- removed the OSD CVARs

They'll be removed anyway when the current OSD is tossed.
No need to bother.
This commit is contained in:
Christoph Oelckers 2019-10-22 01:16:02 +02:00
parent 38187a1870
commit d2be5a4db9
5 changed files with 1 additions and 54 deletions

View File

@ -68,7 +68,6 @@ CVARD(Bool, demoplay_showsync, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG, "enable/dis
{ "crosshairscale","changes the size of the crosshair", (void *)&ud.crosshairscale, CVAR_INT, 10, 100 },
{ "fov", "change the field of view", (void *)&ud.fov, CVAR_INT, 60, 140 },
{ "hud_althud", "enable/disable alternate mini-hud", (void *)&ud.althud, CVAR_BOOL, 0, 1 },
@ -101,12 +100,8 @@ CVARD(Bool, demoplay_showsync, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG, "enable/dis
{ "in_mousemode", "toggles vertical mouse view", (void *)&g_myAimMode, CVAR_BOOL, 0, 1 },
{ "in_mousesmoothing", "enable/disable mouse input smoothing", (void *)&ud.config.SmoothInput, CVAR_BOOL, 0, 1 },
{ "mus_enabled", "enables/disables music", (void *)&ud.config.MusicToggle, CVAR_BOOL, 0, 1 },
{ "mus_volume", "controls music volume", (void *)&ud.config.MusicVolume, CVAR_INT, 0, 255 },
{ "osdhightile", "enable/disable hires art replacements for console text", (void *)&osdhightile, CVAR_BOOL, 0, 1 },
{ "osdscale", "adjust console text size", (void *)&osdscale, CVAR_FLOAT|CVAR_FUNCPTR, 1, 4 },
{ "r_camrefreshdelay", "minimum delay between security camera sprite updates, 120 = 1 second", (void *)&ud.camera_time, CVAR_INT, 1, 240 },
{ "r_drawweapon", "enable/disable weapon drawing", (void *)&ud.drawweapon, CVAR_INT, 0, 2 },
{ "r_showfps", "show the frame rate counter", (void *)&ud.showfps, CVAR_INT, 0, 3 },
@ -203,9 +198,6 @@ CVARD(Bool, demoplay_showsync, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG, "enable/dis
{ "mus_enabled", "enables/disables music", (void *)&ud.config.MusicToggle, CVAR_BOOL, 0, 1 },
{ "mus_volume", "controls music volume", (void *)&ud.config.MusicVolume, CVAR_INT, 0, 255 },
{ "osdhightile", "enable/disable hires art replacements for console text", (void *)&osdhightile, CVAR_BOOL, 0, 1 },
{ "osdscale", "adjust console text size", (void *)&osdscale, CVAR_FLOAT|CVAR_FUNCPTR, 1, 4 },
{ "r_camrefreshdelay", "minimum delay between security camera sprite updates, 120 = 1 second", (void *)&ud.camera_time, CVAR_INT, 1, 240 },
{ "r_drawweapon", "enable/disable weapon drawing", (void *)&ud.drawweapon, CVAR_INT, 0, 2 },
{ "r_showfps", "show the frame rate counter", (void *)&ud.showfps, CVAR_INT, 0, 3 },
@ -316,10 +308,7 @@ int32_t registerosdcommands(void)
{ "mus_volume", "controls music volume", (void *)&MusicVolume, CVAR_INT, 0, 255 },
{ "mus_device", "music device", (void *)&MusicDevice, CVAR_INT, 0, 1 },
{ "mus_redbook", "enables/disables redbook audio", (void *)&CDAudioToggle, CVAR_BOOL, 0, 1 },
//
// { "osdhightile", "enable/disable hires art replacements for console text", (void *)&osdhightile, CVAR_BOOL, 0, 1 },
// { "osdscale", "adjust console text size", (void *)&osdscale, CVAR_FLOAT|CVAR_FUNCPTR, 1, 4 },
//
// { "r_camrefreshdelay", "minimum delay between security camera sprite updates, 120 = 1 second", (void *)&ud.camera_time, CVAR_INT, 1, 240 },
// { "r_drawweapon", "enable/disable weapon drawing", (void *)&ud.drawweapon, CVAR_INT, 0, 2 },
{ "r_showfps", "show the frame rate counter", (void *)&gShowFps, CVAR_INT, 0, 3 },

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@ -32,14 +32,9 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_DUKE_NS
int osdhightile = 1;
int osdshown = 0;
#ifdef EDUKE32_TOUCH_DEVICES
float osdscale = 2.f, osdrscale = 0.5f;
#else
float osdscale = 1.f, osdrscale = 1.f;
#endif
#define OSD_SCALE(x) (osdscale != 1.f ? Blrintf(osdscale*(float)(x)) : (x))
#define OSD_SCALEDIV(x) Blrintf((float)(x) * osdrscale)
@ -61,30 +56,18 @@ static inline int GAME_getchartile(int ch)
void GAME_drawosdchar(int x, int y, char ch, int shade, int pal)
{
int ac;
#ifndef USE_OPENGL
int usehightile = 0;
#endif
int ht = usehightile;
if (GAME_isspace(ch)) return;
if ((ac = GAME_getchartile(ch)) == -1)
return;
usehightile = (osdhightile && ht);
rotatesprite_fs(OSD_SCALE((OSDCHAR_WIDTH*x)<<16),
OSD_SCALE((y*OSDCHAR_HEIGHT)<<16),
OSD_SCALE(65536.f), 0, ac, shade, pal, 8|16);
usehightile = ht;
}
void GAME_drawosdstr(int x, int y, const char *ch, int len, int shade, int pal)
{
int ac;
#ifdef USE_OPENGL
const int ht = usehightile;
usehightile = (osdhightile && ht);
#endif
x *= OSDCHAR_WIDTH;
do
@ -101,10 +84,6 @@ void GAME_drawosdstr(int x, int y, const char *ch, int len, int shade, int pal)
ch++;
}
while (--len);
#ifdef USE_OPENGL
usehightile = ht;
#endif
}
void GAME_drawosdcursor(int x, int y, int type, int32_t lastkeypress)

View File

@ -30,7 +30,6 @@ int32_t GAME_getrowheight(int32_t h);
void GAME_onshowosd(int32_t shown);
void GAME_clearbackground(int32_t numcols, int32_t numrows);
extern int osdhightile;
extern int osdshown;
extern float osdscale, osdrscale;

View File

@ -30,14 +30,9 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_RR_NS
int32_t osdhightile = 1;
int32_t osdshown = 0;
#ifdef EDUKE32_TOUCH_DEVICES
float osdscale = 2.f, osdrscale = 0.5f;
#else
float osdscale = 1.f, osdrscale = 1.f;
#endif
float osdscale2 = 1.f, osdrscale2 = 1.f;
template<class valtype>
@ -69,30 +64,19 @@ static inline int32_t GAME_getchartile(int32_t ch)
void GAME_drawosdchar(int32_t x, int32_t y, char ch, int32_t shade, int32_t pal)
{
int16_t ac;
#ifndef USE_OPENGL
int32_t usehightile = 0;
#endif
int32_t ht = usehightile;
if (GAME_isspace(ch)) return;
if ((ac = GAME_getchartile(ch)) == -1)
return;
usehightile = (osdhightile && ht);
rotatesprite_fs(OSD_SCALE((OSDCHAR_WIDTH*x)<<16),
OSD_SCALE((y*OSDCHAR_HEIGHT)<<16),
OSD_SCALE(65536.f), 0, ac, shade, pal, 8|16);
usehightile = ht;
}
void GAME_drawosdstr(int32_t x, int32_t y, const char *ch, int32_t len, int32_t shade, int32_t pal)
{
int16_t ac;
#ifdef USE_OPENGL
const int32_t ht = usehightile;
usehightile = (osdhightile && ht);
#endif
x *= OSDCHAR_WIDTH;
do
@ -110,9 +94,6 @@ void GAME_drawosdstr(int32_t x, int32_t y, const char *ch, int32_t len, int32_t
}
while (--len);
#ifdef USE_OPENGL
usehightile = ht;
#endif
}
void GAME_drawosdcursor(int32_t x, int32_t y, int32_t type, int32_t lastkeypress)

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@ -30,7 +30,6 @@ int32_t GAME_getrowheight(int32_t h);
void GAME_onshowosd(int32_t shown);
void GAME_clearbackground(int32_t numcols, int32_t numrows);
extern int32_t osdhightile;
extern int32_t osdshown;
extern float osdscale, osdrscale;
extern float osdscale2, osdrscale2;