..
actors.cpp
- refactoring of music CVARs
2019-10-22 02:01:05 +02:00
actors.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
anim.cpp
- Config work almost done.
2019-10-27 13:40:24 +01:00
anim.h
- removed unused animlock variable.
2019-10-20 10:45:49 +02:00
cheats.cpp
- fixed compilation.
2019-10-23 18:36:48 +02:00
cheats.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
cmdline.cpp
- a bit more config cleanup.
2019-10-27 14:09:56 +01:00
cmdline.h
- converted noautoload and forcesetup flags to CVARs.
2019-10-27 09:38:55 +01:00
common.cpp
- Config work almost done.
2019-10-27 13:40:24 +01:00
common_game.h
- Config work almost done.
2019-10-27 13:40:24 +01:00
config.cpp
- fixed compilation.
2019-10-27 23:18:44 +01:00
config.h
- Config work almost done.
2019-10-27 13:40:24 +01:00
demo.cpp
- simplified the button state maintenance
2019-10-28 07:00:31 +01:00
demo.h
- simple to convert demo CVARs
2019-10-22 01:06:02 +02:00
duke3d.h
- everything compiles again (not tested yet.)
2019-10-26 00:32:49 +02:00
events_defs.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
game.cpp
- simplified the button state maintenance
2019-10-28 07:00:31 +01:00
game.h
- fixed the compile errors and consolidated the key binding CCMDs.
2019-10-28 06:47:49 +01:00
gamedef.cpp
- some needed cleanup on the control code before testing can start.
2019-10-26 10:16:39 +02:00
gamedef.h
- everything compiles again (not tested yet.)
2019-10-26 00:32:49 +02:00
gamedefs.h
- consolidated the joystick and mouse setup code.
2019-10-26 23:45:55 +02:00
gameexec.cpp
- removed the MACT scriplib after completing the config transition.
2019-10-27 17:31:23 +01:00
gameexec.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
GameListSource.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
GameListSource.game.mm
- include namespace file in all sources as the very first include.
2019-09-21 20:59:54 +02:00
gamestructures.cpp
- Config work almost done.
2019-10-27 13:40:24 +01:00
gamevars.cpp
- started transitioning the CVARs.
2019-10-21 23:29:48 +02:00
gamevars.h
- refactored all file reading in the savegame code to the FileReader interface.
2019-10-20 21:04:55 +02:00
global.cpp
Wait to run G_MoveLoop() until a frame has just been rendered
2019-10-20 10:45:49 +02:00
global.h
- a bit more config cleanup.
2019-10-27 14:09:56 +01:00
GrpFile.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
GrpFile.game.mm
- include namespace file in all sources as the very first include.
2019-09-21 20:59:54 +02:00
grpscan.cpp
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00
grpscan.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
input.cpp
- simplified the button state maintenance
2019-10-28 07:00:31 +01:00
input.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
inv.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
keys.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
m32def.h
Amend r7805
2019-09-20 15:17:40 +02:00
macros.h
- ported most of the remaining HUD CVars
2019-10-24 01:30:33 +02:00
mdump.cpp
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00
mdump.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
menus.cpp
- a bit more config cleanup.
2019-10-27 14:09:56 +01:00
menus.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
names.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
namesdyn.cpp
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
namesdyn.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
network.cpp
WIP
2019-10-28 01:12:31 +01:00
network.h
Swap out our old deprecated version of ENet for a single-file header-based fork, including features like IPv6 support
2019-10-20 08:43:36 +02:00
osdcmds.cpp
- fixed the compile errors and consolidated the key binding CCMDs.
2019-10-28 06:47:49 +01:00
osdcmds.h
- a few more CVARs
2019-10-23 01:30:43 +02:00
osdfuncs.cpp
WIP
2019-10-28 01:12:31 +01:00
osdfuncs.h
- removed the OSD CVARs
2019-10-22 01:16:02 +02:00
player.cpp
- simplified the button state maintenance
2019-10-28 07:00:31 +01:00
player.h
- fixed compilation.
2019-10-23 18:36:48 +02:00
premap.cpp
- Config work almost done.
2019-10-27 13:40:24 +01:00
premap.h
- refactored the HUD scaling into something manageable.
2019-10-22 23:31:46 +02:00
quotes.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
savegame.cpp
- Config work almost done.
2019-10-27 13:40:24 +01:00
savegame.h
- refactored all file reading in the savegame code to the FileReader interface.
2019-10-20 21:04:55 +02:00
sbar.cpp
- ported most of the remaining HUD CVars
2019-10-24 01:30:33 +02:00
sbar.h
- ported most of the remaining HUD CVars
2019-10-24 01:30:33 +02:00
screens.cpp
- Config work almost done.
2019-10-27 13:40:24 +01:00
screens.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
screentext.cpp
- ported most of the remaining HUD CVars
2019-10-24 01:30:33 +02:00
screentext.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
sector.cpp
- Config work almost done.
2019-10-27 13:40:24 +01:00
sector.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
soundefs.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
sounds.cpp
- Config work almost done.
2019-10-27 13:40:24 +01:00
sounds.h
- transitioned project to CMake and deleted most of the old build system.
2019-09-22 23:15:46 +02:00
sounds_common.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
soundsdyn.cpp
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
soundsdyn.h
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
startgtk.game.cpp
- put EDuke frontend source into a namespace.
2019-09-21 22:53:00 +02:00
startosx.game.mm
- include namespace file in all sources as the very first include.
2019-09-21 20:59:54 +02:00
startwin.game.cpp
- Config work almost done.
2019-10-27 13:40:24 +01:00
startwin.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00