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https://github.com/ZDoom/raze-gles.git
synced 2024-12-28 20:40:47 +00:00
- moved the end level handler further out in the main loop.
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parent
8b3e3b6d4a
commit
8e34288a1c
4 changed files with 8 additions and 182 deletions
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@ -30,7 +30,6 @@ set( PCH_SOURCES
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src/ra.cpp
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src/random.cpp
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src/rat.cpp
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src/record.cpp
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src/rex.cpp
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src/roach.cpp
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src/runlist.cpp
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@ -133,8 +133,6 @@ int RandomSize(int nSize);
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// record
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extern short record_mode;
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// save
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// trigdat
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@ -54,7 +54,6 @@ BEGIN_PS_NS
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extern const char* s_buildTimestamp;
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void FinishLevel();
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void uploadCinemaPalettes();
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int32_t registerosdcommands(void);
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void InitFonts();
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@ -1923,13 +1922,12 @@ GAMELOOP:
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GameMove();
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if (EndLevel)
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{
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EndLevel = false;
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FinishLevel();
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break;
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goto getoutofhere;
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}
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}
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}
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}
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getoutofhere:
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bInMove = false;
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PlayerInterruptKeys();
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@ -1939,7 +1937,7 @@ GAMELOOP:
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GameDisplay();
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}
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if (!bInDemo)
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if (!EndLevel)
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{
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nMenu = MenuExitCondition;
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if (nMenu != -2)
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@ -2018,9 +2016,11 @@ GAMELOOP:
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SetAirFrame();
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}
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}
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if (record_mode == 3 && movefifopos == movefifoend) {
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levelnew = 0;
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}
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else
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{
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EndLevel = false;
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FinishLevel();
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}
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fps++;
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}
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EXITGAME:
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@ -1,171 +0,0 @@
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 sirlemonhead, Nuke.YKT
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This file is part of PCExhumed.
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PCExhumed is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "ns.h"
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#include "compat.h"
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#include "engine.h"
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#include <stdio.h>
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#include <string.h>
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BEGIN_PS_NS
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short record_mode = 0;
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int record_limit = -1;
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int record_index = 16384;
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uint8_t record_buffer[16384];
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FILE *record_file;
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struct RecordHeader
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{
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char signature[4];
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short b;
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};
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RecordHeader record_head;
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uint8_t GetRecord()
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{
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if (record_index >= 16384)
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{
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record_index = 0;
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int nRead = fread(record_buffer, 1, 16384, record_file);
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if (nRead < 16384) {
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record_limit = 16384;
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}
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else {
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record_limit = -1;
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}
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}
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if (record_limit > 0)
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{
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if (record_limit <= record_index)
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{
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record_mode = 3;
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}
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}
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return record_buffer[record_index++];
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}
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void PutRecord(uint8_t record)
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{
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uint8_t val_10 = record;
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if (record_index >= 16384)
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{
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record_index = 0;
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fwrite(record_buffer, 16384, 1, record_file);
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}
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record_buffer[record_index++] = val_10;
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}
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int OpenRecord(const char *filename, short *edx)
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{
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record_file = fopen(filename, "rb");
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if (record_file)
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{
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if (!fread(&record_head, sizeof(record_head), 1, record_file)) {
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return 0;
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}
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if (memcmp(record_head.signature, "LOBO", 4) == 0) {
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return 0;
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}
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*edx = record_head.b;
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record_index = 16384;
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record_limit = -1;
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record_mode = 2;
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return 1;
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}
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else
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{
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record_file = fopen(filename, "wb");
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if (!record_file) {
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return 0;
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}
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strncpy(record_head.signature, "LOBO", 4);
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record_head.b = *edx;
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if (!fwrite(&record_head, sizeof(record_head), 1, record_file)) {
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return 0;
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}
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record_index = 0;
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record_limit = -1;
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record_mode = 1;
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return 1;
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}
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}
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int ExecRecord(uint8_t *pRecord, int nSize)
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{
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if (record_mode == 2)
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{
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for (int i = 0; i < nSize; i++)
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{
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pRecord[i] = GetRecord();
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}
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}
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else if (record_mode == 1)
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{
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for (int i = 0; i < nSize; i++)
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{
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PutRecord(pRecord[i]);
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}
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}
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if (record_mode == 3) {
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return 0;
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}
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else {
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return 1;
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}
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}
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int CloseRecord()
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{
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if (record_mode == 1)
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{
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//loadgame(0); ???
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if (record_index)
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{
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if (!fwrite(record_buffer, record_index, 1, record_file)) {
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return 0;
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}
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}
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}
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else if (record_mode == 2 || record_mode == 3)
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{
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//loadgame(1); ???
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}
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fclose(record_file);
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return 1;
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}
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END_PS_NS
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