raze-gles/source/exhumed/src
Christoph Oelckers 7e758a5e48 - hook up the savegame code in Exhumed. Superficially it looks like it works but it will require a lot more testing.
- fixed per-frame sound system update in Exhumed.

Sound is still quite broken and will require more work.
2019-12-27 17:07:09 +01:00
..
aistuff.cpp Even more silencing of compiler warnings 2019-12-02 21:18:39 +01:00
aistuff.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
anims.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
anims.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
anubis.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
anubis.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
bubbles.cpp - work on the savegame writer. 2019-12-27 10:52:40 +01:00
bubbles.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
bullet.cpp - work on the savegame writer. 2019-12-27 10:52:40 +01:00
bullet.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
cd.cpp - reducing the completionist cruft. 2019-12-26 18:29:10 +01:00
cd.h - ported Exhumed sound to OpenAL. 2019-12-25 23:37:16 +01:00
d_menu.cpp - work on the savegame writer. 2019-12-27 10:52:40 +01:00
engine.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
enginesubs.cpp Even more silencing of compiler warnings 2019-12-02 21:18:39 +01:00
exhumed.cpp - hook up the savegame code in Exhumed. Superficially it looks like it works but it will require a lot more testing. 2019-12-27 17:07:09 +01:00
exhumed.h - work on the savegame writer. 2019-12-27 10:52:40 +01:00
fish.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
fish.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
grenade.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
grenade.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
gun.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
gun.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
init.cpp - work on the savegame writer. 2019-12-27 10:52:40 +01:00
init.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
input.cpp - config.cpp was also free of actual content. 2019-12-26 18:36:07 +01:00
items.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
items.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
lavadude.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
lavadude.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
light.cpp Merge branch 'master' into powerslave 2019-12-26 00:21:04 +01:00
light.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
lighting.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
lighting.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
lion.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
lion.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
main.cpp Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
map.cpp Even more silencing of compiler warnings 2019-12-02 21:18:39 +01:00
map.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
menu.cpp - work on the savegame writer. 2019-12-27 10:52:40 +01:00
menu.h Fix reading demo file 2019-12-02 21:19:25 +01:00
mono.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
mono.h Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
move.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
move.h Fix FindFood() for Rat AI and tidy a bit 2019-12-07 01:01:02 +01:00
movie.cpp - reducing the completionist cruft. 2019-12-26 18:29:10 +01:00
movie.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
mummy.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
mummy.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
names.h Show BMG or PIE publisher logos and Exhumed or PowerSlave graphics depending on which DAT/GRP file is used. 2019-11-22 00:14:50 +01:00
network.cpp Even more silencing of compiler warnings 2019-12-02 21:18:39 +01:00
network.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
object.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
object.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
osdcmds.cpp - config.cpp was also free of actual content. 2019-12-26 18:36:07 +01:00
osdcmds.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
paul.cpp Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
paul.h Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
player.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
player.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
ps_input.h - making more things compile. 2019-11-24 10:03:19 +01:00
queen.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
queen.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
ra.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
ra.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
random.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
random.h RandomWord should be unsigned 2019-12-03 17:30:35 +01:00
rat.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
rat.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
record.cpp - work on the savegame writer. 2019-12-27 10:52:40 +01:00
record.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
rex.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
rex.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
roach.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
roach.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
runlist.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
runlist.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
save.cpp - hook up the savegame code in Exhumed. Superficially it looks like it works but it will require a lot more testing. 2019-12-27 17:07:09 +01:00
save.h - work on the savegame writer. 2019-12-27 10:52:40 +01:00
scorp.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
scorp.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
sequence.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
sequence.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
serial.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
serial.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
set.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
set.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
snake.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
snake.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
sound.cpp - hook up the savegame code in Exhumed. Superficially it looks like it works but it will require a lot more testing. 2019-12-27 17:07:09 +01:00
sound.h - reducing the completionist cruft. 2019-12-26 18:29:10 +01:00
spider.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
spider.h Tidy spider AI code 2019-12-07 01:00:59 +01:00
status.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
status.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
stream.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
stream.h Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
switch.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
switch.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
text2.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
text2.h Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
timer.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
timer.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
trigdat.cpp - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
trigdat.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
typedefs.h Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
util.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00
view.cpp - more savegame stuff. 2019-12-26 23:17:11 +01:00
view.h Add fov cvar 2019-11-26 19:13:48 +01:00
wasp.cpp - added savegame records for all global data that looks to be game relevant. 2019-12-26 22:00:04 +01:00
wasp.h - added project and namespace wrappers to all Exhumed files. 2019-11-23 00:11:37 +01:00