raze-gles/source/common/platform/posix/sdl
Christoph Oelckers 499ed52972 - route savegame requests through the newwork, just like GZDoom does.
Although a bit overkill for single player saves only, this will ensure consistent behavior between both engines regarding the menu.
2021-05-12 00:21:26 +02:00
..
crashcatcher.c - backend update from GZDoom 2020-06-07 15:02:54 +02:00
gl_sysfb.h - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
hardware.cpp - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
i_gui.cpp - another backend update from merging several GZDoom PRs. 2020-09-27 16:16:53 +02:00
i_input.cpp - backend update. 2020-10-03 17:04:45 +02:00
i_joystick.cpp - backend update from GZDoom 2020-06-07 15:02:54 +02:00
i_main.cpp - backend update from GZDoom. 2021-01-29 13:20:00 +01:00
i_system.cpp - backend update from GZDoom. 2021-04-05 17:59:54 +02:00
i_system.mm - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
sdlglvideo.cpp - route savegame requests through the newwork, just like GZDoom does. 2021-05-12 00:21:26 +02:00
st_start.cpp - backend update from GZDoom. 2021-02-12 14:44:54 +01:00