..
basics.h
- added GZDoom's resource management classes.
2019-10-28 23:46:15 +01:00
cmdlib.cpp
WIP safety commit
2019-11-30 19:23:54 +01:00
cmdlib.h
WIP safety commit
2019-11-30 19:23:54 +01:00
configfile.cpp
…
configfile.h
…
files.cpp
- save stuff to the new config.
2019-10-26 19:24:46 +02:00
files.h
- fixed compilation.
2019-11-08 17:41:19 +01:00
files_decompress.cpp
- fixed infinite loop in compression code.
2019-11-08 17:50:32 +01:00
gstrings.h
- added ZDoom's menu system as a base to build a new menu on.
2019-11-21 18:03:09 +01:00
i_time.cpp
- added ZDoom's keybinding class and some needed support code.
2019-11-03 18:19:29 +01:00
i_time.h
- added ZDoom's keybinding class and some needed support code.
2019-11-03 18:19:29 +01:00
m_argv.cpp
- input works again.
2019-11-04 20:29:07 +01:00
m_argv.h
- cleanup of the old file system initialization.
2019-11-01 19:25:42 +01:00
m_crc32.h
- no need to have 2 CRC32 implementations.
2019-11-02 22:10:53 +01:00
m_png.cpp
- rewrote the screenshot code to use m_png as its backend.
2019-11-02 12:59:59 +01:00
m_png.h
…
m_swap.h
…
matrix.cpp
…
matrix.h
…
memarena.cpp
…
memarena.h
…
name.cpp
- added GZDoom's font code and some dependencies.
2019-10-24 01:20:58 +02:00
name.h
- added ZDoom's menu system as a base to build a new menu on.
2019-11-21 18:03:09 +01:00
namedef.h
- completion of controls menu
2019-12-03 00:57:03 +01:00
palentry.h
- fixed use of brightmaps.
2019-11-15 20:51:02 +01:00
printf.h
- added option to print custom messages with Duke Nukem's quote system.
2019-12-04 21:35:35 +01:00
sc_man.cpp
- it compiles again (safety commit)
2019-11-03 20:24:50 +01:00
sc_man.h
- WIP on game data search.
2019-10-30 18:09:00 +01:00
sc_man_scanner.re
- added GZDoom's font code and some dependencies.
2019-10-24 01:20:58 +02:00
sc_man_tokens.h
- added GZDoom's font code and some dependencies.
2019-10-24 01:20:58 +02:00
stats.cpp
- reworked the FPS display to use ZDoom's fstat class to get rid of the microscopic font it used.
2019-11-10 11:42:25 +01:00
stats.h
- reworked the FPS display to use ZDoom's fstat class to get rid of the microscopic font it used.
2019-11-10 11:42:25 +01:00
stringtable.cpp
- fixed a few issues.
2019-11-28 20:11:27 +01:00
stringtable.h
- implemented help and credits menu for Blood.
2019-12-01 21:44:50 +01:00
strnatcmp.c
- added GZDoom's statistics code
2019-11-12 22:00:33 +01:00
strnatcmp.h
- added GZDoom's statistics code
2019-11-12 22:00:33 +01:00
superfasthash.cpp
- replaced all uses of xxhash with SuperFastHash.
2019-11-02 22:52:13 +01:00
superfasthash.h
- replaced all uses of xxhash with SuperFastHash.
2019-11-02 22:52:13 +01:00
tarray.h
- made brightmaps operational.
2019-11-10 19:42:26 +01:00
templates.h
…
utf8.cpp
…
utf8.h
…
vectors.h
…
w_zip.h
…
xs_Float.h
…
zstrformat.cpp
…
zstring.cpp
…
zstring.h
…