..
automaptexture.cpp
- added the other image formats from GZDoom.
2020-05-24 00:15:38 +02:00
brightmaptexture.cpp
- let the fonts use image sources, not textures as their base class for glyphs.
2020-05-24 16:32:52 +02:00
buildtexture.cpp
- more trivial adjustments.
2020-05-24 00:38:10 +02:00
ddstexture.cpp
- more trivial adjustments.
2020-05-24 00:38:10 +02:00
emptytexture.cpp
- added the other image formats from GZDoom.
2020-05-24 00:15:38 +02:00
flattexture.cpp
- added the other image formats from GZDoom.
2020-05-24 00:15:38 +02:00
fontchars.cpp
- let the fonts use image sources, not textures as their base class for glyphs.
2020-05-24 16:32:52 +02:00
fontchars.h
- let the fonts use image sources, not textures as their base class for glyphs.
2020-05-24 16:32:52 +02:00
imgztexture.cpp
- added the other image formats from GZDoom.
2020-05-24 00:15:38 +02:00
jpegtexture.cpp
- moved filesa to common
2020-05-23 23:53:38 +02:00
md5check.cpp
- added the other image formats from GZDoom.
2020-05-24 00:15:38 +02:00
multipatchtexture.cpp
- added the other image formats from GZDoom.
2020-05-24 00:15:38 +02:00
multipatchtexture.h
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
patchtexture.cpp
- added the other image formats from GZDoom.
2020-05-24 00:15:38 +02:00
pcxtexture.cpp
- moved filesa to common
2020-05-23 23:53:38 +02:00
pngtexture.cpp
- transitioned FTexture.
2020-05-24 19:12:22 +02:00
rawpagetexture.cpp
- added the other image formats from GZDoom.
2020-05-24 00:15:38 +02:00
shadertexture.cpp
- let the fonts use image sources, not textures as their base class for glyphs.
2020-05-24 16:32:52 +02:00
stb_image.h
- moved filesa to common
2020-05-23 23:53:38 +02:00
stbtexture.cpp
- moved filesa to common
2020-05-23 23:53:38 +02:00
tgatexture.cpp
- moved filesa to common
2020-05-23 23:53:38 +02:00