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lunatic
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Fix issue with hud_bgstretch cvar overwriting adjacent values in memory
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2017-06-23 03:58:08 +00:00 |
_functio.h
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Clean up gamefuncs in standalone mode.
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2017-06-17 11:42:15 +00:00 |
_midi.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
_rts.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
actors.cpp
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Revise r6253
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2017-06-24 21:17:26 +00:00 |
actors.h
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Dicking around with inlined actor header functions
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2017-06-24 06:31:32 +00:00 |
android.h
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Bring the previous commit into effect.
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2017-02-01 10:20:54 +00:00 |
anim.cpp
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If an ANM is upgraded to an IVF, use the sounds defined for the .ivf if any have been.
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2017-06-25 11:24:39 +00:00 |
anim.h
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Replace sound_func function pointer parameter and associate functions for hardcoded ANMs with equivalent animsounds arrays.
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2017-06-25 11:24:34 +00:00 |
astub.cpp
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Replace specialized swap C functions with a templatized version.
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2017-06-24 09:20:46 +00:00 |
cheats.cpp
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Abolish all " ={ " when assigning a struct. DONT_BUILD.
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2017-02-05 20:58:33 +00:00 |
cheats.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
cmdline.cpp
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Clean up command line parameter help text
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2017-06-24 21:17:53 +00:00 |
cmdline.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
common.cpp
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Clean up warnings in standalone mode.
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2017-06-17 11:42:20 +00:00 |
common_game.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
config.cpp
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More standalone stuff
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2017-06-24 21:18:18 +00:00 |
config.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
demo.cpp
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Respect r_maxfps in menus and on startup/bonus/end screens
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2017-06-23 03:59:26 +00:00 |
demo.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
duke3d.h
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Add a wallext structure for non-Lunatic builds so they can have a blend member too.
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2017-06-25 11:23:53 +00:00 |
events_defs.h
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CON: Add EVENT_PRELOADGAME and EVENT_POSTLOADGAME.
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2017-06-24 09:21:07 +00:00 |
function.h
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Don't store redundant copies of default gamefunc names, since the indices are all that matter.
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2017-06-17 11:41:54 +00:00 |
game.cpp
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Let animsound value -1 stop all sounds.
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2017-06-25 11:24:27 +00:00 |
game.h
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r6210 inadvertantly forced orientation bit 2 for internal gametext. Tidy up affected text.
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2017-06-23 09:17:07 +00:00 |
gamedef.cpp
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CON: Add wall.blend to structure access.
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2017-06-25 11:23:58 +00:00 |
gamedef.h
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CON: Add wall.blend to structure access.
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2017-06-25 11:23:58 +00:00 |
gamedefs.h
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Bring the previous commit into effect.
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2017-02-01 10:20:54 +00:00 |
gameexec.cpp
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Add a wallext structure for non-Lunatic builds so they can have a blend member too.
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2017-06-25 11:23:53 +00:00 |
gameexec.h
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More minor optimizations. Breaks savegames.
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2017-06-23 03:59:19 +00:00 |
GameListSource.game.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
GameListSource.game.mm
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
gamestructures.cpp
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CON: Add wall.blend to structure access.
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2017-06-25 11:23:58 +00:00 |
gamevars.cpp
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Shrink the tilesiz vector to use int16_t members as the original arrays were.
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2017-06-24 09:21:13 +00:00 |
gamevars.h
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Remove the implicit "static" from our FORCE_INLINE macro.
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2017-02-25 08:15:53 +00:00 |
global.cpp
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CON: Handle the save and savenn commands after the full tic is processed, instead of in the middle of it during execution. DONT_BUILD.
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2017-06-22 22:49:22 +00:00 |
global.h
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Revert test change I accidentally committed
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2017-06-23 04:01:03 +00:00 |
GrpFile.game.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
GrpFile.game.mm
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
grpscan.cpp
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Recognize MacUser shareware demo; data must be renamed from "Duke3D Group" to "duke3d.grp".
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2017-04-24 04:35:32 +00:00 |
grpscan.h
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Recognize MacUser shareware demo; data must be renamed from "Duke3D Group" to "duke3d.grp".
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2017-04-24 04:35:32 +00:00 |
in_android.cpp
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Bring the previous commit into effect.
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2017-02-01 10:20:54 +00:00 |
in_android.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
input.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
input.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
inv.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
keys.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
m32common.cpp
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Update LZ4 to 1.7.5.
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2017-06-14 07:00:08 +00:00 |
m32def.cpp
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Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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2017-06-05 10:05:29 +00:00 |
m32def.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
m32exec.cpp
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Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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2017-06-05 10:05:29 +00:00 |
m32structures.cpp
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Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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2017-06-05 10:05:29 +00:00 |
m32vars.cpp
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Shrink the tilesiz vector to use int16_t members as the original arrays were.
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2017-06-24 09:21:13 +00:00 |
macros.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
mapster32.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
mdump.cpp
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Route all inclusion of libc headers and most of POSIX headers through compat.h.
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2017-02-25 08:15:36 +00:00 |
mdump.h
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |
menus.cpp
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Remove some Duke-specific screen displays from standalone builds
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2017-06-24 21:18:06 +00:00 |
menus.h
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scale(a, b, 1<<##) --> mulscale##(a, b)
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2017-06-24 09:20:37 +00:00 |
midi.cpp
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Amend r6122, as of r6074 all standard library header inclusion is routed through compat.h.
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2017-04-24 05:11:08 +00:00 |
midi.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
mpu401.cpp
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |
mpu401.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
music.cpp
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Eliminate more cases of duplication of compat.h's functionality.
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2017-02-25 08:15:45 +00:00 |
names.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
namesdyn.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
namesdyn.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
net.cpp
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r6210 inadvertantly forced orientation bit 2 for internal gametext. Tidy up affected text.
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2017-06-23 09:17:07 +00:00 |
net.h
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |
osdcmds.cpp
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Fix swapped EDUKE32_STANDALONE ifdefs for screenshot filenames
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2017-06-24 21:17:46 +00:00 |
osdcmds.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
osdfuncs.cpp
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Route all inclusion of libc headers and most of POSIX headers through compat.h.
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2017-02-25 08:15:36 +00:00 |
osdfuncs.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
player.cpp
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scale(1<<##, b, c) --> divscale##(b, c)
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2017-06-24 09:20:42 +00:00 |
player.h
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Consty McConst
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2017-06-23 03:58:54 +00:00 |
premap.cpp
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Add clipdist member to player struct to control how close the player can get to walls
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2017-06-23 03:58:43 +00:00 |
premap.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
quotes.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
rts.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
rts.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
savegame.cpp
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Add a wallext structure for non-Lunatic builds so they can have a blend member too.
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2017-06-25 11:23:53 +00:00 |
savegame.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
sbar.cpp
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Abolish all " ={ " when assigning a struct. DONT_BUILD.
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2017-02-05 20:58:33 +00:00 |
sbar.h
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Remove the implicit "static" from our FORCE_INLINE macro.
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2017-02-25 08:15:53 +00:00 |
screens.cpp
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Remove some Duke-specific screen displays from standalone builds
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2017-06-24 21:18:06 +00:00 |
screens.h
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Respect r_maxfps in menus and on startup/bonus/end screens
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2017-06-23 03:59:26 +00:00 |
screentext.cpp
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scale(a, b, 1<<##) --> mulscale##(a, b)
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2017-06-24 09:20:37 +00:00 |
screentext.h
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r6210 inadvertantly forced orientation bit 2 for internal gametext. Tidy up affected text.
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2017-06-23 09:17:07 +00:00 |
sdlmusic.cpp
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Route all inclusion of libc headers and most of POSIX headers through compat.h.
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2017-02-25 08:15:36 +00:00 |
sector.cpp
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Fix buggy swinging door behavior
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2017-06-24 06:31:37 +00:00 |
sector.h
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Add a wallext structure for non-Lunatic builds so they can have a blend member too.
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2017-06-25 11:23:53 +00:00 |
soundefs.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
sounds.cpp
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Eliminate more cases of duplication of compat.h's functionality.
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2017-02-25 08:15:45 +00:00 |
sounds.h
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Revert r6133
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2017-05-18 07:03:55 +00:00 |
sounds_common.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
sounds_mapster32.cpp
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Route all inclusion of libc headers and most of POSIX headers through compat.h.
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2017-02-25 08:15:36 +00:00 |
sounds_mapster32.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
soundsdyn.cpp
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
soundsdyn.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
startgtk.game.cpp
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Common.mak: Massive reorganization/cleanup.
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2017-06-09 06:38:42 +00:00 |
startosx.game.mm
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Mac: Address deprecation warnings with the latest Xcode and macOS.
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2017-03-27 17:13:07 +00:00 |
startwin.game.cpp
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |
startwin.game.h
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The great repository rearrangement of 2017.
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2017-02-01 10:01:11 +00:00 |
winbits.cpp
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Route inclusion of all Windows headers through a new header, windows_inc.h.
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2017-02-19 22:15:44 +00:00 |