward.
|
2017-09-23 03:17:22 +00:00 |
cheats.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
cmdline.cpp
|
NETCODE_DISABLE implementation tweaks. I think this is better.
|
2017-09-19 19:10:45 +00:00 |
cmdline.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
common.cpp
|
Eliminate the need for cache1d to calculate and remember the CRC32 of every GRP loaded.
|
2017-10-30 03:48:28 +00:00 |
common_game.h
|
OSD (console) cleanup
|
2017-06-27 02:24:14 +00:00 |
config.cpp
|
Set default number of voices to 256, remove voices option from menu when compiled with SIMPLE_MENU=1
|
2017-07-27 09:13:09 +00:00 |
config.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
demo.cpp
|
Trailing whitespace.
|
2017-06-27 11:01:22 +00:00 |
demo.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
duke3d.h
|
Fix issue with savemapstate/loadmapstate and gamearrays
|
2017-10-16 21:17:47 +00:00 |
events_defs.h
|
Revise view background / border drawing code.
|
2017-11-29 07:29:44 +00:00 |
function.h
|
Don't store redundant copies of default gamefunc names, since the indices are all that matter.
|
2017-06-17 11:41:54 +00:00 |
game.cpp
|
Bump savegame name limits from 22 in memory and 19 in practice to 32 in memory and 30 in practice.
|
2017-12-01 06:19:09 +00:00 |
game.h
|
Bump savegame name limits from 22 in memory and 19 in practice to 32 in memory and 30 in practice.
|
2017-12-01 06:19:09 +00:00 |
gamedef.cpp
|
Revise view background / border drawing code.
|
2017-11-29 07:29:44 +00:00 |
gamedef.h
|
Revise view background / border drawing code.
|
2017-11-29 07:29:44 +00:00 |
gamedefs.h
|
Bring the previous commit into effect.
|
2017-02-01 10:20:54 +00:00 |
gameexec.cpp
|
CON: Add screenpal command.
|
2017-11-29 07:29:14 +00:00 |
gameexec.h
|
Expand use of VM_GetKeywordForID to all other references to vm_keywords[].
|
2017-10-16 03:32:34 +00:00 |
GameListSource.game.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
GameListSource.game.mm
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
gamestructures.cpp
|
Revise view background / border drawing code.
|
2017-11-29 07:29:44 +00:00 |
gamevars.cpp
|
Fix issue with arrays, saved map states, and savegames
|
2017-10-31 02:09:25 +00:00 |
gamevars.h
|
Fix issue with arrays, saved map states, and savegames
|
2017-10-31 02:09:25 +00:00 |
global.cpp
|
Re-add GAMETYPE_FRAGBAR to the default cases for deathmatch modes.
|
2017-10-15 23:10:21 +00:00 |
global.h
|
Revert test change I accidentally committed
|
2017-06-23 04:01:03 +00:00 |
GrpFile.game.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
GrpFile.game.mm
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
grpscan.cpp
|
Add the Platoon Leader expansion for WWII GI to the GRP list.
|
2017-10-15 23:10:06 +00:00 |
grpscan.h
|
Add the Platoon Leader expansion for WWII GI to the GRP list.
|
2017-10-15 23:10:06 +00:00 |
in_android.cpp
|
Bring the previous commit into effect.
|
2017-02-01 10:20:54 +00:00 |
in_android.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
input.cpp
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
input.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
inv.h
|
Move addinventory command code into its own function.
|
2017-07-05 05:38:02 +00:00 |
keys.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
m32common.cpp
|
What the last commit said.
|
2017-06-27 11:01:12 +00:00 |
m32def.cpp
|
Fix gcc 7.1.0 warnings
|
2017-07-18 20:53:41 +00:00 |
m32def.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
m32exec.cpp
|
Fix gcc 7.1.0 warnings
|
2017-07-18 20:53:41 +00:00 |
m32structures.cpp
|
Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
|
2017-06-05 10:05:29 +00:00 |
m32vars.cpp
|
Fix gcc 7.1.0 warnings
|
2017-07-18 20:53:41 +00:00 |
macros.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
mapster32.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
mdump.cpp
|
Route all inclusion of libc headers and most of POSIX headers through compat.h.
|
2017-02-25 08:15:36 +00:00 |
mdump.h
|
Route inclusion of all Windows headers through a new header, windows_inc.h.
|
2017-02-19 22:15:44 +00:00 |
menus.cpp
|
Make sure I_EnterText never writes a null terminator out of bounds.
|
2017-12-01 06:19:12 +00:00 |
menus.h
|
Make sure I_EnterText never writes a null terminator out of bounds.
|
2017-12-01 06:19:12 +00:00 |
midi.cpp
|
What the last commit said.
|
2017-06-27 11:01:12 +00:00 |
midi.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
mpu401.cpp
|
What the last commit said.
|
2017-06-27 11:01:12 +00:00 |
mpu401.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
music.cpp
|
What the last commit said.
|
2017-06-27 11:01:12 +00:00 |
names.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
namesdyn.cpp
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
namesdyn.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
net.cpp
|
Make sure I_EnterText never writes a null terminator out of bounds.
|
2017-12-01 06:19:12 +00:00 |
net.h
|
NETCODE_DISABLE implementation tweaks. I think this is better.
|
2017-09-19 19:10:45 +00:00 |
osdcmds.cpp
|
Enumify the definition of g_gametypeFlags.
|
2017-10-15 23:10:18 +00:00 |
osdcmds.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
osdfuncs.cpp
|
Fix console background when using oversized font characters
|
2017-07-27 09:13:26 +00:00 |
osdfuncs.h
|
Duke 3D: Make the OSD use tilesizes to determine character positioning instead of hardcoded constants.
|
2017-07-22 04:00:23 +00:00 |
player.cpp
|
Fix the bug where tapping (but not holding) fire with 1 ammo left for the chaingun would fail to switch away.
|
2017-10-15 23:10:15 +00:00 |
player.h
|
Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead.
|
2017-09-27 02:30:37 +00:00 |
premap.cpp
|
Revise view background / border drawing code.
|
2017-11-29 07:29:44 +00:00 |
premap.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
quotes.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
rts.cpp
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
rts.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
savegame.cpp
|
Bump savegame name limits from 22 in memory and 19 in practice to 32 in memory and 30 in practice.
|
2017-12-01 06:19:09 +00:00 |
savegame.h
|
Bump savegame name limits from 22 in memory and 19 in practice to 32 in memory and 30 in practice.
|
2017-12-01 06:19:09 +00:00 |
sbar.cpp
|
Revise view background / border drawing code.
|
2017-11-29 07:29:44 +00:00 |
sbar.h
|
Remove the implicit "static" from our FORCE_INLINE macro.
|
2017-02-25 08:15:53 +00:00 |
screens.cpp
|
CON: Add EVENT_DISPLAYEND and EVENT_DISPLAYROOMSEND.
|
2017-11-29 07:29:23 +00:00 |
screens.h
|
Respect r_maxfps in menus and on startup/bonus/end screens
|
2017-06-23 03:59:26 +00:00 |
screentext.cpp
|
Connect minitext_ to MF_Minifont.
|
2017-07-28 08:27:24 +00:00 |
screentext.h
|
r6210 inadvertantly forced orientation bit 2 for internal gametext. Tidy up affected text.
|
2017-06-23 09:17:07 +00:00 |
sdlmusic.cpp
|
Some more standalone stuff.
|
2017-10-09 07:36:58 +00:00 |
sector.cpp
|
Fix gcc 7.1.0 warnings
|
2017-07-18 20:53:41 +00:00 |
sector.h
|
Fix issue with arrays, saved map states, and savegames
|
2017-10-31 02:09:25 +00:00 |
soundefs.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
sounds.cpp
|
CON: Add EVENT_OPENMENUSOUND.
|
2017-11-29 07:29:37 +00:00 |
sounds.h
|
Revert r6133
|
2017-05-18 07:03:55 +00:00 |
sounds_common.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
sounds_mapster32.cpp
|
Route all inclusion of libc headers and most of POSIX headers through compat.h.
|
2017-02-25 08:15:36 +00:00 |
sounds_mapster32.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
soundsdyn.cpp
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
soundsdyn.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
startgtk.game.cpp
|
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
|
2017-08-27 10:20:48 +00:00 |
startosx.game.mm
|
macOS: Fix crash in startup window when no game data is found.
|
2017-09-23 03:17:32 +00:00 |
startwin.game.cpp
|
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
|
2017-08-27 10:20:48 +00:00 |
startwin.game.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
winbits.cpp
|
Route inclusion of all Windows headers through a new header, windows_inc.h.
|
2017-02-19 22:15:44 +00:00 |