raze-gles/source/common/platform/posix
Christoph Oelckers 499ed52972 - route savegame requests through the newwork, just like GZDoom does.
Although a bit overkill for single player saves only, this will ensure consistent behavior between both engines regarding the menu.
2021-05-12 00:21:26 +02:00
..
cocoa - backend update. 2020-10-03 17:04:45 +02:00
osx - backend update from GZDoom. 2021-03-13 01:21:38 +01:00
sdl - route savegame requests through the newwork, just like GZDoom does. 2021-05-12 00:21:26 +02:00
unix - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
dikeys.h - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
hardware.h - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
i_system.h - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
i_system_posix.cpp - backend update from GZDoom. 2021-02-12 14:44:54 +01:00
readme.md - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.