mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 14:52:01 +00:00
- backend update from GZDoom.
This commit is contained in:
parent
5b6aa372ea
commit
c96e04e6c9
28 changed files with 352 additions and 119 deletions
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@ -527,6 +527,10 @@ void F2DDrawer::AddTexture(FGameTexture* img, DrawParms& parms)
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offset = osave;
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}
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DShape2D::~DShape2D() {
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delete lastParms;
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}
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//==========================================================================
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//
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//
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@ -553,6 +557,20 @@ void F2DDrawer::AddShape(FGameTexture* img, DShape2D* shape, DrawParms& parms)
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dg.mTranslationId = 0;
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SetStyle(img, parms, vertexcolor, dg);
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if (shape->lastParms == nullptr) {
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shape->lastParms = new DrawParms(parms);
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}
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else if (shape->lastParms->vertexColorChange(parms)) {
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shape->needsVertexUpload = true;
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if (!shape->uploadedOnce) {
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shape->bufIndex = -1;
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shape->buffers.Clear();
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shape->lastCommand = nullptr;
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}
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delete shape->lastParms;
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shape->lastParms = new DrawParms(parms);
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}
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if (!img->isHardwareCanvas() && parms.TranslationId != -1)
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dg.mTranslationId = parms.TranslationId;
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@ -605,6 +623,7 @@ void F2DDrawer::AddShape(FGameTexture* img, DShape2D* shape, DrawParms& parms)
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shape->bufIndex += 1;
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shape->buffers.Reserve(1);
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auto buf = &shape->buffers[shape->bufIndex];
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auto verts = TArray<TwoDVertex>(dg.mVertCount, true);
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@ -625,9 +644,15 @@ void F2DDrawer::AddShape(FGameTexture* img, DShape2D* shape, DrawParms& parms)
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buf->UploadData(&verts[0], dg.mVertCount, &shape->mIndices[0], shape->mIndices.Size());
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shape->needsVertexUpload = false;
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shape->uploadedOnce = true;
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}
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dg.shape2DBufIndex = shape->bufIndex;
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AddCommand(&dg);
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dg.shapeLastCmd = true;
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if (shape->lastCommand != nullptr) {
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shape->lastCommand->shapeLastCmd = false;
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}
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auto c = AddCommand(&dg);
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shape->lastCommand = &mData[c];
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offset = osave;
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}
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@ -34,32 +34,6 @@ enum EClearWhich
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class F2DVertexBuffer;
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class DShape2D : public DObject
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{
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DECLARE_CLASS(DShape2D,DObject)
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public:
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DShape2D()
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{
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transform.Identity();
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}
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TArray<int> mIndices;
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TArray<DVector2> mVertices;
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TArray<DVector2> mCoords;
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double minx = 0.0;
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double maxx = 0.0;
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double miny = 0.0;
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double maxy = 0.0;
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DMatrix3x3 transform;
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TArray<F2DVertexBuffer> buffers;
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bool needsVertexUpload = true;
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int bufIndex = -1;
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};
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struct F2DPolygons
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{
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TArray<FVector4> vertices;
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@ -74,6 +48,7 @@ struct F2DPolygons
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};
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class DShape2D;
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class F2DDrawer
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{
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@ -150,6 +125,7 @@ public:
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DShape2D* shape2D;
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int shape2DBufIndex;
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int shape2DIndexCount;
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bool shapeLastCmd;
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RenderCommand()
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{
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@ -262,6 +238,39 @@ public:
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bool mIsFirstPass = true;
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};
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class DShape2D : public DObject
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{
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DECLARE_CLASS(DShape2D,DObject)
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public:
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DShape2D()
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{
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transform.Identity();
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}
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TArray<int> mIndices;
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TArray<DVector2> mVertices;
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TArray<DVector2> mCoords;
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double minx = 0.0;
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double maxx = 0.0;
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double miny = 0.0;
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double maxy = 0.0;
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DMatrix3x3 transform;
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TArray<F2DVertexBuffer> buffers;
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bool needsVertexUpload = true;
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int bufIndex = -1;
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F2DDrawer::RenderCommand* lastCommand = nullptr;
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bool uploadedOnce = false;
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DrawParms* lastParms;
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~DShape2D();
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};
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//===========================================================================
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//
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// Vertex buffer for 2D drawer
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@ -206,6 +206,17 @@ struct DrawParms
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double patchscalex, patchscaley;
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double rotateangle;
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IntRect viewport;
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bool vertexColorChange(const DrawParms& other) {
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return
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this->Alpha != other.Alpha ||
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this->fillcolor != other.fillcolor ||
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this->colorOverlay != other.colorOverlay ||
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this->color != other.color ||
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this->style.Flags != other.style.Flags ||
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this->style.BlendOp != other.style.BlendOp ||
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this->desaturate != other.desaturate;
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}
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};
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struct Va_List
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@ -209,7 +209,7 @@ protected:
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// the complete set of sound effects
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TArray<sfxinfo_t> S_sfx;
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FRolloffInfo S_Rolloff;
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FRolloffInfo S_Rolloff{};
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TArray<uint8_t> S_SoundCurve;
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TMap<int, int> ResIdMap;
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TArray<FRandomSoundList> S_rnd;
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@ -97,9 +97,6 @@ private:
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#else
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// Windows and macOS
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#ifndef _M_ARM
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#include "x86.h"
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#endif
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extern double PerfToSec, PerfToMillisec;
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@ -706,13 +706,17 @@ int PClass::FindVirtualIndex(FName name, PFunction::Variant *variant, PFunction
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if (!(parentfunc->Variants[0].ArgFlags[a] & VARF_Optional)) return -1;
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}
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// Todo: extend the prototype
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// Extend the prototype
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TArray<PType*> argumentTypes = proto->ArgumentTypes;
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for (unsigned a = proto->ArgumentTypes.Size(); a < vproto->ArgumentTypes.Size(); a++)
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{
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proto->ArgumentTypes.Push(vproto->ArgumentTypes[a]);
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argumentTypes.Push(vproto->ArgumentTypes[a]);
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variant->ArgFlags.Push(parentfunc->Variants[0].ArgFlags[a]);
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variant->ArgNames.Push(NAME_None);
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}
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variant->Proto = NewPrototype(proto->ReturnTypes, argumentTypes);
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}
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return i;
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}
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@ -37,7 +37,6 @@
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#include "cmdlib.h"
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#include "i_system.h"
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#include "gameconfigfile.h"
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#include "x86.h"
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bool I_WriteIniFailed()
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@ -45,9 +45,9 @@
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#include <fcntl.h>
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#include <time.h>
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#include <unistd.h>
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#include <sys/ioctl.h>
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#include <SDL.h>
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#include "x86.h"
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#include "version.h"
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#include "cmdlib.h"
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@ -57,6 +57,7 @@
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#include "v_font.h"
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#include "c_cvars.h"
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#include "palutil.h"
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#include "st_start.h"
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#ifndef NO_GTK
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@ -71,6 +72,8 @@ double PerfToSec, PerfToMillisec;
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CVAR(Bool, con_printansi, true, CVAR_GLOBALCONFIG|CVAR_ARCHIVE);
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CVAR(Bool, con_4bitansi, false, CVAR_GLOBALCONFIG|CVAR_ARCHIVE);
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extern FStartupScreen *StartScreen;
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void I_SetIWADInfo()
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{
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}
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@ -132,6 +135,42 @@ void CalculateCPUSpeed()
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{
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}
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void CleanProgressBar()
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{
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if (!isatty(STDOUT_FILENO)) return;
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struct winsize sizeOfWindow;
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ioctl(STDOUT_FILENO, TIOCGWINSZ, &sizeOfWindow);
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fprintf(stdout,"\0337\033[%d;%dH\033[0J\0338",sizeOfWindow.ws_row, 0);
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fflush(stdout);
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}
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static int ProgressBarCurPos, ProgressBarMaxPos;
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void RedrawProgressBar(int CurPos, int MaxPos)
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{
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if (!isatty(STDOUT_FILENO)) return;
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CleanProgressBar();
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struct winsize sizeOfWindow;
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ioctl(STDOUT_FILENO, TIOCGWINSZ, &sizeOfWindow);
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double progVal = std::clamp((double)CurPos / (double)MaxPos,0.0,1.0);
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int curProgVal = std::clamp(int(sizeOfWindow.ws_col * progVal),0,(int)sizeOfWindow.ws_col);
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char progressBuffer[512];
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memset(progressBuffer,'.',512);
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progressBuffer[sizeOfWindow.ws_col - 1] = 0;
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int lengthOfStr = 0;
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while (curProgVal-- > 0)
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{
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progressBuffer[lengthOfStr++] = '=';
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if (lengthOfStr >= sizeOfWindow.ws_col - 1) break;
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}
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fprintf(stdout, "\0337\033[%d;%dH\033[2K[%s\033[%d;%dH]\0338", sizeOfWindow.ws_row, 0, progressBuffer, sizeOfWindow.ws_row, sizeOfWindow.ws_col);
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fflush(stdout);
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ProgressBarCurPos = CurPos;
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ProgressBarMaxPos = MaxPos;
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}
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void I_PrintStr(const char *cp)
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{
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const char * srcp = cp;
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@ -183,8 +222,10 @@ void I_PrintStr(const char *cp)
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}
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}
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if (StartScreen) CleanProgressBar();
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fputs(printData.GetChars(),stdout);
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fputs("\033[0m",stdout);
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if (StartScreen) RedrawProgressBar(ProgressBarCurPos,ProgressBarMaxPos);
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}
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int I_PickIWad (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
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@ -68,6 +68,9 @@ class FTTYStartupScreen : public FStartupScreen
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// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
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extern void RedrawProgressBar(int CurPos, int MaxPos);
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extern void CleanProgressBar();
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// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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@ -139,13 +142,15 @@ FTTYStartupScreen::~FTTYStartupScreen()
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//
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// FTTYStartupScreen :: Progress
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//
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// If there was a progress bar, this would move it. But the basic TTY
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// startup screen doesn't have one, so this function does nothing.
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//
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//===========================================================================
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void FTTYStartupScreen::Progress()
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{
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if (CurPos < MaxPos)
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{
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++CurPos;
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}
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RedrawProgressBar(CurPos, MaxPos);
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}
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//===========================================================================
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@ -163,6 +168,7 @@ void FTTYStartupScreen::NetInit(const char *message, int numplayers)
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{
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termios rawtermios;
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CleanProgressBar();
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fprintf (stderr, "Press 'Q' to abort network game synchronization.");
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// Set stdin to raw mode so we can get keypresses in ST_CheckNetAbort()
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// immediately without waiting for an EOL.
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@ -197,14 +203,15 @@ void FTTYStartupScreen::NetInit(const char *message, int numplayers)
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//===========================================================================
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void FTTYStartupScreen::NetDone()
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{
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{
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CleanProgressBar();
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// Restore stdin settings
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if (DidNetInit)
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{
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tcsetattr (STDIN_FILENO, TCSANOW, &OldTermIOS);
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printf ("\n");
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DidNetInit = false;
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}
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}
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}
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//===========================================================================
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@ -35,7 +35,6 @@
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#include <windows.h>
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#include "hardware.h"
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#include "x86.h"
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#include "templates.h"
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#include "version.h"
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#include "c_console.h"
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@ -40,7 +40,6 @@
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#include "gl_sysfb.h"
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#include "hardware.h"
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#include "x86.h"
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#include "templates.h"
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#include "version.h"
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#include "c_console.h"
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@ -2,7 +2,6 @@
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#define __GL_CLOCK_H
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#include "stats.h"
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#include "x86.h"
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#include "m_fixed.h"
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extern glcycle_t RenderWall,SetupWall,ClipWall;
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@ -183,12 +183,14 @@ void Draw2D(F2DDrawer *drawer, FRenderState &state)
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state.SetVertexBuffer(&cmd.shape2D->buffers[cmd.shape2DBufIndex]);
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state.DrawIndexed(DT_Triangles, 0, cmd.shape2DIndexCount);
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state.SetVertexBuffer(&vb);
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if (cmd.shape2D->bufIndex > 0 && cmd.shape2DBufIndex == cmd.shape2D->bufIndex)
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if (cmd.shape2D->bufIndex > 0 && cmd.shapeLastCmd)
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{
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cmd.shape2D->needsVertexUpload = true;
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cmd.shape2D->buffers.Clear();
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cmd.shape2D->lastCommand = nullptr;
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cmd.shape2D->bufIndex = -1;
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}
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cmd.shape2D->uploadedOnce = false;
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}
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else
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{
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@ -28,7 +28,6 @@
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#include "model.h"
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#include "poly_thread.h"
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#include "screen_triangle.h"
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#include "x86.h"
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#ifndef NO_SSE
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#include <immintrin.h>
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@ -29,7 +29,6 @@
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#include "poly_triangle.h"
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#include "poly_thread.h"
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#include "screen_triangle.h"
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#include "x86.h"
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/////////////////////////////////////////////////////////////////////////////
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@ -24,7 +24,6 @@
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#include "templates.h"
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#include "poly_thread.h"
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#include "screen_scanline_setup.h"
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#include "x86.h"
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#include <cmath>
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#ifndef NO_SSE
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@ -24,7 +24,6 @@
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#include "templates.h"
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#include "poly_thread.h"
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#include "screen_scanline_setup.h"
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#include "x86.h"
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#include <cmath>
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static uint32_t SampleTexture(uint32_t u, uint32_t v, const void* texPixels, int texWidth, int texHeight, bool texBgra)
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@ -30,7 +30,6 @@
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#include "screen_blend.h"
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#include "screen_scanline_setup.h"
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#include "screen_shader.h"
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#include "x86.h"
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#include <cmath>
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static void WriteDepth(int y, int x0, int x1, PolyTriangleThreadData* thread)
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@ -68,6 +68,8 @@ void VKBuffer::SetData(size_t size, const void *data, bool staticdata)
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{
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auto fb = GetVulkanFrameBuffer();
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size = std::max(size, (size_t)16); // For supporting zero byte buffers
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if (staticdata)
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{
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mPersistent = false;
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@ -122,6 +124,8 @@ void VKBuffer::SetData(size_t size, const void *data, bool staticdata)
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void VKBuffer::SetSubData(size_t offset, size_t size, const void *data)
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{
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size = std::max(size, (size_t)16); // For supporting zero byte buffers
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auto fb = GetVulkanFrameBuffer();
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if (mStaging)
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{
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@ -141,6 +145,8 @@ void VKBuffer::SetSubData(size_t offset, size_t size, const void *data)
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void VKBuffer::Resize(size_t newsize)
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{
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newsize = std::max(newsize, (size_t)16); // For supporting zero byte buffers
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auto fb = GetVulkanFrameBuffer();
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// Grab old buffer
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@ -187,6 +193,8 @@ void VKBuffer::Unmap()
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void *VKBuffer::Lock(unsigned int size)
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{
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size = std::max(size, (unsigned int)16); // For supporting zero byte buffers
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if (!mBuffer)
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{
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// The model mesh loaders lock multiple non-persistent buffers at the same time. This is not allowed in vulkan.
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@ -158,6 +158,9 @@ void VkHardwareTexture::CreateImage(FTexture *tex, int translation, int flags)
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void VkHardwareTexture::CreateTexture(int w, int h, int pixelsize, VkFormat format, const void *pixels)
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{
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if (w <= 0 || h <= 0)
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throw CVulkanError("Trying to create zero size texture");
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auto fb = GetVulkanFrameBuffer();
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int totalSize = w * h * pixelsize;
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|
|
@ -2486,6 +2486,8 @@ void ZCCCompiler::CompileFunction(ZCC_StructWork *c, ZCC_FuncDeclarator *f, bool
|
|||
{
|
||||
newfunc->ArgFlags.Push(sym->Variants[0].ArgFlags[i]);
|
||||
}
|
||||
|
||||
newfunc->Proto = sym->Variants[0].Proto;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -333,8 +333,29 @@ void JitCompiler::SetupSimpleFrame()
|
|||
}
|
||||
}
|
||||
|
||||
if (sfunc->NumArgs != argsPos || regd > sfunc->NumRegD || regf > sfunc->NumRegF || rega > sfunc->NumRegA)
|
||||
I_FatalError("JIT: sfunc->NumArgs != argsPos || regd > sfunc->NumRegD || regf > sfunc->NumRegF || rega > sfunc->NumRegA");
|
||||
const char *errorDetails = nullptr;
|
||||
|
||||
if (sfunc->NumArgs != argsPos)
|
||||
{
|
||||
errorDetails = "arguments";
|
||||
}
|
||||
else if (regd > sfunc->NumRegD)
|
||||
{
|
||||
errorDetails = "integer registers";
|
||||
}
|
||||
else if (regf > sfunc->NumRegF)
|
||||
{
|
||||
errorDetails = "floating point registers";
|
||||
}
|
||||
else if (rega > sfunc->NumRegA)
|
||||
{
|
||||
errorDetails = "address registers";
|
||||
}
|
||||
|
||||
if (errorDetails)
|
||||
{
|
||||
I_FatalError("JIT: inconsistent number of %s for function %s", errorDetails, sfunc->PrintableName.GetChars());
|
||||
}
|
||||
|
||||
for (int i = regd; i < sfunc->NumRegD; i++)
|
||||
cc.xor_(regD[i], regD[i]);
|
||||
|
|
|
@ -496,6 +496,11 @@ void FTextureManager::ReplaceTexture (FTextureID picnum, FGameTexture *newtextur
|
|||
if (unsigned(index) >= Textures.Size())
|
||||
return;
|
||||
|
||||
if (newtexture->GetTexture())
|
||||
{
|
||||
calcShouldUpscale(newtexture); // calculate this once at insertion
|
||||
}
|
||||
|
||||
auto oldtexture = Textures[index].Texture;
|
||||
|
||||
newtexture->SetName(oldtexture->GetName());
|
||||
|
|
|
@ -165,6 +165,24 @@ bool FileExists (const char *filename)
|
|||
return res && !isdir;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// FileReadable
|
||||
//
|
||||
// Returns true if the file can be read.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool FileReadable(const char *filename)
|
||||
{
|
||||
#ifndef _WIN32
|
||||
return access (filename, R_OK) == 0;
|
||||
#else
|
||||
auto wstr = WideString(filename);
|
||||
return _waccess (wstr.c_str(), 4) == 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// DirExists
|
||||
|
|
|
@ -33,6 +33,7 @@ char(&_ArraySizeHelper(T(&array)[N]))[N];
|
|||
#define myoffsetof(type,identifier) ((size_t)&((type *)alignof(type))->identifier - alignof(type))
|
||||
|
||||
bool FileExists (const char *filename);
|
||||
bool FileReadable (const char *filename);
|
||||
bool DirExists(const char *filename);
|
||||
bool DirEntryExists (const char *pathname, bool *isdir = nullptr);
|
||||
bool GetFileInfo(const char* pathname, size_t* size, time_t* time);
|
||||
|
|
|
@ -58,18 +58,11 @@ FString DumpCPUInfo(const CPUInfo *cpu)
|
|||
|
||||
|
||||
#ifdef __GNUC__
|
||||
#if defined(__i386__) && defined(__PIC__)
|
||||
// %ebx may by the PIC register. */
|
||||
#define __cpuid(output, func) \
|
||||
__asm__ __volatile__("xchgl\t%%ebx, %1\n\t" \
|
||||
"cpuid\n\t" \
|
||||
"xchgl\t%%ebx, %1\n\t" \
|
||||
: "=a" ((output)[0]), "=r" ((output)[1]), "=c" ((output)[2]), "=d" ((output)[3]) \
|
||||
: "a" (func));
|
||||
#else
|
||||
#define __cpuid(output, func) __asm__ __volatile__("cpuid" : "=a" ((output)[0]),\
|
||||
"=b" ((output)[1]), "=c" ((output)[2]), "=d" ((output)[3]) : "a" (func));
|
||||
#endif
|
||||
#define __cpuidex(output, func, subfunc) \
|
||||
__asm__ __volatile__("cpuid" \
|
||||
: "=a" ((output)[0]), "=b" ((output)[1]), "=c" ((output)[2]), "=d" ((output)[3]) \
|
||||
: "a" (func), "c" (subfunc));
|
||||
#define __cpuid(output, func) __cpuidex(output, func, 0)
|
||||
#endif
|
||||
|
||||
void CheckCPUID(CPUInfo *cpu)
|
||||
|
@ -81,52 +74,9 @@ void CheckCPUID(CPUInfo *cpu)
|
|||
|
||||
cpu->DataL1LineSize = 32; // Assume a 32-byte cache line
|
||||
|
||||
#if !defined(_M_IX86) && !defined(__i386__) && !defined(_M_X64) && !defined(__amd64__)
|
||||
return;
|
||||
#else
|
||||
|
||||
#if defined(_M_IX86) || defined(__i386__)
|
||||
// Old 486s do not have CPUID, so we must test for its presence.
|
||||
// This code is adapted from the samples in AMD's document
|
||||
// entitled "AMD-K6 MMX Processor Multimedia Extensions."
|
||||
#ifndef __GNUC__
|
||||
__asm
|
||||
{
|
||||
pushfd // save EFLAGS
|
||||
pop eax // store EFLAGS in EAX
|
||||
mov ecx,eax // save in ECX for later testing
|
||||
xor eax,0x00200000 // toggle bit 21
|
||||
push eax // put to stack
|
||||
popfd // save changed EAX to EFLAGS
|
||||
pushfd // push EFLAGS to TOS
|
||||
pop eax // store EFLAGS in EAX
|
||||
cmp eax,ecx // see if bit 21 has changed
|
||||
jne haveid // if no change, then no CPUID
|
||||
}
|
||||
return;
|
||||
haveid:
|
||||
#else
|
||||
int oldfd, newfd;
|
||||
|
||||
__asm__ __volatile__("\t"
|
||||
"pushf\n\t"
|
||||
"popl %0\n\t"
|
||||
"movl %0,%1\n\t"
|
||||
"xorl $0x200000,%0\n\t"
|
||||
"pushl %0\n\t"
|
||||
"popf\n\t"
|
||||
"pushf\n\t"
|
||||
"popl %0\n\t"
|
||||
: "=r" (newfd), "=r" (oldfd));
|
||||
if (oldfd == newfd)
|
||||
{
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// Get vendor ID
|
||||
__cpuid(foo, 0);
|
||||
const int maxid = foo[0];
|
||||
cpu->dwVendorID[0] = foo[1];
|
||||
cpu->dwVendorID[1] = foo[3];
|
||||
cpu->dwVendorID[2] = foo[2];
|
||||
|
@ -198,7 +148,17 @@ haveid:
|
|||
cpu->FeatureFlags[3] = foo[3]; // AMD feature flags
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (maxid >= 7)
|
||||
{
|
||||
__cpuidex(foo, 7, 0);
|
||||
cpu->FeatureFlags[4] = foo[1];
|
||||
cpu->FeatureFlags[5] = foo[2];
|
||||
cpu->FeatureFlags[6] = foo[3];
|
||||
|
||||
__cpuidex(foo, 7, 1);
|
||||
cpu->FeatureFlags[7] = foo[0];
|
||||
}
|
||||
}
|
||||
|
||||
FString DumpCPUInfo(const CPUInfo *cpu)
|
||||
|
@ -252,8 +212,13 @@ FString DumpCPUInfo(const CPUInfo *cpu)
|
|||
if (cpu->bSSSE3) out += (" SSSE3");
|
||||
if (cpu->bSSE41) out += (" SSE4.1");
|
||||
if (cpu->bSSE42) out += (" SSE4.2");
|
||||
if (cpu->b3DNow) out += (" 3DNow!");
|
||||
if (cpu->b3DNowPlus) out += (" 3DNow!+");
|
||||
if (cpu->bAVX) out += (" AVX");
|
||||
if (cpu->bAVX2) out += (" AVX2");
|
||||
if (cpu->bAVX512_F) out += (" AVX512");
|
||||
if (cpu->bF16C) out += (" F16C");
|
||||
if (cpu->bFMA3) out += (" FMA3");
|
||||
if (cpu->bBMI1) out += (" BMI1");
|
||||
if (cpu->bBMI2) out += (" BMI2");
|
||||
if (cpu->HyperThreading) out += (" HyperThreading");
|
||||
out += ("\n");
|
||||
}
|
||||
|
|
|
@ -33,12 +33,37 @@ struct CPUInfo // 92 bytes
|
|||
uint8_t APICID;
|
||||
|
||||
uint32_t bSSE3:1;
|
||||
uint32_t DontCare1:8;
|
||||
uint32_t bPCLMULQDQ:1;
|
||||
uint32_t bDTES64:1;
|
||||
uint32_t bMONITOR:1;
|
||||
uint32_t bDSCPL:1;
|
||||
uint32_t bVMX:1;
|
||||
uint32_t bSMX:1;
|
||||
uint32_t bEST:1;
|
||||
uint32_t bTM2:1;
|
||||
uint32_t bSSSE3:1;
|
||||
uint32_t DontCare1a:9;
|
||||
uint32_t bCNXTID:1;
|
||||
uint32_t bSDBG:1;
|
||||
uint32_t bFMA3:1;
|
||||
uint32_t bCX16:1;
|
||||
uint32_t bXTPR:1;
|
||||
uint32_t bPDCM:1;
|
||||
uint32_t bReverved1:1;
|
||||
uint32_t bPCID:1;
|
||||
uint32_t bDCA:1;
|
||||
uint32_t bSSE41:1;
|
||||
uint32_t bSSE42:1;
|
||||
uint32_t DontCare2a:11;
|
||||
uint32_t bX2APIC:1;
|
||||
uint32_t bMOVBE:1;
|
||||
uint32_t bPOPCNT:1;
|
||||
uint32_t bTSCDL:1;
|
||||
uint32_t bAES:1;
|
||||
uint32_t bXSAVE:1;
|
||||
uint32_t bOSXSAVE:1;
|
||||
uint32_t bAVX:1;
|
||||
uint32_t bF16C:1;
|
||||
uint32_t bRDRND:1;
|
||||
uint32_t bHypervisor:1;
|
||||
|
||||
uint32_t bFPU:1;
|
||||
uint32_t bVME:1;
|
||||
|
@ -50,7 +75,7 @@ struct CPUInfo // 92 bytes
|
|||
uint32_t bMCE:1;
|
||||
uint32_t bCX8:1;
|
||||
uint32_t bAPIC:1;
|
||||
uint32_t bReserved1:1;
|
||||
uint32_t bReserved2:1;
|
||||
uint32_t bSEP:1;
|
||||
uint32_t bMTRR:1;
|
||||
uint32_t bPGE:1;
|
||||
|
@ -60,7 +85,7 @@ struct CPUInfo // 92 bytes
|
|||
uint32_t bPSE36:1;
|
||||
uint32_t bPSN:1;
|
||||
uint32_t bCFLUSH:1;
|
||||
uint32_t bReserved2:1;
|
||||
uint32_t bReserved3:1;
|
||||
uint32_t bDS:1;
|
||||
uint32_t bACPI:1;
|
||||
uint32_t bMMX:1;
|
||||
|
@ -70,7 +95,7 @@ struct CPUInfo // 92 bytes
|
|||
uint32_t bSS:1;
|
||||
uint32_t bHTT:1;
|
||||
uint32_t bTM:1;
|
||||
uint32_t bReserved3:1;
|
||||
uint32_t bReserved4:1;
|
||||
uint32_t bPBE:1;
|
||||
|
||||
uint32_t DontCare2:22;
|
||||
|
@ -79,8 +104,107 @@ struct CPUInfo // 92 bytes
|
|||
uint32_t DontCare3:6;
|
||||
uint32_t b3DNowPlus:1;
|
||||
uint32_t b3DNow:1;
|
||||
|
||||
uint32_t bFSGSBASE:1;
|
||||
uint32_t bIA32_TSC_ADJUST:1;
|
||||
uint32_t bSGX:1;
|
||||
uint32_t bBMI1:1;
|
||||
uint32_t bHLE:1;
|
||||
uint32_t bAVX2:1;
|
||||
uint32_t bFDP_EXCPTN_ONLY:1;
|
||||
uint32_t bSMEP:1;
|
||||
uint32_t bBMI2:1;
|
||||
uint32_t bERMS:1;
|
||||
uint32_t bINVPCID:1;
|
||||
uint32_t bRTM:1;
|
||||
uint32_t bPQM:1;
|
||||
uint32_t bFPU_CS_DS:1;
|
||||
uint32_t bMPX:1;
|
||||
uint32_t bPQE:1;
|
||||
uint32_t bAVX512_F:1;
|
||||
uint32_t bAVX512_DQ:1;
|
||||
uint32_t bRDSEED:1;
|
||||
uint32_t bADX:1;
|
||||
uint32_t bSMAP:1;
|
||||
uint32_t bAVX512_IFMA:1;
|
||||
uint32_t bPCOMMIT:1;
|
||||
uint32_t bCLFLUSHOPT:1;
|
||||
uint32_t bCLWB:1;
|
||||
uint32_t bINTEL_PT:1;
|
||||
uint32_t bAVX512_PF:1;
|
||||
uint32_t bAVX512_ER:1;
|
||||
uint32_t bAVX512_CD:1;
|
||||
uint32_t bSHA:1;
|
||||
uint32_t bAVX512_BW:1;
|
||||
uint32_t bAVX512_VL:1;
|
||||
|
||||
uint32_t bPREFETCHWT1:1;
|
||||
uint32_t bAVX512_VBMI:1;
|
||||
uint32_t bUMIP:1;
|
||||
uint32_t bPKU:1;
|
||||
uint32_t bOSPKE:1;
|
||||
uint32_t bWAITPKG:1;
|
||||
uint32_t bAVX512_VBMI2:1;
|
||||
uint32_t bCET_SS:1;
|
||||
uint32_t bGFNI:1;
|
||||
uint32_t bVAES:1;
|
||||
uint32_t bVPCLMULQDQ:1;
|
||||
uint32_t bAVX512_VNNI:1;
|
||||
uint32_t bAVX512_BITALG:1;
|
||||
uint32_t bReserved5:1;
|
||||
uint32_t bAVX512_VPOPCNTDQ:1;
|
||||
uint32_t bReserved6:1;
|
||||
uint32_t b5L_PAGING:1;
|
||||
uint32_t MAWAU:5;
|
||||
uint32_t bRDPID:1;
|
||||
uint32_t bReserved7:1;
|
||||
uint32_t bReserved8:1;
|
||||
uint32_t bCLDEMOTE:1;
|
||||
uint32_t bReserved9:1;
|
||||
uint32_t bMOVDIRI:1;
|
||||
uint32_t bMOVDIR64B:1;
|
||||
uint32_t bENQCMD:1;
|
||||
uint32_t bSGX_LC:1;
|
||||
uint32_t bPKS:1;
|
||||
|
||||
uint32_t bReserved10:1;
|
||||
uint32_t bReserved11:1;
|
||||
uint32_t bAVX512_4VNNIW:1;
|
||||
uint32_t bAVX512_4FMAPS:1;
|
||||
uint32_t bFSRM:1;
|
||||
uint32_t bReserved12:1;
|
||||
uint32_t bReserved13:1;
|
||||
uint32_t bReserved14:1;
|
||||
uint32_t bAVX512_VP2INTERSECT:1;
|
||||
uint32_t bSRBDS_CTRL:1;
|
||||
uint32_t bMD_CLEAR:1;
|
||||
uint32_t bReserved15:1;
|
||||
uint32_t bReserved16:1;
|
||||
uint32_t bTSX_FORCE_ABORT:1;
|
||||
uint32_t bSERIALIZE:1;
|
||||
uint32_t bHYBRID:1;
|
||||
uint32_t bTSXLDTRK:1;
|
||||
uint32_t bReserved17:1;
|
||||
uint32_t bPCONFIG:1;
|
||||
uint32_t bLBR:1;
|
||||
uint32_t bCET_IBT:1;
|
||||
uint32_t bReserved18:1;
|
||||
uint32_t bAMX_BF16:1;
|
||||
uint32_t bReserved19:1;
|
||||
uint32_t bAMX_TILE:1;
|
||||
uint32_t bAMX_INT8:1;
|
||||
uint32_t bIBRS_IBPB:1;
|
||||
uint32_t bSTIBP:1;
|
||||
uint32_t bL1D_FLUSH:1;
|
||||
uint32_t bIA32_ARCH_CAPABILITIES:1;
|
||||
uint32_t bIA32_CORE_CAPABILITIES:1;
|
||||
uint32_t bSSBD:1;
|
||||
|
||||
uint32_t DontCare4:5;
|
||||
uint32_t bAVX512_BF16:1;
|
||||
uint32_t DontCare5:26;
|
||||
};
|
||||
uint32_t FeatureFlags[4];
|
||||
uint32_t FeatureFlags[8];
|
||||
};
|
||||
|
||||
uint8_t AMDStepping;
|
||||
|
@ -103,7 +227,6 @@ struct CPUInfo // 92 bytes
|
|||
|
||||
|
||||
extern CPUInfo CPU;
|
||||
struct PalEntry;
|
||||
|
||||
void CheckCPUID (CPUInfo *cpu);
|
||||
FString DumpCPUInfo (const CPUInfo *cpu);
|
||||
|
|
|
@ -107,7 +107,7 @@ class StatusBarCore native ui
|
|||
native double, double, double, double StatusbarToRealCoords(double x, double y=0, double w=0, double h=0);
|
||||
native void DrawTexture(TextureID texture, Vector2 pos, int flags = 0, double Alpha = 1., Vector2 box = (-1, -1), Vector2 scale = (1, 1));
|
||||
native void DrawImage(String texture, Vector2 pos, int flags = 0, double Alpha = 1., Vector2 box = (-1, -1), Vector2 scale = (1, 1));
|
||||
native void DrawString(HUDFont font, String string, Vector2 pos, int flags = 0, int translation = Font.CR_UNTRANSLATED, double Alpha = 1., int wrapwidth = -1, int linespacing = 4, Vector2 scale = (1, 1));
|
||||
native void DrawString(HUDFont font, String string, Vector2 pos, int flags = 0, int translation = Font.CR_UNTRANSLATED, double Alpha = 1., int wrapwidth = -1, int linespacing = 4, Vector2 scale = (1, 1), int pt = 0);
|
||||
native double, double, double, double TransformRect(double x, double y, double w, double h, int flags = 0);
|
||||
native void Fill(Color col, double x, double y, double w, double h, int flags = 0);
|
||||
native void SetClipRect(double x, double y, double w, double h, int flags = 0);
|
||||
|
|
Loading…
Reference in a new issue