.. |
2d.cpp
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- transitioned the text intermission screen to use DScreenJob and interpolate the scrolling text display.
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2020-08-22 11:56:54 +02:00 |
aistuff.h
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Exhumed code cleanup
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2020-08-18 18:56:39 +02:00 |
anims.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
anubis.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
bubbles.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
bullet.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
cd.cpp
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- cleaned out some waiting code.
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2020-08-22 10:17:24 +02:00 |
d_menu.cpp
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- replaced most of the old text and graphics display functionality in Exhumed.
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2020-08-21 22:40:09 +02:00 |
engine.h
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- moved the end level handler further out in the main loop.
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2020-08-22 10:39:37 +02:00 |
enginesubs.cpp
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- deleted unused printext function.
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2020-08-21 00:54:57 +02:00 |
exhumed.cpp
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- transitioned the text intermission screen to use DScreenJob and interpolate the scrolling text display.
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2020-08-22 11:56:54 +02:00 |
exhumed.h
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- transitioned the text intermission screen to use DScreenJob and interpolate the scrolling text display.
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2020-08-22 11:56:54 +02:00 |
fish.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
grenade.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
gun.cpp
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- redirect messages from last commit to debug mode.
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2020-08-22 09:39:49 +02:00 |
init.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
input.cpp
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- cleaned out some waiting code.
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2020-08-22 10:17:24 +02:00 |
items.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
lavadude.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
light.cpp
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- cleaned out some waiting code.
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2020-08-22 10:17:24 +02:00 |
lighting.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
lion.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
map.cpp
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- Exhumed status bar work.
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2020-08-20 17:04:21 +02:00 |
menu.cpp
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- transitioned the text intermission screen to use DScreenJob and interpolate the scrolling text display.
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2020-08-22 11:56:54 +02:00 |
menu.h
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- transitioned the text intermission screen to use DScreenJob and interpolate the scrolling text display.
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2020-08-22 11:56:54 +02:00 |
move.cpp
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- same procedure as last time.
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2020-08-22 09:41:18 +02:00 |
movie.cpp
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- final cleanup on Exhumed's intro sequence.
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2020-08-21 00:49:07 +02:00 |
mummy.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
names.h
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PCExhumed: Misc code tidying. Changed cases in runlist_ProcessSectorTag() to match editor tag numbers,
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2020-02-05 18:00:40 +01:00 |
object.cpp
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- defer FinishLevel handling to the main loop instead of doing it deep inside the game logic code.
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2020-08-22 10:03:21 +02:00 |
osdcmds.cpp
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- Blood/Duke/Exhumed/SW: Fix map CCMD so the game doesn't return to the menu if incorrect map specified (or crash in the case of Exhumed).
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2020-08-21 15:11:02 +10:00 |
player.cpp
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- defer FinishLevel handling to the main loop instead of doing it deep inside the game logic code.
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2020-08-22 10:03:21 +02:00 |
player.h
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Exhumed: Fix look up/down in line with input amendments.
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2020-04-06 08:06:38 +02:00 |
ps_input.h
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- cleaned out some waiting code.
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2020-08-22 10:17:24 +02:00 |
queen.cpp
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- redirect messages from last commit to debug mode.
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2020-08-22 09:39:49 +02:00 |
ra.cpp
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Exhumed code cleanup
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2020-08-18 18:56:39 +02:00 |
random.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
rat.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
rex.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
roach.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
runlist.cpp
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- redirect messages from last commit to debug mode.
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2020-08-22 09:39:49 +02:00 |
save.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
scorp.cpp
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PCExhumed: Fix Selkis boss AI stupid typo
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2020-08-22 09:34:09 +02:00 |
sequence.cpp
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- Exhumed status bar work.
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2020-08-20 17:04:21 +02:00 |
sequence.h
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- Exhumed status bar work.
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2020-08-20 17:04:21 +02:00 |
set.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
snake.cpp
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- redirect messages from last commit to debug mode.
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2020-08-22 09:39:49 +02:00 |
sound.cpp
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- Exhumed: Play sound on Lobotomy logo
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2020-08-21 19:40:18 +02:00 |
sound.h
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- Exhumed: Play sound on Lobotomy logo
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2020-08-21 19:40:18 +02:00 |
spider.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
status.cpp
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- fixed the title screen
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2020-08-21 00:30:46 +02:00 |
status.h
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- Exhumed status bar work.
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2020-08-20 17:04:21 +02:00 |
switch.cpp
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Exhumed code cleanup
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2020-08-18 18:56:39 +02:00 |
trigdat.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |
view.cpp
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- transitioned the text intermission screen to use DScreenJob and interpolate the scrolling text display.
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2020-08-22 11:56:54 +02:00 |
view.h
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- Exhumed status bar work.
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2020-08-20 17:04:21 +02:00 |
wasp.cpp
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- more header consolidation and cleanup.
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2020-08-18 18:56:56 +02:00 |