raze-gles/source/common/utility
Christoph Oelckers 6d04f0f159 - added option to print custom messages with Duke Nukem's quote system.
- hooked up all front ends with a generic message printing function so that common code can access the native message displays. This is needed for consolidation of some input actions which are mostly identical but print messages.
- preparations for a generic message system.
2019-12-04 21:35:35 +01:00
..
basics.h - added GZDoom's resource management classes. 2019-10-28 23:46:15 +01:00
cmdlib.cpp WIP safety commit 2019-11-30 19:23:54 +01:00
cmdlib.h WIP safety commit 2019-11-30 19:23:54 +01:00
configfile.cpp
configfile.h
files.cpp - save stuff to the new config. 2019-10-26 19:24:46 +02:00
files.h - fixed compilation. 2019-11-08 17:41:19 +01:00
files_decompress.cpp - fixed infinite loop in compression code. 2019-11-08 17:50:32 +01:00
gstrings.h - added ZDoom's menu system as a base to build a new menu on. 2019-11-21 18:03:09 +01:00
i_time.cpp - added ZDoom's keybinding class and some needed support code. 2019-11-03 18:19:29 +01:00
i_time.h - added ZDoom's keybinding class and some needed support code. 2019-11-03 18:19:29 +01:00
m_argv.cpp - input works again. 2019-11-04 20:29:07 +01:00
m_argv.h - cleanup of the old file system initialization. 2019-11-01 19:25:42 +01:00
m_crc32.h - no need to have 2 CRC32 implementations. 2019-11-02 22:10:53 +01:00
m_png.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00
m_png.h
m_swap.h
matrix.cpp
matrix.h
memarena.cpp
memarena.h
name.cpp - added GZDoom's font code and some dependencies. 2019-10-24 01:20:58 +02:00
name.h - added ZDoom's menu system as a base to build a new menu on. 2019-11-21 18:03:09 +01:00
namedef.h - completion of controls menu 2019-12-03 00:57:03 +01:00
palentry.h - fixed use of brightmaps. 2019-11-15 20:51:02 +01:00
printf.h - added option to print custom messages with Duke Nukem's quote system. 2019-12-04 21:35:35 +01:00
sc_man.cpp - it compiles again (safety commit) 2019-11-03 20:24:50 +01:00
sc_man.h - WIP on game data search. 2019-10-30 18:09:00 +01:00
sc_man_scanner.re - added GZDoom's font code and some dependencies. 2019-10-24 01:20:58 +02:00
sc_man_tokens.h - added GZDoom's font code and some dependencies. 2019-10-24 01:20:58 +02:00
stats.cpp - reworked the FPS display to use ZDoom's fstat class to get rid of the microscopic font it used. 2019-11-10 11:42:25 +01:00
stats.h - reworked the FPS display to use ZDoom's fstat class to get rid of the microscopic font it used. 2019-11-10 11:42:25 +01:00
stringtable.cpp - fixed a few issues. 2019-11-28 20:11:27 +01:00
stringtable.h - implemented help and credits menu for Blood. 2019-12-01 21:44:50 +01:00
strnatcmp.c - added GZDoom's statistics code 2019-11-12 22:00:33 +01:00
strnatcmp.h - added GZDoom's statistics code 2019-11-12 22:00:33 +01:00
superfasthash.cpp - replaced all uses of xxhash with SuperFastHash. 2019-11-02 22:52:13 +01:00
superfasthash.h - replaced all uses of xxhash with SuperFastHash. 2019-11-02 22:52:13 +01:00
tarray.h - made brightmaps operational. 2019-11-10 19:42:26 +01:00
templates.h
utf8.cpp
utf8.h
vectors.h
w_zip.h
xs_Float.h
zstrformat.cpp
zstring.cpp
zstring.h