- moved the end level handler further out in the main loop.

This commit is contained in:
Christoph Oelckers 2020-08-22 10:39:37 +02:00
parent 8b3e3b6d4a
commit 8e34288a1c
4 changed files with 8 additions and 182 deletions

View file

@ -30,7 +30,6 @@ set( PCH_SOURCES
src/ra.cpp
src/random.cpp
src/rat.cpp
src/record.cpp
src/rex.cpp
src/roach.cpp
src/runlist.cpp

View file

@ -133,8 +133,6 @@ int RandomSize(int nSize);
// record
extern short record_mode;
// save
// trigdat

View file

@ -54,7 +54,6 @@ BEGIN_PS_NS
extern const char* s_buildTimestamp;
void FinishLevel();
void uploadCinemaPalettes();
int32_t registerosdcommands(void);
void InitFonts();
@ -1923,13 +1922,12 @@ GAMELOOP:
GameMove();
if (EndLevel)
{
EndLevel = false;
FinishLevel();
break;
goto getoutofhere;
}
}
}
}
getoutofhere:
bInMove = false;
PlayerInterruptKeys();
@ -1939,7 +1937,7 @@ GAMELOOP:
GameDisplay();
}
if (!bInDemo)
if (!EndLevel)
{
nMenu = MenuExitCondition;
if (nMenu != -2)
@ -2018,9 +2016,11 @@ GAMELOOP:
SetAirFrame();
}
}
if (record_mode == 3 && movefifopos == movefifoend) {
levelnew = 0;
}
else
{
EndLevel = false;
FinishLevel();
}
fps++;
}
EXITGAME:

View file

@ -1,171 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2010-2019 EDuke32 developers and contributors
Copyright (C) 2019 sirlemonhead, Nuke.YKT
This file is part of PCExhumed.
PCExhumed is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include "ns.h"
#include "compat.h"
#include "engine.h"
#include <stdio.h>
#include <string.h>
BEGIN_PS_NS
short record_mode = 0;
int record_limit = -1;
int record_index = 16384;
uint8_t record_buffer[16384];
FILE *record_file;
struct RecordHeader
{
char signature[4];
short b;
};
RecordHeader record_head;
uint8_t GetRecord()
{
if (record_index >= 16384)
{
record_index = 0;
int nRead = fread(record_buffer, 1, 16384, record_file);
if (nRead < 16384) {
record_limit = 16384;
}
else {
record_limit = -1;
}
}
if (record_limit > 0)
{
if (record_limit <= record_index)
{
record_mode = 3;
}
}
return record_buffer[record_index++];
}
void PutRecord(uint8_t record)
{
uint8_t val_10 = record;
if (record_index >= 16384)
{
record_index = 0;
fwrite(record_buffer, 16384, 1, record_file);
}
record_buffer[record_index++] = val_10;
}
int OpenRecord(const char *filename, short *edx)
{
record_file = fopen(filename, "rb");
if (record_file)
{
if (!fread(&record_head, sizeof(record_head), 1, record_file)) {
return 0;
}
if (memcmp(record_head.signature, "LOBO", 4) == 0) {
return 0;
}
*edx = record_head.b;
record_index = 16384;
record_limit = -1;
record_mode = 2;
return 1;
}
else
{
record_file = fopen(filename, "wb");
if (!record_file) {
return 0;
}
strncpy(record_head.signature, "LOBO", 4);
record_head.b = *edx;
if (!fwrite(&record_head, sizeof(record_head), 1, record_file)) {
return 0;
}
record_index = 0;
record_limit = -1;
record_mode = 1;
return 1;
}
}
int ExecRecord(uint8_t *pRecord, int nSize)
{
if (record_mode == 2)
{
for (int i = 0; i < nSize; i++)
{
pRecord[i] = GetRecord();
}
}
else if (record_mode == 1)
{
for (int i = 0; i < nSize; i++)
{
PutRecord(pRecord[i]);
}
}
if (record_mode == 3) {
return 0;
}
else {
return 1;
}
}
int CloseRecord()
{
if (record_mode == 1)
{
//loadgame(0); ???
if (record_index)
{
if (!fwrite(record_buffer, record_index, 1, record_file)) {
return 0;
}
}
}
else if (record_mode == 2 || record_mode == 3)
{
//loadgame(1); ???
}
fclose(record_file);
return 1;
}
END_PS_NS