raze-gles/source/common/textures
Christoph Oelckers 758e4ad7cb - stripped down the palette manager in the GL backend and let it use the data that's managed elsewhere.
This class is only needed to manage the palette textures used by the indexed render mode, all the rest is available globally.
2020-05-25 00:31:55 +02:00
..
formats - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
hires - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
animtexture.cpp - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
animtexture.h - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
bitmap.cpp - added the special colormaps for the texture compositor. 2020-04-12 08:30:42 +02:00
bitmap.h - backend code matching with GZDoom 2020-04-12 08:30:40 +02:00
hw_ihwtexture.cpp - transitioned FTexture. 2020-05-24 19:12:22 +02:00
hw_ihwtexture.h - transitioned FTexture. 2020-05-24 19:12:22 +02:00
hw_material.cpp - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
hw_material.h - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
hw_texcontainer.h - stripped down the palette manager in the GL backend and let it use the data that's managed elsewhere. 2020-05-25 00:31:55 +02:00
image.cpp - added the other image formats from GZDoom. 2020-05-24 00:15:38 +02:00
image.h - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
imagehelpers.h - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
imagetexture.cpp - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
m_png.cpp - m_png.cpp is common. 2020-04-12 08:30:42 +02:00
m_png.h - m_png.cpp is common. 2020-04-12 08:30:42 +02:00
multipatchtexturebuilder.cpp - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
skyboxtexture.cpp - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
skyboxtexture.h - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
texmanip.h - added GZDoom's texture manager. 2020-05-24 16:11:10 +02:00
texture.cpp - fix compilation. 2020-05-25 00:31:55 +02:00
textureid.h - added GZDoom's texture manager. 2020-05-24 16:11:10 +02:00
texturemanager.cpp - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
texturemanager.h - finally managed to merge in the original texture system commit. 2020-05-24 22:53:14 +02:00
textures.h - fix compilation. 2020-05-25 00:31:55 +02:00