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android
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enet
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Address some const-disregarding casts missed in r5540 due to conditional compilation settings and platforms.
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2016-01-12 10:30:48 +00:00 |
jaudiolib
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Add some UNREFERENCED_PARAMETER for when Vorbis or FLAC are disabled.
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2016-01-12 10:31:05 +00:00 |
jmact
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Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
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2016-01-11 05:06:10 +00:00 |
lunatic
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Further cleanup of A_InsertSprite().
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2016-01-15 07:58:52 +00:00 |
misc
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sw
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Part two of more const casting, this time affecting argv instances.
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2016-01-12 10:30:56 +00:00 |
testgame
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Part two of more const casting, this time affecting argv instances.
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2016-01-12 10:30:56 +00:00 |
util
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_functio.h
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_midi.h
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_rts.h
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actors.c
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CON_MOVESECTOR. Triggers built-in sector movement routines... not really appropriate to use outside of EVENT_MOVEEFFECTORS.
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2016-01-21 19:35:34 +00:00 |
actors.h
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Fix potential build failure when static inline G_CheckForSpace{Ceiling,Floor} are declared without namesdyn.h first being included.
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2016-01-27 07:30:34 +00:00 |
android.h
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anim.c
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anim.h
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animsounds.c
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animsounds.h
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animvpx.c
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Fix quite a few issues with casting away const and volatile qualifiers, found with -Wcast-qual. If we're going to use const everywhere, we should really mean it!
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2016-01-11 05:05:38 +00:00 |
animvpx.h
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astub.c
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Cheap hack to let Mapster32 read the visibility parameter from gamestartup when parsing the CONs for sound definitions.
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2016-01-27 10:06:03 +00:00 |
common.c
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Add some UNREFERENCED_PARAMETER for when Vorbis or FLAC are disabled.
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2016-01-12 10:31:05 +00:00 |
common_game.h
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Add some UNREFERENCED_PARAMETER for when Vorbis or FLAC are disabled.
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2016-01-12 10:31:05 +00:00 |
config.c
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Replace msx/msy global arrays with vec2_t g_origins. Bump BYTEVERSION.
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2016-01-21 19:35:30 +00:00 |
config.h
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demo.c
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demo.h
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duke3d.h
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Replace msx/msy global arrays with vec2_t g_origins. Bump BYTEVERSION.
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2016-01-21 19:35:30 +00:00 |
events_defs.h
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EVENT_MOVEEFFECTORS. Allows disabling, overriding, or just plain tampering with built-in SECTOREFFECTOR effects.
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2016-01-21 19:35:25 +00:00 |
function.h
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game.c
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Fix animsounds error message. DONT_BUILD.
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2016-01-27 10:27:56 +00:00 |
game.h
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Further cleanup of A_InsertSprite().
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2016-01-15 07:58:52 +00:00 |
gamedef.c
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Fix switch/case regressions introduced in r5577.
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2016-01-27 10:06:00 +00:00 |
gamedef.h
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CON_MOVESECTOR. Triggers built-in sector movement routines... not really appropriate to use outside of EVENT_MOVEEFFECTORS.
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2016-01-21 19:35:34 +00:00 |
gamedefs.h
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gameexec.c
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Lunatic: Fix unused-parameter warnings.
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2016-01-27 07:30:31 +00:00 |
gameexec.h
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C-CON: Clean up pointer handling in the parser so we have less to re-offset in C_SetScriptSize. Also fixes bugs in r5093 and/or r5097.
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2016-01-08 01:33:01 +00:00 |
GameListSource.game.h
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GameListSource.game.m
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gamestructures.c
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Minor cleanup, DONT_BUILD.
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2016-01-21 19:35:00 +00:00 |
gamevars.c
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C-CON: Clean up pointer handling in the parser so we have less to re-offset in C_SetScriptSize. Also fixes bugs in r5093 and/or r5097.
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2016-01-08 01:33:01 +00:00 |
gamevars.h
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Remove unused and utterly useless GAMEVAR_SECRET flag.
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2016-01-07 03:29:56 +00:00 |
global.c
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global.h
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Replace msx/msy global arrays with vec2_t g_origins. Bump BYTEVERSION.
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2016-01-21 19:35:30 +00:00 |
gpl-2.0.txt
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GrpFile.game.h
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GrpFile.game.m
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grpscan.c
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Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
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2016-01-11 05:06:10 +00:00 |
grpscan.h
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Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
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2016-01-11 05:06:10 +00:00 |
input.c
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input.h
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keys.h
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m32common.c
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Use XXH64 functions for editor undo/redo when building for 64-bit.
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2016-01-11 05:06:02 +00:00 |
m32def.c
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Replace the semicolon trailing empty-bodied loops with opening and closing braces.
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2016-01-12 10:31:12 +00:00 |
m32def.h
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m32exec.c
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Fix quite a few issues with casting away const and volatile qualifiers, found with -Wcast-qual. If we're going to use const everywhere, we should really mean it!
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2016-01-11 05:05:38 +00:00 |
m32structures.c
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m32vars.c
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macros.h
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mapster32.h
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Mapster: Don't restrict setgamepalette to the range [0, 3].
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2015-12-26 15:42:13 +00:00 |
mdump.cpp
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mdump.h
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menus.c
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Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
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2016-01-11 05:06:10 +00:00 |
menus.h
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Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
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2016-01-11 05:06:10 +00:00 |
midi.c
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midi.h
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mpu401.c
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mpu401.h
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music.c
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names.h
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namesdyn.c
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namesdyn.h
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net.c
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Fix quite a few issues with casting away const and volatile qualifiers, found with -Wcast-qual. If we're going to use const everywhere, we should really mean it!
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2016-01-11 05:05:38 +00:00 |
net.h
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old.diff
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osdcmds.c
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Lunatic: Fix cast-qual warnings having to do with L_RunString.
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2016-01-27 07:30:23 +00:00 |
osdcmds.h
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osdfuncs.c
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osdfuncs.h
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player.c
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Fix warnings. DONT_BUILD.
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2016-01-07 03:29:52 +00:00 |
player.h
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Polymer lighting tweaks, mostly internal.
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2015-12-28 02:04:29 +00:00 |
premap.c
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Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
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2016-01-11 05:06:10 +00:00 |
premap.h
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quotes.h
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rev.c
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rts.c
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Fix quite a few issues with casting away const and volatile qualifiers, found with -Wcast-qual. If we're going to use const everywhere, we should really mean it!
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2016-01-11 05:05:38 +00:00 |
rts.h
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savegame.c
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Replace msx/msy global arrays with vec2_t g_origins. Bump BYTEVERSION.
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2016-01-21 19:35:30 +00:00 |
savegame.h
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sdlmusic.c
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Address some const-disregarding casts missed in r5540 due to conditional compilation settings and platforms.
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2016-01-12 10:30:48 +00:00 |
sector.c
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Remove actors_inline, game_inline, and sector_inline objects, and move their code into other headers, set up to be compiled into well-fitting objects if inlining them is disabled.
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2016-01-08 01:33:35 +00:00 |
sector.h
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Replace msx/msy global arrays with vec2_t g_origins. Bump BYTEVERSION.
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2016-01-21 19:35:30 +00:00 |
soundefs.h
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sounds.c
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Fix quite a few issues with casting away const and volatile qualifiers, found with -Wcast-qual. If we're going to use const everywhere, we should really mean it!
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2016-01-11 05:05:38 +00:00 |
sounds.h
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Fix quite a few issues with casting away const and volatile qualifiers, found with -Wcast-qual. If we're going to use const everywhere, we should really mean it!
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2016-01-11 05:05:38 +00:00 |
sounds_common.h
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sounds_mapster32.c
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sounds_mapster32.h
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Fix quite a few issues with casting away const and volatile qualifiers, found with -Wcast-qual. If we're going to use const everywhere, we should really mean it!
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2016-01-11 05:05:38 +00:00 |
soundsdyn.c
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soundsdyn.h
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standard.h
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startgtk.game.c
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Address some const-disregarding casts missed in r5540 due to conditional compilation settings and platforms.
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2016-01-12 10:30:48 +00:00 |
startosx.game.m
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startwin.game.c
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Address some const-disregarding casts missed in r5540 due to conditional compilation settings and platforms.
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2016-01-12 10:30:48 +00:00 |
startwin.game.h
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winbits.c
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Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
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2016-01-11 05:06:10 +00:00 |