.. |
aistuff.cpp
|
Even more silencing of compiler warnings
|
2019-12-02 21:18:39 +01:00 |
aistuff.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
anims.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
anims.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
anubis.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
anubis.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
bubbles.cpp
|
- work on the savegame writer.
|
2019-12-27 10:52:40 +01:00 |
bubbles.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
bullet.cpp
|
- work on the savegame writer.
|
2019-12-27 10:52:40 +01:00 |
bullet.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
cd.cpp
|
- reducing the completionist cruft.
|
2019-12-26 18:29:10 +01:00 |
cd.h
|
- ported Exhumed sound to OpenAL.
|
2019-12-25 23:37:16 +01:00 |
d_menu.cpp
|
- work on the savegame writer.
|
2019-12-27 10:52:40 +01:00 |
engine.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
enginesubs.cpp
|
Even more silencing of compiler warnings
|
2019-12-02 21:18:39 +01:00 |
exhumed.cpp
|
- hook up the savegame code in Exhumed. Superficially it looks like it works but it will require a lot more testing.
|
2019-12-27 17:07:09 +01:00 |
exhumed.h
|
- work on the savegame writer.
|
2019-12-27 10:52:40 +01:00 |
fish.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
fish.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
grenade.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
grenade.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
gun.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
gun.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
init.cpp
|
- work on the savegame writer.
|
2019-12-27 10:52:40 +01:00 |
init.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
input.cpp
|
- config.cpp was also free of actual content.
|
2019-12-26 18:36:07 +01:00 |
items.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
items.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
lavadude.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
lavadude.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
light.cpp
|
Merge branch 'master' into powerslave
|
2019-12-26 00:21:04 +01:00 |
light.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
lighting.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
lighting.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
lion.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
lion.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
main.cpp
|
Add License header to .h and .cpp files
|
2019-11-22 00:13:44 +01:00 |
map.cpp
|
Even more silencing of compiler warnings
|
2019-12-02 21:18:39 +01:00 |
map.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
menu.cpp
|
- work on the savegame writer.
|
2019-12-27 10:52:40 +01:00 |
menu.h
|
Fix reading demo file
|
2019-12-02 21:19:25 +01:00 |
mono.cpp
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
mono.h
|
Add License header to .h and .cpp files
|
2019-11-22 00:13:44 +01:00 |
move.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
move.h
|
Fix FindFood() for Rat AI and tidy a bit
|
2019-12-07 01:01:02 +01:00 |
movie.cpp
|
- reducing the completionist cruft.
|
2019-12-26 18:29:10 +01:00 |
movie.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
mummy.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
mummy.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
names.h
|
Show BMG or PIE publisher logos and Exhumed or PowerSlave graphics depending on which DAT/GRP file is used.
|
2019-11-22 00:14:50 +01:00 |
network.cpp
|
Even more silencing of compiler warnings
|
2019-12-02 21:18:39 +01:00 |
network.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
object.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
object.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
osdcmds.cpp
|
- config.cpp was also free of actual content.
|
2019-12-26 18:36:07 +01:00 |
osdcmds.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
paul.cpp
|
Add License header to .h and .cpp files
|
2019-11-22 00:13:44 +01:00 |
paul.h
|
Add License header to .h and .cpp files
|
2019-11-22 00:13:44 +01:00 |
player.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
player.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
ps_input.h
|
- making more things compile.
|
2019-11-24 10:03:19 +01:00 |
queen.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
queen.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
ra.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
ra.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
random.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
random.h
|
RandomWord should be unsigned
|
2019-12-03 17:30:35 +01:00 |
rat.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
rat.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
record.cpp
|
- work on the savegame writer.
|
2019-12-27 10:52:40 +01:00 |
record.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
rex.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
rex.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
roach.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
roach.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
runlist.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
runlist.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
save.cpp
|
- hook up the savegame code in Exhumed. Superficially it looks like it works but it will require a lot more testing.
|
2019-12-27 17:07:09 +01:00 |
save.h
|
- work on the savegame writer.
|
2019-12-27 10:52:40 +01:00 |
scorp.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
scorp.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
sequence.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
sequence.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
serial.cpp
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
serial.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
set.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
set.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
snake.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
snake.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
sound.cpp
|
- hook up the savegame code in Exhumed. Superficially it looks like it works but it will require a lot more testing.
|
2019-12-27 17:07:09 +01:00 |
sound.h
|
- reducing the completionist cruft.
|
2019-12-26 18:29:10 +01:00 |
spider.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
spider.h
|
Tidy spider AI code
|
2019-12-07 01:00:59 +01:00 |
status.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
status.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
stream.cpp
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
stream.h
|
Add License header to .h and .cpp files
|
2019-11-22 00:13:44 +01:00 |
switch.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
switch.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
text2.cpp
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
text2.h
|
Add License header to .h and .cpp files
|
2019-11-22 00:13:44 +01:00 |
timer.cpp
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
timer.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
trigdat.cpp
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
trigdat.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
typedefs.h
|
Add License header to .h and .cpp files
|
2019-11-22 00:13:44 +01:00 |
util.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |
view.cpp
|
- more savegame stuff.
|
2019-12-26 23:17:11 +01:00 |
view.h
|
Add fov cvar
|
2019-11-26 19:13:48 +01:00 |
wasp.cpp
|
- added savegame records for all global data that looks to be game relevant.
|
2019-12-26 22:00:04 +01:00 |
wasp.h
|
- added project and namespace wrappers to all Exhumed files.
|
2019-11-23 00:11:37 +01:00 |